Business bonus: Take over all 30 businesses to get bulletproof business
Fire fighter bonus: Successfully complete 15 levels in the fire fighter
missions to become fireproof.
Paramedic bonus: Successfully complete 15 levels in the paramedic missions
to have unlimited sprint.
Vigilante bonus: Successfully complete 15 levels of the vigilante missions
to get extra armor.
Maximum health increase: Successfully complete 15 levels in the air ambulance
missions to increase your maximum health.
Unlimited energy when swimming: Successfully complete 15 levels in the beach patrol
missions to never tire while swimming.
Jumping taxi: Complete over 50 fares in the taxi missions to be able
to press Down to jump while driving a taxi.
Alternate costumes: Complete the indicated task to unlock the corresponding
costume in your safe house.
Army Fatigues: Complete the "Last Stand" mission.
Casual: Complete the "Conduct Unbecoming" mission.
Cuban style: Complete the Umberto mission "Strand".
Hired muscle: Buy a "High Roller" protection racket
Hood: Buy a "High Roller" robbery building.
Leisure: Buy a "High Roller" prostitution building.
Mr. Repo: Buy a "High Roller" loan shark building.
Pastel suit: Buy a "High Roller" drug dealing building
Smart suit: Complete all missions for all six empire types.
Smuggler: Buy a "High Roller" smuggling building
Track suit: Buy a "High Roller" drug dealing building.
Trailer trash: Complete the "D.I.V.O.R.C.E" mission.
Wetsuit: Win all eight Jetski races on the Jetski at the film
Winner's Outfit: Complete the "Last Stand" mission.
Hint: Little Willie: Little Willie is a small helicopter that fits only
one person. You can get it at your new apartment building after
doing the "From Zero To Hero" mission. It is on the
roof and costs $5,000. SAFFAN.
Hint: Skimmer: As soon as you get out of Little Haiti and enter Downtown,
notice the small line coming out of the island and going into
the water on your map. When you go there, it will look like a
little dock. On it will be the Skimmer aquatic plane. SAFFAN.
Hint: Splitz-6 ATV: Complete Lance's mission "From Zero To Hero".
The Splitz-6 ATV that can travel on land and water will appear
at the compound safe house.
Hint: Easy M16: After the first mission you will end up in the barracks.
Grab the handgun and kill soldiers. Take their guns. Note: If
you kill too many of them they will fire back.
At the start of the game when Vic is stationed at the barracks,
the soldiers walking around the fort all carry M16 assault rifles.
You can get as many as desired by jumping into one of the parked
Patriots and running the soldiers over. You can pick up their
rifles and go on a rampage, or use them to complete the bonus
missions around the city easier. After you pass the third or fourth
mission for your first Boss however, you will be kicked out of
the base and have no way of getting the M16s with that method.
Hint: Domo Arigato Domestoboto mission:
Safe combination: The code to crack the safe is "8423".
Hint: Jive Drive mission: Lead Lance from
harm: The first part can be easy, but the second part can
be frustratingly hard. To make it easier, stand and fight when
it is safe, and run when it is not. First, equip yourself properly.
You will need a shotgun with at least 10 shells and an AK47 with
at least 70 rounds. You will also need some basic knowledge of
how Lance behaves during this mission. Knowledge of Lance's behavior
is crucial to his survival, as well as your own. Lance will follow
you as long he can see you. If you sprint and he sees you, he
will also sprint. Do not make any sharp turns around corners.
If he loses sight of you, he will run to the closest wall along
the path to get to you, then just do a continuous bump-into-the-wall
movement. Before entering the pink marker, equip the shotgun.
This mission starts easy enough. Go to pickup your brother at
the airport. He makes you wait, then he surprises you. You settle
your differences, then point yourself toward home. The Cholos
will decide this is a prime opportunity to exact revenge on you.
Once you regain control of Vic, try to hit as many Cholos as you
can. The trick to keeping your car free of damage is to kill all
the Cholos shooting your vehicle. Aim for the heads of individuals,
and the tires of moving cars. If you just shoot moving cars until
they explode, the explosion will damage your vehicle if they explode
nearby. Shoot the tires so that they skid away from you. As far
as stationary cars, just fire away. The explosion should kill
nearby Cholos. If you make it all the way to the end, Lance will
make "one more Lance Vance Chance". After Vic and Lance
argue some more, it is time to flee. When the second part starts,
equip the shotgun and run towards the Cholo if front of you. Kill
as many Cholos in front of you as possible, then run down the
street towards the water. Make sure that Lance can see you at
all times. Lance will only follow if he can see you. Keep your
eye on traffic and stay to the right. Do not let Lance get run
over by a car. Once you have Lance in tow, keep running down the
street and cross Bayshore Avenue. Stay in the grassy area and
hang out with Lance. You will be mostly safe from harm. You still
have to kill all the Cholos that are represented by red blips
on your radar, but you will now have the upper hand not only on
the Cholos, but on Lance as well. Equip the AK47 and start making
your way back towards the Cholos. They will be making their way
towards you, but the AK's longer range means you can dispatch
the Cholos without them being able to target you with their shorter
range SMGs. Lance will not be able to engage them either, which
will keep him safe as well. Once all the Cholos are dead, take
Lance home. John Bouras.
Hint: Paramedic missions: Save time: When you are going to do the Paramedic missions, first
take out the ambulance's doors so that patients can enter faster.
Hint: Easy kills: Walk up behind someone, then press Triangle.
Their arms should be in the air. Press Triangle again to
break their neck.
Hint: Destroying durable vehicles: To easily destroy durable vehicles (for example, tanks
and Army trucks), throw Molotov Cocktails at them. Tanks usually
take about three to five Molotovs. Army trucks and others like
it take about two Molotovs. Almost every other vehicle only requires
one Molotov to destroy them. Note: A Flamethrower is also a good
alternative. However, if confronted by a massive group of tanks
and trucks, you must have lots of health, armor, and ammunition
if you are out of Molotov Cocktails. shujinco.
Hint: Go faster on bikes: You can reach maximum speed on scooters and motorcycles
by pressing Up slightly on the Analog-stick to duck
your head. Do not press it all the way or you will stand up, which
makes you go slower. You cannot steer while doing this.
Hint: Getting the best cars: To find some of the best cars, drive to Starfish Island.
Take the first left turn and then a right turn. You will find
a Cheetah, Infernus, etc. annec11.
Hint: Back flip: To do a back flip, enable the "Perfect handling"
code and go up a ramp. Just before you go off the ramp, jump.
You should do a back flip. Note: This may require a few attempts.
Hint: Grand Theft Auto: Vice City
reference: The actual "Easter egg" from Grand
Theft Auto: Vice City is back in Vice City Stories
in the exact same location. This time it is literally under construction.
Go to the bridge that leads to Prawn Island from the east side
of Vice City. If you are coming directly from the Ammu-Nation,
it should be on your left. It is the VCN building. You can walk
into the arrow and you will be on top of the VCN building. Walk
up the ramps to get to the helipad. Once there, you should see
that a part of the helipad touches the neighboring building. Run
and jump into the window. You cannot see through the window; it
is a wall that you can walk through that has a window design on
it. If you hit it in the correct location, you go through the
wall and see the Easter Egg from Grand Theft Auto: Vice City,
only it is still being built. It is a red metal frame (like a
building that is under construction) and has a construction arm
that is building it. Also the stand that it is on has a sign that
has a smiley face and scribbles. 75scampbell.
Glitch: Fall from sky into ocean: Go to the small yellow supermarket located just outside
the entrance to your "compound" hideout in Little Haiti.
Jump onto the shelves and keep tapping [Jump]. You should
go through the ceiling onto a dark area with just a floor. Run
or jump off one of the edges and you will fall until you land
in the ocean far away from the shores of Vice City, unable to
swim back before drowning. Aaron Mick.
Glitch: Change the size of the moon: Get a sniper rifle then, wait until night. Look around
for the moon. Aim at the moon with your scope and shoot it. The
moon should get bigger (or smaller if it is already as big as
possible). At its smallest size, shooting it about several times
should get the moon to its maximum size. After it reaches maximum
size, shooting it once should reset it to its smallest size. shujinco.
Glitch: Go into wall: Go near the cargo ship on the first island near the
water. Go to the right side. Jump in and swim into the gap between
the wall and the ship (not at full speed). Eventually, you will
swim into the wall. shujinco.
Go to Little Havana. Go to where a small dock is located. Across
from the deck is Starfish Island. Jump in the water and swim towards
the island. You will see a black metal fence, a wall, then a small
wall that goes into the other yard. Go to the wall that is the
dividing point between both yards. Press [Jump] to get
out while using the Analog-stick to keep yourself moving
straight. You will be in the wall. Move a bit and you will fall
through the wall and be transported to the middle of a street
on Prawn Island. Zane.
Glitch: Get under Starfish Island: Start on the west side of Vice City. Once you are in
front of the bridge leading across to Starfish Island,
jump into the water and swim to the closest horizontal cement
support. You should be able to grab on to it and climb up. After
you get up, your head should sink into the top of the bridge.
Wiggle the Left Analog-stick and your character should
disappear into the bridge. His shadow should be visible from the
bottom view. Join the correct view again by moving him away from
the area you entered in. You will be able to see everything under
the bridge and under Starfish Island. If you jump into the water
that is under the island,
stay in the water area or you will fall and land somewhere on
the sidewalk on Starfish Island. Note: Having "Unlimited
energy while swimming" unlocked could add maximum exploration.