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Kingdom Hearts 2

In-game reset:
Hold L1 + R1 + L2 + R2 and press Start + Select during game play.

Alternate ending sequence:
Successfully complete all worlds and Jiminy's Journal under the standard difficulty setting to view an additional sequence after the ending credits. When playing under the proud difficulty setting, successfully complete all worlds to view the sequence.

Successfully complete the game in Proud mode and choose the sword both times. Statistics about how you played will appear after the credits.

Hidden trailer:
Allow the game to remain idle for two to three minutes at the main title screen. The screen will fade and a trailer for Kingdom Hearts 2 will begin playing, showing the credits with an instrumental version of the theme song "Sanctuary" playing in the background.
George Velez.

Hint: Drive mode training:
Go to Timeless River. Make sure your Drive is full. Pick any of the four doors in front of you and enter it. Kill all the Heartless in the area with any transformation then return to Disney Castle before your Drive gauge is emptied. When you return to Disney Castle, your Drive meter is full again. Keep doing this until your Drive level is at maximum.
dy austin.

Get on the Black Pearl and sail anywhere desired. Change into your Form when you get there, then fight the Heartless or Nobodies until your drive gauge is low. Then, get back on the Black Pearl to get your Drive gauge filled again. When your Drive gauge is low, remain in your form and get on the boat.
Matthew Felton.

An easy way to level up your Drive forms is to go to the Timeless River at Disney Castle. To reach the Timeless River, go to the Hall Of The Cornerstone. First, make sure you have a full Drive gauge. In the Timeless River, start at the first door and work your way to the fourth door. At the end of the fourth door if you still have Drive remaining, leave the Timeless River and return. This should make your Drive gauge refill. During fighting in the doors with your Drive gauge running out, leave and come back to the Timeless River. This should also refill your Drive gauge. The easiest form to level up is the Master Form. because getting the Drive orbs gives you experience. Even if you have it, never train the Final Form. Even if you defeat enemies, it will not give you any experience. You can only get experience for the Final form if you defeat Nobodies and there are none of them in the Timeless River. Go to the World That Never Was to train the Final Form (the last level). You can still use all the other Drive forms to train at the Timeless River though.

Hint: Drive mode costumes and intermission sequences:
If you finish fighting a Boss while in a drive mode, the costume will remain in the drive form. However the character you fused with will still appear in the intermission sequence after the fight.
Joshua Knights.

Hint: Drive meter refill:
If your Drive gauge is almost empty when in your transformed state, quickly go to a save point and go to Gummi Ship. Then, go to any world desired. When you are in the world selected, notice that your Drive gauge is full.
dy austin.

To fill your Drive gauge up to maximum, go to the "Underworld" and replay the first round of the Cerberus Cup (not Paradox). Then, quit the round. You do not have to do any fighting. Your Drive should be at maximum when you return to the entrance.
a, mt, yl.

To quickly refill your Drive gauge, turn into any form (for example, Final Form or Valor Form). Then, go into any save point and choose "World Select" from the menu. Once you land in any world, you will see that your Drive gauge is completely filled. This also works when changing into an area where your party is roaming free (for example, The Black Pearl or the final door before fighting Xemas for the final time).
K H.

Hint: Health refill:
When you have low health and no magic or potions, but a fill drive meter, turn into any form. You will have full health.

Hint: Play as Mickey:
Sometimes randomly when you die, there will be two new options that read "Never Give up" and "Give Up". If you choose "Never Give Up", you will resume the game as Mickey.
Tara Recine.

When you visit the Beast's castle for the second time, the Boss will be Xaldin. Have Sora lose. Two options will appear: "Never Give Up!" and "Its All Over" If you select "Its All Over" you will get a game over. Chose "Never Give Up" and you can play as Mickey. You can attack, jump, and use the Reaction command to gather energy to revive Sora. You should probably damage Xaldin as Sora a lot before letting him kill you -- if Mickey dies the game ends. As Mickey you should try to revive Sora because Mickey does not have that much HP.

The following is a list of the Boss battles that you can use King Mickey if you die as Sora. Note: You cannot use Mickey in any battle that has Pete. You also cannot use him in Pride Lands or Space Paranoids.

Dark Thorn (Beast's Castle)
Cerberus (Olympus Coliseum)
The Hydra (Olympus Coliseum)
Xaldin (Beast's Castle)
Storm Rider (Land of Dragons)
Grim Reaper (Port Royal)
Second Xemnas Battle (World That Never Was)

Hint: Summon Mickey:
Complete everything, then go to Timeless River. Go into the newly created door on the left. Help Mickey fight some Heartless. After the fight he will give you a King's Charm. It costs four bar of Guard.

Complete all of Jiminy's Journal and go back to The Hall of the Cornerstone in Disney Castle. A warp hole will be next to the Cornerstone. Go into it and fight an enemy in gold armor (the person from the secret ending). Once you defeat him, you will unlock King Mickey as a summon.

Hint: Roxas:
When you start fighting Seifer as Roxas, choose a practice weapon then defeat him. Later when you go to "Dive Into Heart" on the third day, you can choose any weapon but it will not add any points. However, it increase your style. For example, the sword gives you a warrior style as you level up.
Christopher R..

Hint: Anti Sora/Anti Form transformation:
When you Drive gauge is at 4, check you transformation. If you only have one transformation that would be the Anti transformation. If your life is on the red and your gauge is full, press Triangle and you will be in your anti transformation.
dy austin.

If your life is on the red and your gauge is full, press Triangle and you will be in your Anti transformation. You must to check if there is a reaction before pressing Triangle.
dy austin.

To go into Anti-Form you need enough Anti Points, which are obtained through changing into forms. Master, Valor, and Wisdom Form give you 1 Anti Point. Transforming into Anti Form makes you lose 4 Anti Points. Transforming into Final Form makes you lose 10 Anti Points.

There is a way to revert back to normal from Anti Form. Although Anti Form is a random chance, there are two ways you can revert back to normal. The first is escape whatever area you are in when it occurs. The second method is to kill enough Heartless so that the command menu turns blue again. You can now use the "Revert" command. You can not revert during a battle against a Boss of any sort or in tournaments.
Omega Weapon.

Go to an area without any Nobodies, and only with Heartless. Transform into Master form. When the sequence of Sora transforming appears, lock on to an enemy to get Anti Form.

Hint: Final Form:
After the intermission sequence where Sora faces off against a member of Organization XIII in The World That Never Was, you can unlock the Final Form. Like The Anti-Form, this drive appears randomly during a battle. However, after you have used it once you can use it whenever desired. The easiest way to do this is to go to Olympus Coliseum and enter the Cerebus Cup. By doing this you can use your Drive gauge to transform, and if you do not get it immediately you can press Start and retry. Do it again until you get the Final Form.

Use the following trick to unlock Final Form or Anti-Form at will. This is good way of increasing your chances are to finish The World That Never Was and let the door to Kingdom Hearts open. Instead of completing the game, fill your Drive up and go back downstairs. Drive into Master form and let the Nobody with the red blocks hit you until you are about to lose the form. Retreat back up the stairs to use the Form cheat, then go back down and repeat the process until you land a Final Form drive. At that point, return to the stairs and save the game. Note that low health or Drive abuse does not increase your chance of an Anti-Form drive.

To unlock the Final Form, when you are fighting the Nobody in Organization XIII use the Master Form transformation. If Sora transforms into a silver and black suit with both Keyblades floating behind him, immediately revert back to his original state. When this is done, check your Drive Forms. Final Form will be available.
Shadow The Hedgehog.

Go to The World That Never Was from last save point. Turn into Master Form. Go to seocnd platform with the nobody with red blocks. Get hit and go back to save point before the Form runs out. Go to Olympus and enter the Cerberus Tournament. Change into Master Form. If you do not turn into Final Form, press Start and choose "Retry". Keep changing into Master Form until you get Final Form.
Dejuan Wallace.

To get Final Form, transform into any form once during the fight with Xigbar (the person you meet at The Land Of Dragons' throne room hallway) at the Organization's world. If you can transform a second time, transform into any form. If you cannot transform a second time during the fight, transform as soon as you encounter any Heartless or Nobodies. You will automatically transform into Final Form. You can now transform into Final Form whenever desired.

Go into Valor form while you are fighting Xigbar in The World That Never Was. You will have silver clothes on and two Key Blades floating behind you.
Daniel Whitcomb.

Unlocking Final Form is all a matter of random chance. You must save up Drive Points. You get one when you activate in your other forms. When Anti Form appears however, you will lose four Drive Points. If you have over five Drive Points there is a 10% chance that Anti Form will appear. At over 10 Drive Points it is a 25% chance. Enter a battle against a member of Organization XIII and the chances are multiplied by four. Providing you have not already turned into Anti Form after Sora battled Roxas, there is a 25% chance that Final Form will appear instead of Anti Form. For example, when fighting Xigbar with ten Drive Points, there would normally be a 100% chance Anti Form will appear. However adding Final Form into the equation, there is a 75% chance of Anti Form's appearance and a 25% chance of turning into Final Form. If Anti Form appears, the probability of Final Form appearing becomes a 50% chance over Anti Form. In that same battle, after Anti Form wears off you will still have six Drive Points remaining, meaning there is a 20% chance of either Anti or Final Form. If Anti occurs again, the chance of Anti Form is completely replaced by Final Form. However you need to wait for another battle seeing as you will only have two Drive Points remaining. It is recommended that you do the Cerberus Cup and use Form a few times. Then, return to The World That Never Was and battle Saix. With luck Final Form should appear first.
Matthew Schmidt.

Go to The World That Never Was. When you defeat the two people in the room called "Proof That Never Was", go to the next room. When you get there, make some Nobodies appear and enter Master Form. This is the easiest way to get Final Form.

To get the Final Form easily, go to Port Royal. Go on the Black Pearl. Go to Shipwreck Island. Fight the Heartless on the Black Pearl in Wisdom Form. Do this again, but head towards Port Royal instead. Keep repeating this until you get Final Form.
Harnaik Dhami.

Hint: Prolonged form transformation:
Use this trick to prolong the amount of time in Valor, Wisdom, Master and Final Forms. First, find a place with a lot of Gambler type Nobodies. Turn into one of the forms. Begin one of their games and lose. You will be turned into a die or card. When the die or card transformation ends, you will be back in the form and your form gauge will be at maximum.
Omega Weapon.

Hint: Goofy: Nobody Guard:
In order to get Goofy's second best weapon, Nobody Guard, find and kill the Gambling Nobodies. Note: This may take some time.
Jeremy Culberson.

Make sure you have completed Port Royal twice. Go back to Port Royal and board the ship. Choose the ruins of the Interceptor as the location. On the way you will be ambushed. There will be a good chance it is the Gambling Nobodies. If so, hang around them. When one of the reaction commands appears as "Begin Game" quickly select it to activate the game. Wait on the third option. When the circle starts to slow down, you can press it in time to win the game. When you do, the Nobodies drop money, items, and if you are lucky the Nobody Guard.

Hint: Sora: Ultima Weapon:
Sora's Ultima Weapon is obtained through item synthesis. Once you have obtained seven Orichalcum+s and the other ingredients, you will be able to synthesize it if you have an Energy Crystal. Note: You must be at least a level 2 Moogle to use energy items (for example, shards, stones, gems, and crystals). The items required are as follows.
Alan Rice.

Ultimate Recipe
Go to the mansion in Twilight Town. This is at the end of the game when you go with Sora. Once the machine is up and running to go to Roxas's Twilight Town, do not enter it. Instead, go through the other room where you went to fight Axel With roxas at the start of the game. Then, go into the next room with the hallway with the pods where Goofy and Donald were found. There are a few chests in there. The Ultimate Recipe is the in the chest next to Donald and Goofy's pod.
Seven Orichalcum+
1. Clear Atlantica.
2. Clear 100 Acre Wood.
3. Find the chest in the World That Never Was at the Brink Of Despair just before you go into the castle. There will be a big chest next to the save point. This is not the Orichalcum+. Turn around at this location and follow the short path across from the save point with the Orichalcum+ chest.
4. Clear Goddess of Fate Cup in the Underworld Coliseum.
5. Chest in Twilight Town, in Sunset Terrace where you went earlier in the game for the Seven Wonders. Jump on top of the train and you will see a chest on the roof of the big building (the one closest to to the sunset station).
6. Chest in Space Paranoids during the second visit there, just before you fight Commander Sark and the MCP.
7. Collect every single material in the game and give it to the Synthesis Moogle. He will give you an Orichalcum+. You need every single material (shards, stones, gems, and crystals, including a regular Orichalcum).
Other ingredients
Energy Crystal: Required to halve the amount of Orichalcum+s you need. Dropped by Bookmasters in Radiant Gardens (Hollow Bastion) near Merlin's house. These are the characters that float with green hats and books.
Twilight and Dense Crystals: Nobodies on Naught's Skyway. Go to naught's skyway just after the Hall Of Empty Melodies. Fight the Nobodies there and they will drop Twilight and Dense items.
Serenity Crystals: You can get these from the Moogles for giving them complete sets of materials.
Mythril Crystals: Found in random item chests.

Hint: Donald: Enemy weapons:
It is possible for Donald and Goofy to get enemy-based weapons, just as in the original Kingdom Hearts. To get Donald's enemy weapon, the Nobody Lance, kill some of the Dragon-like Nobodies that carry spears until you get one. It is his second best weapon.

To get Donald's enemy-weapon, the Shaman's Relic, go to the Pride Lands. Go to Wildebeest Valley. Equip Lucky Lucky to all your party members and defeat as many Shamans as possible. Sooner or later you will get the Shaman's Relic.
Luke Kauffman.

Hint: Goofy: Enemy weapon:
To get Goofy's enemy weapon, the Akashic Record, kill some of the book-wielding Heartless in Hollow Bastion/Radiant Garden. It is his second best weapon.

Hint: Goofy and Donald's ultimate weapons:
To get Goofy and Donald's ultimate weapon, you first need the recipes. They are easy to find and you will get them automatically during the game. Next, you need four Orichalcums (two for each). Then, equip as many Lucky Luckys as possible. Sweet Memory, Genji Shield, Meteor Staff, equip Lucky Luckys on each character with abilities. If you chose the staff you must get to level 99 to get it. Then if you have it (six should be enough but the more the better), equip the Lucky Ring. To get the Dense and Twilight Materials fight in the following places. Dancers in The Sorcerer's loft in Twilight Town and in the underground tunnel way. Fight a little in the rest of the town as well. Then go to The World That Never Was. Once there you must kill all kinds of enemies if you want to get the Dense Materials .. Fight all the enemies and you shall get lots of Dense and Twilight materials. This a long time if you do not use the six or seven Luckys. Next, go to Merlin's house and fight a lot of the book-Like creatures outside his home. This will get you Serenity Materials. Go to the Synthesize Moogle and create the two weapons. Then, go to "Creations" and find the two weapons. Re-synthesize them with using the Serenity Materials that upgrade the created item. You will now have Save The Queen+ and Save The King+. They are powerful and give Donald MP hastega and Goofy MP Rage.
Christian Spiteri.

Hint: Cerberus Paradox Cup:
Use the following trick to get 1,300 points on the Cerberus Paradox Cup. Equip Photon Debugger, Draw, and Thunder Boost. As the round starts, get as close to the center of most of the enemies and use the Magnega spell. Then, use Thundaga while they are all together. When you run out of magic, change to the Valor form then change back. Your magic will be full again.
Claudio Fuentes.

Hint: Hades Paradox Cup:
Have all four drive forms and summons maximized at level 7 to unlock the Hades Paradox Cup, which is a level 99 Underworld Coliseum tournament with 50 rounds.

In the Hades Paradox Cup, it may be difficult when you fight Tifa, Cloud, Yuffi, and Squall all at once. Fly around the outside of the battle. When they are on the opposite side, target one and use Blizzard until they get too close. Then, jump and fly around the level. Repeat this until they have been defeated.
moose lancaster.

Hint: Fenrir:
To get the most powerful weapon in this game you must defeat Sephiroth. Be careful, because he has fifteen health bars and is very strong. To fight him, go to Radiant Garden/Hollow Bastion at The Dark Depth area (beyond the area where you must defeat 1,000 Heartless). You can only fight with him after you defeat the MCP (Space Paranoids). After you defeat him, you must talk to Cloud (you can see him at Market Place of Radiant Garden/Hollow Bastion). Then, talk with Sephiroth again. After that, you will get Fenril, which as a 7 Atk and 1 Mag.
Julius Christian.

Hint: Battle Of A Thousand Heartless:
Despite the name, this battle can be very easy. Equip Oathkeeper and the abilities Reaction Boost, Explosion, and EXP Up for some extra levels. First, use Rising Sun to get yourself into a corner. Then, keep on using air combos on the floating Heartless and ground combos and Rising Sun on the infantry. Whenever you can, Snag a floater and use Sparkle Ray, then finish off the survivors. Oathkeeper will give you fast powerful combos; Explosion can kill about eight Heartless every time you use it; and EXP Up will ensure that you get lots of levels if you have low health. After the fight you will see some intermission sequences, have a chance to go back to other worlds and finish them, and obtain the Gullwing keychain from Yuna, Rikku, and Paine.
James Stretch.

Hint: Defeating Demyx:
Make sure you have the following items before fighting Demyx: Elixir x2 (best recommended), Ether x2, Potion x2; as well as these abilities: Knocksmash (Goofy Limit), Explosion, and anything to boost your combo. Immediately defeat the water clones while staying close to Demyx. Afterwards, immediately use Knocksmash on Demyx to drastically bring down his HP by about three bars. Use the Elixir to bring up your MP or an Ether. Attack normally. The clones will come back; stay close to Demyx and defeat them quickly. Use Knocksmash again to finish. This should require less than five minutes.

Hint: Defeating the Grim Reaper:
When facing the Grim Reaper the second time, have Donald and Jack in your party. Have Donald and yourself cast Blizzard and Thunder then pick up the medallions. Use the reaction command Hinder and the combo move Loot Launch when the Grim Reaper starts taking medallions from the chest. When all of the medallions are in the chest, switch Donald for Goofy then transform into Valor and keep attacking. When you transform back to Sora, switch Goofy for Donald then repeat the strategy. If you accidentally transform into Anti-Sora (black Sora with yellow eyes), lock on and keep attacking

Hint: Defeating the last Xemnas:
You must be at level 50 to do this trick. At the beginning, Xemnas will throw you into the air and say "We shall go together". When he does this, continue to use "Reversal" by pressing Triangle until you cannot do it anymore. Make sure you dodge all of his attacks, especially the ones with his double swords. These attacks can instantly kill you if you are not at full health. When he says "Mine", he will throw energy at you. Quickly use "Reversal" to get closer to him so that you can attack him. When half of his health is gone, he will begin to shot lasers at you. Try your best to dodge these, but it may be difficult. After he is done doing that, Riku will have to save Sora, but Xemnas will try to stop you by throwing orbs or hurting you with his shield. When he attempts to use his shield, have Riku use Dark Aura until he has backed up far away then continue towards Sora. Continue to do this until you have a command at the top labeled "Rescue" by pressing Triangle. After doing that, Xemnas will throw you into the air again. Do the same as in the beginning. Continue to dodge attacks and use "Reversal" to get closer to him. Make sure that when he is at his last bar of health, that both Sora and Riku have a lot of health. Xemnas will completely change the battlefield and send lots of lasers at you. First have Riku reflect them by pressing Triangle, then when your health is low, deflect them by pressing X. You should survive until then end of the frenzy. Then, simply attack Xemnas to finish the battle.
Chase Copat.

Hint: Defeating Sephiroth:
Put on Berserk, MP Rage, MP Haste, and Trinity Limit. First attack him with Trinity then use Berserk immediately afterwards. When he teleports, quickly run away. Dodge him until he uses the big sword combo. Press Triangle as soon as it appears to block it and leave him open. Then, use Trinity on him, or if you do not have your MP back, keep attacking with Berserk. Make sure to hit him when he says "Sin Harvest". Note: Ultima Weapon helps a lot.
Brandon Howard.

It is recommended that you be at level 85 in order to get Second Chance ability. However, it is possible to do it at level 65 when you get the Beserk Charge. The abilities you should equip are Guard, Finishing Leap, Retaliating Slash, Guard Break, all the Aerial abilities, Once More, Defender, Finishing Plus, and Berserk Charge. Item Boost, both Combo and Aerial Combo Boost are also recommended. Your armor and accessories do not make a difference in this battle. Make sure you fill all you item slots with Hi-Potions, as Elixirs will just be a waste. Set your shortcuts with Hi-Potion, Cure, Reflect, and any other command. Sephiroth has eight attacks, all of which are possible to dodge and counterattack. The first attack is his Dash attack. Simply block it with the Reaction command. His Sword Combo can be blocked by using Guard or by running away and counterattacking when he finishes. His third attack is the Upward Slash. You can either Guard it or get hit and use the Retaliating Slash before he can begin a combo. His Dark Orb attack can be dodged by either attacking them or by using Reflect. The Flame attack can only be dodged by running away. If you get to close you will be sucked in and thrown to the other side. His trademark attack, Sin Harvest, is incredibly deadly. You can either hit him before he gets too high or ready a well timed Cure of Hi-Potion. After he uses Sin Harvest he always goes directly into a Dash attack. The seventh attack is his second trademark attack, Meteor. The only way to dodge it is to jump left and right. Should you get hit, use the Aerial Recovery and continue dodging. His last attack is an upgraded version of his Sword combo. It can be blocked the same way but you cannot run away from it. Note: If you get down to his last bar, make sure you have MP as the game will only let you win with a finishing combo.
Nick Dalmacio.

Be at least level 65. For a weapon, equip Ultima Weapon. For abilities, equip Guard, Retaliating Slash, Slide Dash, Explosion, Aerial Sweep, Aerial Spiral, Aerial Finish, Counter Guard, High Jump, Aerial Dodge, Berserk Charge, Leaf Bracer, 2 MP Rages, Second Chance, Once More, and optionally Trinity Limit and Scan. For items, equip lots of Elixirs and Hi-Potions. Sephiroth will start with a move that slashes through you. You must use the action command to dodge it. If you did this, he will be left open for a free combo or two. When he teleports and knocks you into the air, use Retaliating Slash for a few hits on him. When he charges at you swinging his sword, use Guard until he is done, then attack him. Note: Make sure to block this because it takes away about three quarters of your HP. When you have knocked a few HP bars off him, he will send blue spheres around you. Destroy them quickly because Sephiroth will charge you and the spheres will hit you. This is where High Jump and Aerial Dodge are useful. He will eventually float up in the air and say "Heartless Angel". Double jump and attack him quickly. This move takes out all your MP and all except 1 HP (if you put on Second Chance/Once More). Make sure to block it. Also, be careful about the fire pillars. When you have whittled him down to 3 or 4 HP bars he will shoot down lots of meteors at you. Make your way to him and get him. You will eventually kill him. Make sure to use Curaga and items sparingly and only in emergencies.
Brent Mauldin.

Get to level 65 after choosing the sword at the start. Earn the Berserk Charge ability. Every time you run out of magic, you can keep performing combos with no finishing move.
Daniel Juskevicius.

Get to level 85 after choosing any weapon at the start. You will have the Second Chance ability, Once More, and Berserk Charge.
Daniel Juskevicius.

Use the following trick to defeat Sephiroth at level 50. Equip Kingdom Key and all Elixir. Also, equip Berserk Charge and Compo Minus. When he attacks, stand still then counter him with fire. Do not use Limit and save MP for magic. When he throws the dark ball things at you, guard with Reflect. When he use Sin Harvest, use Thunder to stop him. Keep hitting with the Keyblade and fire. When his hand starts glowing, keep jumping to avoid his attack and use Magnega. Then, use Fire and repeat until he is defeated.

When you are fighting Xemnas for the last time in the final battle, you can use either the Session or Trinity Limits to cancel the effect of the attack where he tries to steal Sora's heart.

As soon as you start your battle with Xemnas, he will say "We shall go together" and throw Sora and Riku into the air. He will shoot black and gray energy at you, and the "Reversal" reaction command will appear. However, as soon as the battle starts, quickly go down to the limit option and choose the "Session" command, the limit Sora shares with Riku. After you are finished with all of the reaction commands that come with the Session limit, continually attack Xemnas. Magic is not recommended, as hitting him with the Keyblade does more damage. When he shoots the black and gray energy at you while you are on the ground, continually use the "Reversal" reaction command to get closer to him. When you are close enough, attack him. After awhile he will shoot red beams of energy at you. Simply using Reflega will take care of that; or if he shoots red energy that surrounds you in a circle that seem to hold still for a second or two before closing in on you, press Square at exactly that moment (before they all hit you). Performing Guard will bounce them all away from you. After awhile, Xemnas will capture Sora in a field of lightning and game play will continue with Riku in control. Attacking Xemnas while playing as Riku is acceptable, but you have a time limit to get to Sora and free him from Xemnas's power or the game will end. You cannot run directly toward Sora, as Xemnas will appear in front of you and cast a shield (propelling you backwards). Timing it correctly, run directly left or right as he casts his shield. As soon as he disappears, continue running toward Sora. Once you reach him, the reaction command "rescue" will appear, which will free Sora. Game play will resume as Sora. Xemnas might throw Riku and Sora up again after Sora is rescued, but it does not always happen. Continue hitting Xemnas until he fires a barrage of red energy beams at the two characters. Xemnas makes everything turn black and surrounds Sora and Riku in a dome of the red beams, which all close in on both of them. The reaction command becomes "Reflect". Pressing Triangle will have Riku swing his Keyblade and deflect all the red beams coming to him. Also, notice on Sora's command menu, "Attack" changes to "Reflect", just like Riku. Pressing X will now make Sora swing his keyblade, hitting back all the beams of energy coming at him. In other words, when this happens just keep pressing X + Triangle until it is over. Once this is done, Xemnas should have almost no health left, and he will float nearby without doing anything. Just attack him to finish him off.

When battling Sephiroth in the Dark Depths, Radiant Garden, the trick is to keep accumulating Elixirs and keeping them for the battle. Load them all into the Items slot. Level Sora up to at least level 94, and go part way through The Town That Never Was to get the Oblivion Key. Sora can use the Trinity Limit for this battle. Activate it, take a chunk out of Sephiroth, then load up an Elixir and use it. Keep doing this until he is defeated. Watch the Reaction commands. Do not be discouraged if it takes some time. You must be precise on speed, and some practice is required to get the correct timing. Getting the Fenrir Key makes a lot of things easier.
Megan Staples.

You do not have to be high level to defeat Sephiroth. There are very simple tactics to defeat him. This is recommended for level 55 at the most. Have the Ultima Weapon, Valor form level 7 for the highest level of high jump. Master at level 3 at least, for level 1 Aerial Dodge, and Final Form at level 3 for Glide at the least. and Second Chance. Also, if you have them, Guard, Trinity Limit, and Retaliating Slash. Customize Sora so that on your Quick Commands you have Reflect, an Elixer, Curaga and Magnet. Equip as many Elixers as you can. Start pressing Triangle to block his Flash attack. After that he will walk around and attack. When he begins, block it with Square (Guard). Keep tapping Guard until he finishes his combo. Chances are you will have to go though the block motion twice then attack when he is recovering. If he teleports and knocks you into the air, use the Retaliating Slash (Square while stunned) to attack before he continues his air combo and use your own. A little bit into the fight he will summon blue spheres that can get annoying. Use your magnet to rid yourself of them. Eventually he will use an Inferno type move which pulls you in. Use Reflect repeatedly to not only prevent damage to yourself, but also a significant amount of damage from his life bar. After awhile he will power up and move a lot faster. Do the same thing as you have been doing. When he uses the attack Heartless Angel, you have two options. You can either run in the other direction and prepare an Elixer, or use the pinnacle of your high jump and aerial dodge to reach him for another air combo. For his Meteor attack, glide around and hope that he misses. Blocking his normal combos will be the most difficult to time, but once you do master that the rest is easy.
Cody Boyd.

Hint: Defeating the dragon in the final Boss battle:
When you must battle the huge dragon during the final Boss battles using the Organization XIII hovership, there is an easier way than just using the charge and "Mega Laser" reaction command. First, use the Charge command to use "Mega Laser" once. When the floating bomb-like Heartless appear, attack them to make them explode. By doing this, it does some damage to the part of the dragon you are facing. Keep repeating the process and the dragon should go down faster.
selwyn mendonca.

Hint: Beast's Castle: Easy Learns:
When you are fighting the opponent the second time at Beast's Castle, there is a way to get four or more Learns. When he makes the lighting come at you, just start running. When you see a small gust of wind behind you, immediately jump. When in the air you will have the command for Learn. Immediately press Triangle then repeat.
gary honeycutt.

Hint: Beast's Castle: Keyblade loss:
When you lose your Keyblade at the castle with Beast, you can still use magic. This is particularly useful because you cannot do any harm to the Heartless with the wooden sword you have. Fire spells tend to work the best and tend to take less magic. While you use your magic you can keep away from enemies and let Beast kill enemies for you.

Hint: Hollow Bastion: Waterway: Better vision:
When you finish the Heart door puzzle after Riku fight #1 and go down into the base level, you will eventually go through a door to an area called "Waterway". If you cannot see in there, turn the contrast and brightness all the way up on your television.
Andy Lawson.

Hint: Halloween Town: Other holiday towns:
Go to the area in Halloween Town where there is the tree that leads into Christmas Town. If you walk behind that tree, look in the background. You will see five more trees; one with an egg for Easter, one with a shamrock for St. Patrick's Day, one with a firecracker for the Fourth Of July, one with a heart for Valentine's Day, and one witha turkey for Thanksgiving.

Hint: Easy experience:
Go to the "Pridelands" level and go into the King's Den. Then, exit to the Peak. There will some flying enemies. Kill them, then exit back into the King's Den. Go back out to the Peak and the enemies will have respawned. Repeat this as many times as desired.
Ben Roberts.

Go to the "Pridelands" level. Put on the ability Experience Boost and equip the Gullwings Keyblade. Take off all healing abilities from your allies and get in a critical condition. Go to the peak of Kings Den and use Magnega to kill off a group of the enemies there. You will gain 30,000 experience points for defeating them. Once you defeat all of them, go back in, exit out, then defeat them again.

When you summon, your Drive gauge becomes the Summon gauge. Go to the Underworld entrance and make sure you have full Drive. Summon anything, such as Chicken Little. Because you get one experience point for every 1 point of Summon gauge used, you can get experience by just letting your game remain idle. As long as your summon is out, you will gain experience until the Summon gauge runs out. When you start out, you only need 6 points to get to Summon level 2. Summon, then just remain idle at the Underworld entrance until the gauge runs out, then repeat the process. Once your Drive gauge runs out, enter a tournament and quit it. You will exit with a full Drive gauge, then repeat the process. At 6 Drive Gauge points you can get from level 1 summon to level 7 (the maximum) in about one hour.
alan rice.

"The World That Never Was" is a good training location. For your normal levels, just fight all the Nobodies. For your Valor levels, go to Naughts Skyway and go to the area where a group of Nobodies come out. They also give you about 400 experience points. For your Wisdom form, just start right in the beginning of the level where all the Shadows are found. For Master form, go to Beast's castle and search it for Crimson Jazzes and Morning Stars. They mostly drop the big Drive balls, and you will get 3 experience points. For the Final form, go back to Naughts Skyway and kill all the Nobodies that keep reappearing.

You will need the Gullwing Keyblade and the Experience Boost ability for this trick. After you complete Pride Rock, equip the Gullwing Blade. When your life is critical you will get more experience with it. Put on the Experience Boost ability. Make sure you turn off Donald's and Simba's healing abilities. Go through the King's den and go up to the peak. You will see a number of little yellow flying Heartless. Do not attack them yet. Allow them attack you until your life gets to critical level. After that, start slaughtering them. After you kill them, all go back to the King's Den, heal, then do it again.
Jon Steigely.

When the Heartless attack The Destiny Islands, stay there and kill them. They only give 1 experience point, but they are easy to defeat.

Go to the "Pride Lands" after completing it a second time. Go the area where you defeated Scar to find a lot of Rapid Thrusters. If you defeat all of them, you will get 12,656 experience points. You can repeat this battle by going to the Stone Hollow then going back to the Peak. There are 226 Rapid Thrusters.
Scotty Steinman.

Go to Pride Lands. Equip Berserk Charge so you can do this combo easily.. This trick takes some time, because you must go back and forth. First, go to the King's Den in Pride Lands.. Then, go to the Peak level after the King's Den. You will see lots of flying Heartless. Have Simba and Goofy in your party. Make sure you unequip all their abilities so you can gain experience quickly. There are two ways to level up faster in this stage. Either keep using Magnega or Berserk Charge while in the air. You can gain about 5,000 to 10,000 experience points. When you finish them off, go back to King's Den then go back to the Peak level. When you do Magnega here, lots of Lightning Shards and MP Bubbles will fall.

Use the following trick for easy experience and items for synthesis. Go to the Pride Lands after you finish the level. Go to the top of Pride Rock. Kill all the birds. If you have Lucky Lucky on every one, and have the Lucky items Genjii Shield, Meteor Staff, and Sweet Memories you can get about 30 Lightning Shards in three minutes. You can get 13,000 experience points every time you kill them. If you have any trouble with them use Magnet a few times and they will die and drop the MP orbs and the shards. Every Magnet kills about 10 of the 250 birds.

Go to TRON's world. Go to the place where you must kill the Heartless on the big "ship". Kill them, then when complete the level save the game if desired. Go back in the ship until you get back to where you started. Then, go back in and do it again. Keep doing this until reaching your desired level.
Spencer Hayes.

Go to the Pride Lands after you completed it. Equip the Gull Wing Keyblade. Make sure your HP is in the red zone. Go to the peak, above the King's Den, and use Magnega against yellow flying Heartless. This should help you get fast experience.

First, defeat everyone in The World That Never Was. Save the game just before facing the last Boss, Xemnas or Xehanort. Take your Gummi Ship and go to The World That Never Was where there is the Mog, a Orichalcum, and a save place. Go into the Organization XIII fortress and defeat all Nobodies or Similis encountered. Most of them will give you 1,000 to 3,000 experience points. When you get to the point just before the Boss again, save the game and take your Gummi Ship once more and repeat.

This trick requires that you have defeated Scar's Ghost, obtained the Gullwing, have the Experience Boost Ability, the Magnera (final Magnet Spell) Spell, and a 50 or higher in magic stats. This trick is especially helpful before battling Sephiroth. Equip the items and abilities listed and enter the Pride Lands from the entrance near Pride Rock. Go to the Savanna. You may need to unequip your party's abilities to keep them from killing the Heartless. Go forward and let the Heartless attack you until your bar flashes red and the noise begins. Then, quickly go to Pride Rock. Enter the King's Den and go to the top of Pride Rock. Once there, you will see a Rapid Thruster Swarm. Make sure you have Magnera on Shortcut. Stand under them and continuously use Magnera while running and collecting the Clear Orbs and Lightning Shards they drop. Once they are all gone, your experience should have gone up drastically. You can enter and exit the King's Den to make them respawn. Remember that your experience will only go up this high if your HP bar is flashing red. Repeat this as many times as desired.
Eric Gilbert.

To level up easier and faster, go to the World That Never Was and have Riku as a party member. When you get to the part where you have to fight all the large Nobodies, use Session as a limit. You should gain experience points at a dramatic rate. DAYERSFAMILY

Hint: Easy gold:
To get gold quickly, go to the Mansion in Twilight Town. Have your characters set on Sora Attack and go into the large open room. Make the Gamblers appear, but do not kill them. Instead, keep playing there card game action command. Having both of them out at the same time and your characters equipped with the abilities to make more gold fall and more items drop will let you get up to 500 gold per game, and even the Nobody Defense shield for Goofy. Since this does not kill the Gambler, it can be done repeatedly. Wait for the Xs and Os to slow down to achieve an easy win.

Hint: Leveling up Final form:
To level up the Final Form, go to The World That Never Was at The save point just before the door to Kingdom Hearts. The theory behind the transformation is that fighting a Nobody while in drive form increases your chances of unlocking Final Form, and fighting Shadows increases your chance of an Anti-Form drive. It seems that getting hit increases your chances even more than hitting them. The number of hits raises the chances dramatically when in a combo. Like the Combo Boost lands a critical at the final hit of a combo based on the number of hits in a combo, the chances raise even more while the combo the Nobody/Heartless does is both long and completed. The red block Nobody has a huge combo and always lands the final blow. You are almost guaranteed a Final Form unlock using those Nobodies. One happens to be near the last save point, which is a separation map (zoning to that map utilizes the Drive cheat). It is the best place to level Final Form, because finding Nobodies in abundance is difficult at the end of the game -- sspecially since the Final Form uses up the drive gauge like never before.
Lee Louviere.

To level up the Final Form, go to Twilight Town and enter through the tower area where Master Yen Sid presides. Go outside and defeat as many Nobodies as possible. Then, return to the save point, exit the world, and repeat.

To level up the Final Form, go to "The World That Never Was" and land at the Proof of Existence room. Then, go up the stairs directly ahead of the save point to get to Naught's Approach. Once the Nobodies appear, change into Final Form and start attacking. If your Drive Gauge goes to one, go back into Proof of Existence then go to the world map from the save point.
Scotty Steinman.

Final Form levels up based on the number of Nobodies destroyed. This is easy to do at Yen-sid's tower in "Twilight Town", accessed by the blue train at the station. Remember to do this near a save point. Whenever you are in a Drive mode you can exit to the world map and land in the same location. This will restore the drive gauge to maximum.
Travis Ascione.

To easily level Final Form, go to "The World That Never Was". Go to either Proof Of Existence, or Twilight's View. Go to Naughts Skyway and go to the section where there are many Creepers. Wait until there are quite a few of them. Then, use Final Form and just keep attacking. You should be able to destroy 15 to 45 Nobodies.

Go to "The World That Never Was" (Twilight View). Go into the room with the snipers (walk up the stairs) and change into Final Form. Kill the snipers and go into the next room forward. Kill as many enemies as possible. When the Drive gauge is about to run out, go back to Twilight View and exit the world. Then, come back into the world. This will level up Final Form and normal form extremely fast. Normal Form gets all the actual experience and Final Form gets all the experience for killing Nobodies.

Once Final Form is obtained, go to "Tower: Entryway" in Twilight Town. Make sure you also have the Magnega spell and set it to one of the quick spells. Once there, go out the door to your left from the save point. The door should lead to "The Tower". Once outside go directly into Final Form and as soon as you go down the steps. A few Nobodies should appear. As soon as they all appear, cast Magnega. It should get rid of all of them. Then, proceed to the train. You will encounter another set of Nobodies. Again, use the Magnega spell. There will now be a final set in front of the train. Finish them off again with Magnega. Once done, go back into the tower and jump to the World map before the Drive gauge runs out to refill it. Keep repeating this until you are fully leveled up. If done correctly you will be able to battle eleven Nobodies each time.
Matt Miller.

Go to The World That Never Was, Naughts Skyway. The Creepers and other nobodies that come out before the Berserkers are very easy to defeat and you can go in ether direction killing Nobodies.

Go to the very top of the castle in The World That Never Was. Have at least five gauges of drive and the Final Form. Go down a level and if there are Nobodies there, go into Final Form. After you have killed all of them, go back to the top floor while still in drive. You should automatically revert back to normal with full drive.

Note: This trick requires the Ultima Weapon(MP Hastega), Oathkeeper(Form Boost), Magnega magic, and the MP haste ability. Equip the Keyblades to weapons and final. Enter Twilight Town through Sorcerer's Loft in the tower. Go down the stairs. As soon as you see the Nobodies, change into the Final Form and keep using Magnega on them. You will never run out of MP. You can make it all the way down to the tower and even outside, depending on your form level. When your gauge level gets low, find a save point, exit the world, and repeat.

Hint: Leveling up Master form:
In order to level up the Master Form quickly, go to the land on Dragon's throne room. Go out the door and switch to your Master form. Kill all the Heartless there. The Drive Orbs should give you about 75 experience points for Master Form. To kill the enemies in the hallway faster, use your Thunder magic. When all the enemies are dead, run back to the save point before your Drive gauge reaches zero. Then, go to the world map and repeat the process.

To level up the Master Form, go to Land Of The Dragons, throne room. Kill the horsemen using Oathkeeper and follow the Wind Keyblades. Attack by four attacks, Fire magic, and four attacks again. This will kill them in about two seconds apiece. You will get 90 experience points for each run, and Follow the Wind ensures that you collect every Drive Ball.
Lee Louviere.

To level up the Master Form, go to Aladdin's world and enter through the peddler's shop. Go outside and defeat as many Heartless as possible. Then, return to the peddler's shop, exit the world, and repeat.

The Master Form levels up by collecting Drive Orbs. The best place to do this is in the "Land Of Dragons".
Travis Ascione.

Go to Beast's Castle and enter the parlor. First, go to the front doors and kill the Morningstars and the Statues outside. Run back inside and go up the steps. Kill the Crimson Jazz and Morningstars. If at anytime you are on your last Drive bar, go to the save point and save. Eventually you will be able to go all the way to Beast's room, gaining anywhere from 25 to 150 experience points each time.

Go to The Land Of The Dragons, Antechchamber. The Heartless there once killed give a lot of Drive Orbs. You can just keep killing the enemies on the way to Checkpoint.

After the battle of 1,000 Heartless, when you are free to use the Gummi Ship again, travel to The Land of Dragons. Do the Story mode until after the Heartless Dragon appears and goes for the town. You should only have the one save point in the burned down village. Go into the cave where Mushu sent you earlier. Inside you will find the carts that hold Drive Orbs. Kill all the enemies in the cave without turning into Master mode yet. Then, turn into Master mode. Use your fire magic on the carts. Collect the orbs. There should be thirty of them. Leave the cave. Re-enter and they will have respawned with no enemies. Repeat this as many times as needed until you cannot level up anymore. Note: You will not have to leave the world. The time it takes to go in the cave, break the carts, and leave is equal to the Drive Orbs in them. You can stay in Master mode the entire time.
Joshua Rivera.

Hint: Leveling up Wisdom and Valor forms:
To level up the Wisdom or Valor Form, go to The World That Never Was. At the first save point, kill the never ending Heartless. Because you have six gauges, drive, run out, drive, and return to the world map. Unequip all specials by Goofy to ensure that you get the kills. Also, equip his default weapon.
Lee Louviere.

To level up the Valor and Wisdom Form, go to Timeless River and enter Mickey's house. Defeat all the Heartless and continue on to the scene of fire. Defeat all the Heartless and continue to the Lilliput area. Defeat all the Heartless, then exit Timeless River and repeat. You may need to exit Timeless River earlier, depending on your form level.

For the Valor Form, experience depends on the number of hits you land on enemies. Try fighting in the Borough at the "Radiant Garden"/"Hollow Bastion" world, the second time around.
Travis Ascione.

Because Wisdom Form gains experience for every Heartless destroyed while in that form, try fighting at Fragment Crossing in the "World That Never Was".
Travis Ascione.

To easily level up the Valor, Master or Wisdom Drive form, first complete Space Paranoids. Next, go to any one of the four starting points for that level (for example, pitcell, I.O. com. tower, etc.). Next, go to a group of enemies (preferably with Devastators for Valor and Master, or weak enemies like Strafers for Wisdom) and change to your form. Kill all the enemies in the level. Then before you switch out of Drive mode, go to a computer terminal and leave Space Paranoids. When you return to Ansem's study, you will have full Drive health and magic. If you do not make it and your Drive runs out, go to Olympus Coliseum, enter any tournament, and quit. You will have full Drive. Then, just go back to Ansem's study and repeat until you have the desired Drive level.

Equip the Fatal Crest Keyblade to Valor Form. Before you go into Valor Form, get rid of all your MP. When you are in Valor Form, because of MP Charge use you will have a non-stop combo with Fatal Crest. You will keep getting MP for the hits. Also if you use this on Bosses they can not die because the finishing move is disabled.

Use the following trick to level up Wisdom Form. If you have not leveled up Wisdom Form by the time you get to The World That Never Was, you can easily level it up. Go through the town under the castle. The Shadows and Neoshadows are easy to defeat. Stay near the Brink Of Despair. There is a save point where you can go to the world map. If you go to the world map while in Wisdom Form, when you return you will have a full Drive gauge.

Use the following trick to level up Valor or Wisdom Forms. Go to The World That Never Was, Fragment Crossing. The location where the last group of Heartless come out has an almost endless amount of them to attack.

Follow these steps to level up Valor form extremely fast. It should be done only after enemies get bigger health bars. Go to Hollow Bastion in your Gummi Ship and exit to the Postern save point. Go into the Restoration Site and fight all of the enemies. Keep killing enemies until your form bar goes down to two or three (three if you want to be safe). If you are closer to the Postern, go to that save point. Go into your Gummi ship so that when you return you will have a full Form bar. However, if you are closer to Merlin's house, use that save point to get into your Gummi ship. Repeat this as many times desired. Also, when fighting the MCP you can level up Valor Form frequently because Commander Stark is invincible.

Hint: Leveling up forms for Sora's Keyblade: Oathkeeper:
Use the following method to level each form.
jared britten.

Description: Fights using physical attacks, concentrates on combos greatly.
Equip: Decisive Pumpkin or Rumbling Rose as they both work with Valor's combo nature.
Fight Area: Any Boss battle and areas with high HP Heartless/Nobodies, because Valor gains experience with every hit he lands on an enemy, like the area where you fight the Boss with Lock, Shock, and Barrel, but only after that battle. It should be packed with Graveyards and Candle Ghosts.
Description: Uses the Keyblade Sora has equiped, so that is entirely to your preference. Shoots projectiles at the enemy and casts magic well.
Equip: Equip Sora's main blade to something used for magic rather than strength. Examples: Photon Debugger, Deep Abyss, Oathkeeper, and any other blade with magic.
Fight Area: Gains 1 experience point for every Heartless defeated. so fight in areas where heartless appear set after set after set. like the area listed for Valor form.
Description: Wields two key blades and magic and casts chains of magic without a finishing move.
Equip: Preferably a Keyblade that is balanced like Monochrome, Follow The Wind, or Ultima.
Fight area: you want to get an area where there are heartless that drop alot of drive recovery orbs, so Hollow Bastion in the borough area is good, or on the way to the Postern, there is a raised area with 2 Morning Stars, wich drop alot of those orbs, and in the big area just before the postern. Also, if you're experienced, the big room just before ansem's study where 3 crimson red heartless spawn, they drop alot of orbs but are very hard to defeat, especially in groups. Another good area is the same place listed in the Wisdom and Valor form areas, because those areas are packed with enemies that drop drive orbs.
Description: Wields two Keyblades and magic but unleashes the true power in Sora and the Keyblades.
Equip: As in all forms, Oathkeeper is a good blade to have because of its prolonging of being in Drive forms. But the black Keyblade you get is a good combo for final form, but really, any combo of Keyblades is up to you.
Fight Area: There is only one area good enough to train Final Form, and that is the tower in "The World That Never Was", seeing as Final Form gains experience from the Nobodies he defeats.
Note: To get items, Donal at one point gets a Meteor Staff which has Lucky Lucky as its effect. Equip it if you need synthesis items, Lucky Lucky for all party member abilities, and if Goofy has a Lucky Lucky weapon, also use it, along with the luck ring. While leveling up, Sora gets an ability that is just like the Rumbling Rose keyblade's effect is, which allows him to use combo effects one after another (for example, fight on the ground, use Explosion, then cast a magic spell and Sora will yell the name of the spell, as he does if you cast your spells three times in a row. If you have Explosion and Guard Break on, depending on the situation you are in, he will do either Explosion first then Guard Break or vice versa (also, putting on a blade with "damage is relative to amount of hits in the combo" is good to have if you can use them.

Hint: Revive character:
If you die against certain bosses you can revive yourself as Mickey with the command "I won't give up" (for example, against the Shadow Stalker and Dark Thorn Bosses in Beast's Castle and Xaldin when you return to Beast's Castle). Mickey is better than Sora and has stronger attacks. If you cannot defeat the Boss with Mickey you must revive Sora and his party.

Hint: Getting Queen Minnie to the throne easily:
When you enter the room, stay with the queen and a reaction called "Faith" will appear. Use it before the enemies attack you to knock them back. When they are knocked back, go forward and call the queen (reaction command). Keep repeating the process (use "Faith" then call the queen) to either kill all the Heartless, or run to the throne and finish the mission.

Hint: Getting over 1000 points in Phil's training:
This is actually one of the simpler tasks in the game, though doing it seems impossible if you do not know what you are doing.. The things that you should be aware of are as follows.

Draw is a must. The level you get Draw ability depends on what you picked up at the "Dive to the Heart" on Day 3. Sword is level 28, shield is level 47, and staff is level 25. The Draw Ring is always a big help, but you can only get it from Rabbit's house.
The jars do not have HP, and break on the final blow; get your combo as low as possible. There are some things that give a negative combo, but acquiring them is difficult. The level you get negative combo ability also depends on what you picked up on the "Dive to the Heart" on Day 3. Sword is level 44, shield is level 73, and staff is level 36. The other item that decreases combo is the Keyblade Fenrir, but you have to defeat Sephiroth to get it.

The way to achieve over 1,000 points is as follows. There are two types of jars and two types of orbs. There are small jars which will drop small orbs, and large jars that will drop large orbs. You want the large orbs, but there are not enough large pots to gain 1,000 points. When pots spawn, immediately look for the large pot. When you see it, move over to it, lock on, then locate the horde of small pot spawns. All you have to do now is knock the big pot into the horde of little pots. What this accomplishes is something a little different than what you would think. When the large pot collides with the small pots, all pots drop large orbs. You now have a nice horde of large orbs, and also have killed a group of the small pots. Repeat this method until the end of the mini game and you will have well over 1,000 points.

Go to where pots are. Cast Magnega, then Thundega. Destroy stray pots (unequip Combo Plus and Air Combo Plus, Berserk, add Negative Combo, Explosion, and Finish Plus to finish after two swings). Keep using Magnega and Thundega. Also have Ether equipped for quick use. This trick also works well in tournaments; just use Wishing Lamp Keyblade with it.
Dejuan Wallace.

Hint: Getting less than 15 seconds in Cargo Climb:
Do it up in the air instead of on the ground. If you attempt this on the ground, you will get no less than 16 seconds (even with negative combo and Fenrir equipped). If you do it up in the air with negative combo and Fenrir equipped, you can do it in 9 seconds easily on the first try.

Hint: Getting less than six swings on Junk Sweep:
This mini game is rather easy to do, but do not use Magnet. All that really does is up your swings drastically without even doing any sweeping. The key to winning this is patience. Move all the junk boxes into a corner by pushing them (walk into them and they move slightly). Move them all into the corner then slam one into the heart of the junk pile. You can get four swings with this method with Fenrir and negative combo equipped.

Hint: Getting less than 30 seconds in Poster Duty:
You should have level 3 High Jump, level 3 Aerial Dodge, and level 3 Glide equipped. First, double jump and glide towards the sheds with the green roofs to the right. The double jump allows you to glide faster. Once there, stamp the two posters above each shed, remembering to jump and glide as soon as you have posted a poster in order to go faster. Follow the wall around, posting another above the small box with the blue roof and the three on top of the building with the blue roof next to it. When posting flyers in groups of three just keep pressing Triangle. Jump down and post a flyer next to the hole in the wall that leads to the mansion. You must now jump and glide to the right towards where the road sloped downwards. Stay towards the right and post three more flyers near the entrance. After posting those three flyers it is important that you land and perform a double jump behind you, so that you can land on the blue ledge. If you try to glide you will not reach the ledge and lose time. Post two flyers on the side of that building then continue up to the one nearest to you on the tower. Next, post a flyer directly adjacent to you and jump towards the spot above the multicolored awning. Finally, glide towards the Synthesize Shop that resembles a cake. Go for the first group of three that is on top on the roof. If done correctly, you should only be able to get two of the three on the top then you will get the final three on the bottom. This may require some practice.
Joe Wiegs.

Hint: Fatal Crest Keyblade:
Complete The Goddess of Fate Cup in the Underworld.
Adam Lawhon.

Hint: No Experience:
To get the ability "No Experience", get all your form and summon levels up to level 7. Then level up to level 99. Use the Gull Wing to do this easier. If you have not defeated Sephiroth, equip No Experience and give it a try. You will be at level 1 but sometimes will have lots of health.

Hint: Orichalcum:
Go to the Land Of Dragons check point, Agrabah Bazaar, Halloween Town Candy Cane Lane, and Olympus Cave Of The Dead entrance. You will randomly see four torch holders together in the middle of the room. Destroy them and bulk vender will appear. Destroy with the Reaction command to get more Orichalcum. You must destroy objects to make them appear. It will be something out of place. Note: First have bulk vender in Heartless Journal Collection or fight in the tournament.
Dejuan Wallace.

Hint: Twilight, Dense, and Serenity materials:
An easy way to get Serenity, Dense, and Twilight materials (which help you get the Ultima Weapon, Save The Queen, and Save The King) is to go to the "Town That Never Was" and enter the organization's castle. Make sure to equip your party with Lucky, Lucky and Sora the Gullwing to increase the drop rate of items. Fight any Nobodies there and they will drop either a Serenity, Dense, or Twilight material.

Hint: Restore magic:
In Cave of the Dead: Entrance (Olympic Coliseum), clear out all the Heartless/Nobodies. Then, use Magnet and all the floating white balls will explode, emitting magic. This is a quick and easy way to restore all of your magic.

Hint: Leveled up spells:
When you unlock Wisdom, Master, or Final Form, go to a place that you can get in to the form without a battle. Pause game play, then go to "Customization" and it should now have fully leveled spells. Place them in the same location they are in (and MPcharge the rest). After that, revert and you should still have fully leveled spells.
matt jonhson.

Hint: Sora and Sephiroth attack each other:
During the fight with Sephiroth in the Dark Depths, he will use a move that will launch you into the air. Once he teleports and appears in the air wait about a quarter of a second then use Retaliating Slash as soon as he attacks. They will both hit each other and fall to the ground. This may require some practice.

Hint: Skateboard attack:
While riding the skateboard you can actually attack your foes. Simply jump into your enemy while riding the skateboard to injure them. Note: It will take awhile to actually defeat them.
Renny miller.

Hint: Bulky Vendor:
This rare Heartless, if found, can give you very rare items. Its appearances are seemingly random, but the following areas have been confirmed. Note: Depending on your party's configuration, they may destroy the Heartless before you can get the item.
KT Averill and Clasko Chocobo.

Agrabah: In the Bazaar.
Halloween Town: Outside Santa's Workshop.
Land of Dragons: In the Checkpoint.
Beasts Castle: West Wing
Olympus Coliseum: Cave of the Dead entrance

Hint: Drive Forms references:
Immediately after you get the new clothes for Sora at the start of the game, examine the mirrors in the room. There are six of them, and each one hints to a single drive form.
Toumal Balan.

The first mirror to the right of the door reads, "An image of you utilizing you strength to its fullest flows into your mind." This is a hint to the form you just received, Valor.
The second mirror reads, "An image of you utilizing your magic to its fullest flows into your mind." This is a hint to the second form you receive, Wisdom.
The third mirror reads, "An image of you possessing all abilities flows into your mind." This is a vague hint about Master form.
The fourth mirror reads, "An image of the Keyblade unleashing its ultimate power flows into your mind." This is a hint about the last attainable form, Final.
The last mirror reads, "An image of you overcome by the darkness flows into your mind." This is a hint about the only form that you cannot control, Anti-form.

Hint: Forms:

Obtained by getting your new clothing.
Characteristics: Duel-wield Keyblades, high jump.
Upgraded by damaging enemies.
Best place to upgrade: Naught's Skyway (The World That Never Was). A large amount of Nobodies appear that do not have a lot of defense to block your attacks.
Obtained after sealing the door in the Timeless River.
Characteristics: Levitate, fire bullets out of the Keyblade.
Upgraded by killing Heartless.
Best place to upgrade: Memory's Skyscraper (The World That Never Was). All of the Heartless that come out there are very easy to defeat.
Obtained after meeting the King at Ansem's Study.
Characteristics: Duel-wield Keyblades, aerial dodge.
Upgraded by collecting Drive Orbs.
Best place to upgrade: Checkpoint (Land Of The Dragons). When you blow up the karts, they give you Drive Orbs, as well as the Heartless around the land.
Obtained before The Battle In Kingdom Hearts. Note: It will not tell you that you obtained it, and you can not use it immediately. At random times when you turn into forms you will become Final Form. After you turn into it once, you can use it whenever desired. The best way to get it is to use the Hades Cup cheat.
Characteristics: Duel-wield levitating Keyblades, levitate, glide.
Upgraded by killing Nobodies.
Best place to upgrade: Naught's Skyway (The World That Never Was). There is a large amount of Nobodies that appear that are very easy to defeat.
Note: Like the Final Form, you will turn into it at random times. However unlike Final form, once you turn into it you cannot use it on demand. It is most likely to turn into Anti-Sora when you are low on heath. If you turn into Anti-Sora, you may just want to get out of that form and try to use your Drive to turn into something once more.
Characteristics: Commands limited to Attack and Revert, cannot collect Heath Orbs.
Anti-Sora does not upgrade.

Hint: Enemy items:
Both Donald and Goofy can get enemy items. Goofy gets the Heartless Shield and the Astackick Record. Donald gets the Nobody Lance and another item.

Heartless Shield: Go to Port Royal and keep killing all the enemies until you get one.
Astackick Record: Kill all the book carrying Heartless in Radiant Garden (Hollow Bastion)
Nobody Lance: Kill the flying Nobodies. This is done easiest in Beast's Castle.

Hint: Keyblade strength, magic, and abilities:
Note: They are listed from weakest to strongest.

Sweet Memories: Strength 0, Magic 0, Lucky Lucky.
Hidden Dragon: Strength 2, Magic 2, MP Rage.
Follow the Wind: Strength 3 , Magic 1, Draw.
Kingdom Key: Strength 3 , Magic 1, Defender.
Star Seeker: Strength 3 , Magic 1, Air Combo Plus.
Monochrome: Strength 3 , Magic 2, Item Boost.
Photon Debugger: Strength 3 , Magic 2, Thunder Boost.
Mysterious Abyss: Strength 3 , Magic 3, Blizzard Boost.
Oathkeeper: Strength 3 , Magic 3, Form Boost.
Fatal Crest: Strength 3 , Magic 5, Berserk Charge.
Hero's Crest: Strength 4 , Magic 0, Air combo Boost.
Circle of Life: Strength 4 , Magic 1, MP Haste.
Wishing Lamp: Strength 4 , Magic 3, Jackpot.
Bond of Flame: Strength 4 , Magic 4, Fire Boost.
Rumbling Rose: Strength 5 , Magic 0, Finishing Plus.
Guardian Soul: Strength 5 , Magic 1, Reaction Boost.
Sleeping Lion: Strength 5 , Magic 3, Combo Plus.
Decisive Pumpkin: Strength 6 , Magic 1, Combo Boost.
Oblivion: Strength 6 , Magic 2, Drive Boost.
Ultima Weapon: Strength 6 , Magic 4, MP Hastega.
Fenrir: Strength 7 , Magic 1, Negative Combo.

Hint: Keychains:
Complete the indicated task to receive the corresponding Keychain for your Keyblade.

Bond Of Flames: Defeat Axel at Twilight Town.
Circle Of Life: Speak to Simba at The Pride Lands.
Fenrir: Defeat Sephiroth at Hollow Bastion.
Follow The Wind: Defeat Barbossa at Port Royal.
Guardian Soul: Defeat Hades in the "Underworld" segment at Olympus Coliseum.
Gullwing: Speak to Yuna after getting Guardian Soul.
Heros Crest: Defeat the Hydra at Olympus Coliseum.
Hidden Dragon: Defeat Shan-Yu at The Land of Dragons.
Holy Pumpkin: Defeat the Test Subject at Halloween Town.
Monochrome: Defeat Pete at Timeless River.
Oathkeeper: Complete Sora's first visit to Twilight Town.
Oblivion: Defeat Xigbar at The World that Never Was.
Photon Debugger: Complete Space Paranoids.
Rumbling Rose: Speak to Beast after returning to Beast's Castle.
Sleeping Lion: Go to Ansem's study at Hollow Bastion.
Star Seeker: Obtain Valor Form at The Mysterious Tower.
Sweet Memory: Complete the Spooky Cave mini-game at The Hundred-Acre Wood.
Ultima Weapon: Get the Ultima Recipe in the Twilight Town mansion basement then make it at a Moogle Shop.
Wisher's Lamp: Defeat Jafar at Agrabah.
Wonders Of The Abyss: Complete Chapter 4 in Atlantica.

Hint: Donald's weapons:

Mage's Staff: Available at start.
Hammer Staff: Buy at shops (100 Munny).
Comet Staff: Buy at shops (200 Munny).
Victory Bell: Buy at shops (400 Munny).
Lord's Broom: Buy at shops (600 Munny).
Wisdom Wand: Buy at shops (2,000 Munny).
Meteor Staff: Obtained in a chest in Port Royal (Lucky Lucky).
Rising Dragon: Obtained during Story mode (Item boost).
Shaman's Relic: Obtained by killing Shamans in the Pride Lands (MP Rage).
Nobody Lance: Obtained by killing Dragoons in Twilight Town and The World That Never Was (Defender).
Save the Queen: Obtained though item synthesis, after you get the recipe in the Land of the Dragons (Hyper Healing).
Save the Queen+: Same as Save The Queen (MP Hastaga).

Hint: Goofy's weapons:

Knight's Shield: Available at start.
Adamant Shield: Buy at shops (100 Munny).
Falling Star: Buy at shops (200 Munny).
Chain Gear: Buy at shops (400 Munny).
Dream Cloud: Buy at shops (600 Munny).
Knight's Defender: Buy at shops (2,000 Munny).
Ogre Shield: Obtained in a chest in the Land Of The Dragons (Defender).
Genji Shield: Obtained during Story mode (Lucky Lucky).
Akashic Record: Obtained by killing the Book masters in Radiant Garden (MP Haste).
Nobody Guard: Obtained by killing Gambler nobodies in The World That Never Was, Twilight Town, and Port Royal (Hyper Healing).
Save the King: Obtained though item synthesis, after you get the recipe in Port Royal (Item Boost).
Save the King+: Same as Save the King (MP Rage).

Hint: Synthesis Moogle bonus items:
Give the following items to the Synthesis Moogle to get the corresponding bonus item.
Dejuan Wallace.

AP Boost: Give all Mythril Materials.
AP Boost: Five 25 types of Material.
Defense Boost: Give All Bright Materials.
Elixer: Five one type of Material.
Free Development: Give 5 types of Material.
Free Development 2: Give 20 types of Material.
High Drive Recovery: Give 10 types of Material.
Magic Boost: Have 40 types of Materials and all Serenity types.
Megalizer: Give 15 types of Material.
Orichalcum: Have 45 types and 1,000 total Materials.
Orichalcum+: Have all types.
Power Boost: Have 35 types of Materials and all Energy types.
Serenity Gem: Have 250 total Materials and all Dense.
Serenity Crystal: Have 500 total Materials and all Twilight.
Serenity Shard: Give a total amount of 50 or more Materials.
Serenity Shard: Give total amount of 100 or more Materials.

Note: To get a full set of Serenity Materials, obtain all class C, B, A, S materials. To be able to purchase these types of materials at the Moogle Shop (Blazing, Frost, Lightning, Lucid, Power, Dark, Dense, Twilight), collect 30 shards, 25 stones, 20 gems of that type.
Dejuan Wallace.

Hint: Level up Moogle:
Decipher recipes. Use Bright and Energy Materials. They will increase experience and Cut Material use. Use Serenity Materials (to make new items from old items). Use two Materials during upgrade (Exp Boost, Cut Material use; Make New Item if available -- choose two). Continue to level up to Cut Material use on ranked item creation.
Dejuan Wallace.

Hint: Target practice:
You can have target practice with the Heartless in "The World That Never Was". Note: Magnet, Magna, or Magneta and Wisdom Form are needed for this trick. Go to alley in between and go forward. Go into Wisdom Form and cast Magnet. While the Shadows are completely helpless you can blast them away.

Hint: Synthesizing:
Getting a group of different items will help get more synthesis item bonuses. After getting 30 shards, 25 stones, or 20 gems of Blazing, Frost, Power, Dark, Lightning, Lucid, Dense, or Twilight items they will become available at shops. Twilight and Dense costs twice as much as the rest. Shards are 100 munny, stones are 200 munny, and gems are 400 munny. Keep in mind that modifiers, Orichalcums, Mythril, and any crystal are going to be acquired from fighting. The rare bulky vendors can give you Brights or a Orichaclum.

Hint: Obtaining items for Donald's and Goofy's best weapons:
Equip yourself and your party with Lucky Lucky, Draw, and anything you have to increase drop rate of items, then go to the World That Never Was. Go to the portal called "Twilight View". Kill all enemies and work your way up to the portion called "Proof of Existence". All the enemies that are there between the Twilight View and the Proof of Existence have items that you need for Donald's and Goofy's weapons.
Anon Ymous.

Hint: Ingredients:
Note: Doing magic spells as well as the area may effect which item you get.

Dusk: Twilight Shard
Creeper: Dense Shard
Dragoon: Dense Shard
Assassin: Twilight Gem
Samarai: Dense Gem
Sniper: Dense Stone
Berserker: Dense Crystal
Gambler: Twilight Shard
Sorcerer: Twilight Crystal
Shadow: Dark Shard
Soldier: Dark Shard
Large Body: Power Shard
Emerald Blues: Lightning Stone
Crimson Jazz: Blazing Crystal
Air Pirate: Dark Crystal
Minute Bomb: Blazing Shard and Bright Stone
Hammer Frame: Blazing Shard and Power Stone
Bulky Vendor: Bright Shard, Gem, Stone, Crystal
Cannon Gun: Blazing Stone
Rapid Thruster: Lightning Shard
Morning Star: Power Crystal
Fiery Globe: Blazing Gem
Icy Cube: Frost Gem
Fat Bandit: Blazing Gem
Gargolyle Knight: Energy Shard
Gargoyle Warrior: Dark Gem
Aeroplane: Frost Stone
Hot Rod: Frost Stone
Night Walker-Dark Stone
Bolt Tower: Lightning Shard and Energy Gem
Living Bone: Frost Crystal
Shaman: Power Gem
Aerial Knocker: Power Gem
Tornado Step: Blazing Stone
Crescendo: Bright Crystal
Armored Knight: Lightning Shard
Neoshadow: Bright Crystal and Lucid Crystal

Hint: Ingredient drop rates from enemies:

Blazing Shard
Hammerframe: 10%
Minute Bomb: 6%
Blazing Stone
Cannon Gun: 6%
Tornado Step: 8%
Blazing Gem
Fat Bandit: 12%
Fiery Globe: 4%
Blazing Crystal
Crescendo: 6%
Crimson Jazz: 12%
Frost Shard
Hookbat: 6%
Lance Soldier: 10%
Frost Stone
Aeroplane: 8%
Frost Gem
Fortune Teller: 8%
Icy Cube: 4%
Frost Crystal
Living Bone: 12%
Lightning Shard
Bolt Tower: 10%
Rapid Thrusters: 4%
Lightning Stone
Driller Mole: 6%
Emerald Blues: 10%
Lightning Gem
Armored Knight: 12%
Surveillance: 8%
Lightning Crystal
Devestator: 4%
Strafer: 6%
Lucid Shard
Rabid Dog: 6%
Trick Ghost: 10%
Lucid Stone
Graveyard: 12%
Toy Soldier: 12%
White Knight: 8%
Lucid Gem
Bookmaster: 10%
Magnum Loader: 8%
Lucid Crystal
Neoshadow: 8%
Power Shard
Creeper Plant: 8%
Large Body: 12%
Power Stone
Luna Bandit: 8%
Silver Rock: 6%
Power Gem
Arial Knocker: 8%
Shaman: 10%
Power Crystal
Morning Star: 12%
Dark Shard
Shadow: 4%
Soldier: 8%
Dark Stone
Assault Rider: 12%
Nightwalker: 10%
Dark Gem
Gargoyale Knight: 10%
Gargoyale Warrior: 10%
Dark Crystal
Air Pirate: 8%
Dense Shard
Creeper: 8%
Dragoon: 12%
Dense Stone
Sniper: 12%
Dense Gem
Samurai: 12%
Dense Crystal
Beserker: 12%
Twilight Shard
Dusk: 10%
Gambler: 12%
Twilight Stone
Dancer: 12%
Twilight Gem
Assassin: 12%
Twilight Crystal
Sorcerer: 12%
Bright Shard
Creeper Plant: 4%
Hook Bat: 3%
Minute Bomb: 3%
Rabid Dog: 3%
Soldier: 4%
Bright Stone
Aeroplane: 4%
Cannon Gun: 3%
Driller Mole: 4%
Luna Bandit: 4%
Silver Rock: 3%
Tornado Step: 4%
Wight Knight: 4%
Bright Gem
Aerial Knocker: 4%
Magnum Loader: 4%
Surveillance: 3%
Bright Crystal: Air Pirate: 4%
Cresendo: 3%
Neoshadow: 4%
Strafer: 4%
Energy Shard
Bolt Tower: 4%
Gargoyale Knight: 4%
Gargoyale Warrior: 4%
Nightwalker: 4%
Energy Stone
Hammerframe: 4%
Lance Soldier: 4%
Trick Ghost: 4%
Energy Gem
Emerald Blues: 4%
Fortuneteller: 4%
Energy Crystal
Bookmaster: 4%
Shaman: 4%
Serenity Shard
Assault Rider: 4%
Creeper: 2%
Fat Bandit: 4%
Graveyard: 4%
Hot Rod: 4%
Large Body: 4%
Toy Soldier: 4%
Serenity Stone
Crimson Jazz: 4%
Devastator: 4%
Dusk: 2%
Living Bone: 4%
Morning Star: 4%
Serenity Gem
Dancer: 4%
Dragoon: 4%
Gambler: 4%
Sniper: 4%
Serenity Crystal
Assassin: 4%
Berserker: 4%
Samurai: 4%
Sorcerer: 4%

Hint: Special Gummi ship models:
Complete the indicated Gummi mission with an "S" rank to unlock the corresponding model.

Cactuar: Broken Highway Mission 2
Cait Sith: Sunlight Storm Mission 2
Chocobo: Ancient Highway Mission 2
Fenrir: Assault of the Dreadnought Mission 2
Highwind: Asteroid Sweep Mission 2
Kingdom: Asteroid Sweep Mission 2
Mandragora: Floating Island Mission 2
Moogle: Splash Island Mission 2
Mushroom Model: Assault of the Dreadnought Mission 1
PuPu: Stardust Sweep Mission 2
Secret Model: Assault of the Dreadnought Mission 3
Tonberry: Phantom Storm Mission 2

Play Assault Of The Dreadnought Mission 3. When you are about to leave the world (when the huge ship explodes a large Heartless ship will appear. You must fight it. Defeat it and it will give you the Secret model Gummi ship.
Joe McGinnis.

The special Gummi Ships you obtain from mission 2s and S rankings refer to certain Final Fantasy characters or air ships. For example, Fenrir refers to Cloud Strife's motorcycle that he uses in Final Fantasy 7 Advent Children and Dirge of Cerberus Final Fantasy 7; Cait Sith is a robotic spy cat from Final Fantasy 7. Tonberry is an enemy in Final Fantasy X-2 found in the mushroom road place; Moogles are little mysterious creatures that appear in many Final Fantasy games; Chocobos are chicken-like creatures that Final Fantasy characters can ride like a horse; Kingdom is the original Gummi Ship from Kingdom Hearts.

Hint: Organization names:
When in The World That Never Was, go to the room called "Proof of Existence". You will see a few tombstone-like objects on the ground. Walk past them and do not go out of the room, but remain near the circle door at the top. Go to the left and to the stone near it, then examine it. The name should be Xigbar's Organization name. If you go to the right across the room it is Xaldin's Organization name. Work your way down and you can see all of them (The Melodious Nocturne, The Key of Destiny, The Savage Nymph, etc.) in order of their Organization names. Notice that Roxas' name, the Key of Destiny, is the only stone glowing blue because he is still alive. The name of the area is ironic because Nobodies technically do not exist, yet that room proves that at some point in time they did in fact exist.

Hint: The Bouncer references:
On two occasions, there are references to the old Square game called The Bouncer. The first of these is Roxas. His hair is similar to that of Sion Barzahd in The Bouncer, and he also wears a similar necklace. The second is Pence. His jersey clearly reads "Dog Street" on the right side of his clothing. This is Sion Barzahd's favorite brand as well.
devin matthews.

Hint: Final Fantasy series reference:
When you receive a keyblade, there will be a keychain attached to the handle end. When you get the Fenrir, look closely at the end of the keychain. It will be the Soldier Emblem from Final Fantasy.
Matthew Miller.

The Nobodies called Dragoons are a reference to Kain from Final Fantasy 2/4. Dragoons are also from Legend of Dragoon and Final Fantasy 1. Also, Gambler is from older Final Fantasy games, as Setzer's other name is the Gambler. When fighting Setzer in a Struggle match, he keeps saying "My life is like a chip in your game". This is a reference to Final Fantasy 3/6 when he joins the party to fight against the Empire.
Thomas Bowman.

Hint: Final Fantasy 9 reference:
In the World That Never Was is a Moogle shop called "Stiltskin". This is also the name of the tiger-colored Moogle that traveled the world in Final Fantasy 9.

Hint: Kingdom Hearts: Chain Of Memories reference:
While in the white room in the old mansion in Twilight Town, the options on your menu (lower left-hand corner) are marked with Kingdom Hearts: Chain Of Memories cards.
devin matthews.

Hint: Roxas meaning:
If you unscramble roxas you get "Sora-X".
Chocolate Poptart.

Glitch: Remain in transformed state:
If you are in a transformed state, ride a skateboard. You will stay in your transformed state, even if your Drive gauge goes to zero. However, if the gauge is already at zero and you get off the skateboard, you will return to your regular form.
dy austin.

This is also possible when you are in The Land of Dragons and you use the reaction command "Ride The Wind". You will stay in transformed state even if your drive bar reaches zero. However, when you get off you will switch back to normal.
Darren S.

Glitch: Hover:
If you have it, level up Final Form to level 5. You can then hover in one place forever. Jump while standing still, then hold Square. As long as you do not move or release Square you will just hover above the ground.
david lee.

Glitch: Float:
When you are on a skateboard, get near a rail. Jump, press Triangle, then quickly press Square. If done correctly, you should be doing a Method Grab above the rail, and following the path of the rail. Note: This is easier to do at Central Station in Twilight Town when neither train is there.
Clasko Chocobo.

Glitch: Momentary freeze:
Note: You need Final Form for this. Find any place with the gambling Nobodies. Then, go into Final Form. Lose any game and wait to turn back to normal. As Sora is turning back, the screen will turn very dark and everything will momentarily freeze. Sora will go back to Final Form and the drive gauge will be at maximum.

Glitch: Goofy dialogue:
When you use Cure, Cura, or Curaga on Goofy, or if you use an item on him, he will say "Thank ya, Donald", even though it was Sora who actually healed him.

Glitch: Sephiroth fight:
Throughout the fight with Sephiroth there are many glitches.

Sephiroth's reaction attack with Triangle does not have to be "blocked". When he says "That's enough!", jump full height with High Jump level 3 then use Arial Dodge level 3. If you jumped high enough, Sephiroth will not hit you. You may need to jump before Sephiroth says his line.
At the end of the scene before the fight, Sephiroth will position his hands on the hilt of his Masamune. Notice during the fight his hands are in a different position.
After Sephiroth uses his reaction attack and appears behind Sora, move the camera in front or to the side of him. Notice that his hands do not touch the hilt of his sword and his facial expression is completely different than any he has had in previous scenes. It resembles the look he had in Final Fantasy 7 Advent Children after Cloud sliced a building piece in half and the camera does a close-up.
If Sora has 1 HP as Sephiroth uses Send Heartless Angel, Sora will lose no MPs as well as no HPs.

Glitch: Jack Sparrow not a skeleton:
On your second time through "The Pirates Of The Caribbean" world, just after you collect the fourth medallion there is an intermission sequence. Will tells Jack that they need to help the people at Port Royal. Jack Sparrow walks up the stairs and he is not a skeleton, but he should be due to the taking of the gold. The moonlight is shining on him clearly, and yet he is not a skeleton.
Trey Hurley.

Glitch: Skateboard movement sound:
This can be done at almost any time as as Sora (or Roxas). Get on a skateboard and do a heelflip, jump, jump and trick, etc. but do not move. You will hear the sound made when you are moving but you actually are not.
the dude.

Glitch: Atlantica: Statue:
Play the musical mini-game after King Triton destroys the statue of Prince Eric. If you choose "Part of your world" you will notice that the statue is still standing.

Glitch: Atlantica: Ariel:
Access the musical mini-game after Ursula turns Ariel into a human. Ariel should be a human on the surface, but when you play the mini-game, she will be a mermaid under the sea.

Glitch: Twilight Town: Stationary skateboard:
At any point in Twilight Town as Sora or Roxas, get on a skateboard then jump onto the Tram car. The Tram car is the train-like object that has a reaction command to jump on. Quickly get off. Then, simply get back on the skateboard, but do not move. You will notice that Roxas or Sora will act as if they are skateboarding, but will not be moving. You will also hear the skateboard sounds.
Ian Osborne.

Glitch: Donald's dialogue:
When you go to Beast's Castle for the first time, Donald, Goofy and Sora walk into the castle. They will see a Heartless running into the parlor, and they follow. When they get to the parlor, Donald says "Where did he go?", but the subtitles read "Where did it go?"

Glitch: Go through trolley:
Go to Sunset Terrace. Have party members stop the trolley at the east side (the side closet to Sunset Station), then drop between the light post, wall, and the trolley. If done correctly, you should be on the other side of the trolley (the side farthest from Sunset Station), and not the trolley track.
Clasko Chocobo.

Glitch: Sephiroth stuck against the wall:
During the battle against Sephiroth, go against the wall to the right of the entrance (on Sora's right when you enter the Dark Depths). Block Sephiroth's 8 slash attack and wait for him to jump. Use Quick Run obtained from leveling up Wisdom Form, and go far behind Sephiroth. If done correctly, Sephiroth will be stuck against the wall and will not come down until you attack him. Note: Sephiroth must be in the air when you Quick Run so he will stick. This may require a few attempts.

Glitch: Sora gets stuck:
Get the Glide and High Jump abilities. Once you have the abilities, complete Port Royale entirely. Once done, go back to the Black Pearl, enter the Captain's Stateroom and look to the right. There should be a cannon and a small drawer. Go to the corner where these two meet, use High jump, then Glide into the corner. If done correctly, the screen should start shaking and Sora will become stuck Gliding in that direction. To exit, simply stop gliding or change directions.
Kennmann Roy.

Glitch: Same two Keyblades:
In The World That Never Was just before the Sora fights Roxas intermission sequence, equip the Keyblade "Oathkeeper". When Roxas pulls out his second Keyblade, it will be the "Oathkeeper" because he wields the "Oathkeeper" and the "Oblivion".
spike boggs.

Glitch: Pirates not as skeletons in moonlight:
In the intermission sequences where Captain Barbosa captures Jack Sparrow, notice that in the background all of the pirates are clearly in the moonlight, yet they remain in their human forms.
K H.

Glitch: Misspelling:
Complete the 7 Wonders Of Twilight Town. On the wonder animate object moving, after completing the challenge check the map of the Wonders. It will read "It was just a dog in a bad" instead of "it was just a dog in a bag".
Nick Lay.

At Beast's castle, after you find the locked up servants there will be an intermission sequence. Lumier will say "If we could but light all the lanterns in this passage" instead of "if we could put light in all the lanterns in this passage".

In the Underworld part of the Coliseum, after you get the "Goddess Of Fate Cup", look at the trophy. It will read "Goddess Of Destiny Cup".
Ty Parazoo.

Strategy guides from GameFAQs
Published strategy guides: Signature series
Published strategy guides: Limited edition
Action Replay, Code Breaker, and GameShark codes
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