Enter The Matrix
Enter the Hacking engine in the game. Enter CHEAT.EXE
and the cheat menu will be unlocked. Enter one of the following
codes to activate the corresponding effect.
Enter 69E5D9E4 as a code.
Enter 0034AFFF as a code.
Enter 1DDF2556 as a code.
Enter 7F4DF451 as a code.
Sparks' Construct in training mode:
Enter 13D2C77F as a code.
Enemies cannot see you:
Enter FFFFFFF1 as a code.
Enter D5C55D1E as a code.
Enter 7867F443 as a code.
Hacking engine tools:
In Hacking engine (which is accessed from the title
screen), there are a number of directories and tools that can
be useful (such as spawning a weapon within The Matrix.).
||Clear the screen of text|
||List files and folders|
||Display indicated text|
||Exit Hacking engine|
||Extended help for a command|
||Change drives; password is GUEST, FREEMIND or COWBOYCURTIS
||Read *.txt files|
||Review your character's accomplishments|
||Reboot system, remove unlocked commands|
||Cheat code entry command|
||Test vibration feature|
||Weapon drop command|
||Play *.fmv files|
||View *.img files|
||Access V: drive; password is FROZENFISH
||Unlock more V: drive commands|
||Phone number list; password is THISISNOTREAL
|DIAL <phone number>
||V:\TOOLS||Listen to phone message
||Open communication port; number is 942 for Trinity
||Access RAM: drive; password is 8RAM
||Unlock sword; game must be completed first.
||Access LOGOS: drive and contact Sparks|
|EMP||RAM:||Message; after Sparks is contacted
Enter the following DROP commands to drop weapons
at the indicated location.
|DROP PNSRZ10||North Concourse
|DROP RKHMS10||Airport Tunnel
|DROP JDZMT10 ||2nd Floor West (Chateau)
|DROP ZKHBD10 ||Courtyard (Chateau)
|DROP ZSZQH10||Warehouse (Chinatown)
|DROP JDHQL10||Transformer Field (power plant)
|DROP JXTRR10||Sewer Canal
|DROP B1AXXF2||2nd Floor PO Boxes
Unlock all commands and files in Hacking
There is a simple (and ironic) method of acquiring
all commands and files even if you have only just entered the
Hacking system. In order to do this, first select "Hacking"
from the main menu and load any saved game. It does not have to
be a completed game save. You will be presented with the Hacking
system interface. You can login as GUEST or FREEMIND
if desired. Press the L1 + R1. This may require
more than one attempt as it must be done exactly simultaneously.
If done correctly, the command list will automatically update
itself, and all files will be available. A message will read "All
files unlocked", and also ironically states "Remember
to remove this feature from the final version".
Alternately, enter the Hacking engine, then hold L1 + L2
+ R1 + R2 at the command list to unlock everything
in the list.
In the Hacking engine, instead of using "GUEST",
you can LOGIN as FREEMIND or COWBOYCURTIS. The system
asks if you would like to hear a message from Morpheus. If you
accept, it will tell you to press a number from 1 to 5. There
are five messages to hear.
and Cody Stines.
Enter the following commands:
3 digit code 942
To unlock the swordfight, follow these steps. Open
the Hacking program from the main menu. Open a file that has the
game completed. Note: You must have completed the game first in
order for this cheat to work; and the game file you select at
the Hacking menu must have the game completed. Type LOGIN
and press Enter. Type GUEST and press Enter. Type DIR,
then a space. DIR should now appear in your command list. Access
the B Drive through the DIR command. Select TOOLS from
the B Drive. It will be locked and will ask you for an access
code. The access code consists of 1s and 0s. You must guess the
access code, as it is different each time. It is only five digits
long. Once you have access to the TOOLS on the B Drive, type all
the .EXE files (without the .EXE after them). For example, type
DECODE then a space. DECODE will now appear in the command
list. Repeat this for all other .EXE files in the TOOLS folder
in the B Drive. Now, access VIRTUAL on your command list. Type
in FROZENFISH as the password. An authentication test will
start. An image of a Chinese symbol will appear, but it will be
scrambled. The image is broken into 9 squares, and each square
will have five different choices. You must change all the pieces
so that a complete image appears. You have a limited amount of
time to do this. Once you guess a correct image, the timer will
stop and you will be taken back to the hacking screen. Look at
the top of the screen. If it says "Solution: Blue",
then the line will be traced and you will have to enter TRACEKILL
and then press enter as fast as possible or all progress will
be lost. Once you enter TRACEKILL, you will have to start back
at accessing VIRTUAL on your command list. However, if it says
"Solution: Red", then you will hear a message from Neo
and get access to the V Drive. Open the V Drive and get all the
commands from the TOOLS folder on your command list. Open the
ROOTSEARCH program. Now, open the ROOT folder in the B Drive and
get the two commands there on your command list. Enter the MAIL
command and type THISISNOTREAL as the password and type
YES. You will get a list of phone numbers:
Select the DIAL command and dial 001949555010. You should
get a message from Persephone. Next dial 0013105550111.
You will get you a message from Trinity. She will give you a number.
Select PORTKEY and enter the number. She will start to talk to
you. Type NO to both questions and she will give you a
program called CRACK on your command list. Open it, then type
8RAM. It should look like this: "CRACK 8RAM".
You now have access to the RAM drive. Go to DIR on your command
list and access the RAM drive. A list of folder names will appear.
Open the TRINITY folder. Get the Training command on your DIR
by typing TRAINING then a space. Go to your command list
and select TRAINING. On you command list, a file called SWORD.DSK
will come up. Select it. It has now uploaded the sword onto you
character in the Matrix. Quit the hacking program and select "Save
Progress". You can use the sword when you start that game
file. It can be used in any stage, but will only a[[ear when fighting
enemies by pressing Punch + Kick. You have to enter
it again when you turn off the game. Go to the Hacking program,
select that file again, select TRAINING, then SWORD.DSK.
Note: The game must be completed first as either character in
order to unlock the swordfight.
to view both the red and blue Chinese character puzzle solutions.
There is no need to try to get the blue Chinese character puzzle
solution as you cannot proceed further with it. Click here
to view a close-up of the red solution.
If you complete the blue combination for the virtual command,
it will hack your system. Once you complete the blue version,
Neo says that if he can track you, so can they. A countdown from
1000 begins, and your command list freezes. The total countdown
takes less than twenty seconds, and when it finishes, all of your
commands are gone and you have to start again.
Once you unlock the sword, instead of pressing [Punch]
+ [Kick], press [Action] when approaching an enemy
(as if you were going to disarm them). Instead of doing your disarm
move, you will take out the sword and slice them up, killing them
After you have won the game on a file, complete the process of
unlocking the sword. Once done, if you open another file you can
use the sword in that file.
Alternately, enter the Hacking engine, then hold L1 + L2
+ R1 + R2 at the command list to unlock everything
in the list. Then, go to Trinity Training Sword and your player
can now use the sword. Note: This must be redone each time the
PlayStation2 is reset or turned on.
To access multi-player mode, follow the steps used
to get the sword. However, instead go to the SPARKS folder and
have a chat with him. Activate "HANDSHAKE.EXE". When
he asks what program you sent him, say "HANDSHAKE".
Then, wait until he is done talking. He will then upload Multi-player
to you. Access it by going to "Load" and choosing the
level just before the first one.
Multi-player mode character selections:
When entering multi-player mode, you do not get to
choose which character(s) you would like to fight as. Instead,
the Matrix selects two pre-set opponents depending on which scenario/background
you choose. Note: Much like Morpheus vs. Neo in The Matrix,
multi-player mode is essentially a training ground to hone your
standard skills. Focus is unavailable for use in the Multiplayer
program. You must have two Dual Shock 2 controllers, as the original
Dual Shock analog controller does not work. There is no background
music to accompany these battles. Below is the list of backgrounds/environments
that are used in the single player game itself, and the characters
the CPU will select upon choosing a certain background:
The Pit - Player 1: Seraph, Player 2: Ballard
The Ballroom - Player 1: Niobe, Player 2: Ghost
The Bedroom - Player 1: Cujo, Player 2: Vlad
The Atrium - Player 1: Sewing Woman, Player 2: Janitor
The Alley - Player 1: Firebird Man, Player 2: Police Car Man
There are also two other levels which are famous areas from The
Matrix film, which can only be found in multi-player mode:
The Dojo - Player 1: Niobe, Player 2: Trinity
The Subway - Player 1: Morpheus, Player 2: Agent Smith
Go into the Hacking option and type DIR. This
will bring up a list (System.exe, Tools.exe, etc.). Under system,
login as GUEST. This will bring up the B directory. Go
to tools under B's directory and it will ask for a five digit
binary code. Note: This code is random each time. Enter the correct
code (such as 11001 or 10011) to access more options
such as "DECODE.EXE", "PLAY.EXE", and "VIEW.EXE".
The list of possible binary codes is as follows:
sam mas, and Richard Floyd.
Neo and Morpheus views:
Note: The following will not unlock Neo and Morpheus
as playable characters, regardless what the messages that appear
state. In the Hacking mode, after unlocking the DECODE.EXE program,
type DECODE IAHSZWQLFZC. The following message will appear:
"Valid code found.
You will also hear Morpheus say "You have access." Morpheus
and Neo are now viewable in the "view" section of Hacking
mode, where you can get the stats and pictures of various characters
in the game.
If you type DECODE DBIUHU7XDTSMZYO, the following message
"Valid code found.
You will also hear Morpheus say "You have access." Even
more characters are now viewable, such as the Merovingian and
Hint: Hack into The Matrix:
Once you have saved, you can select the Hacking option
and begin to work on hacking into The Matrix itself. As the Matrix
is quite simply a simulation, its rules are no different to a
computer systems. This allows you to not only access all stored
files, but you can change the physical laws of the system (as
mentioned in the "cheat" descriptions). Laws like gravity
can be bent, for a greater time/effect than the limited focusing
alone. To take advantage of the Hack System's abilities, you will
need to know exactly what to enter following the command prompt
(default A Drive standard (A:\)): Enter DIR to display
directory choices. You can simply type <name of executable>.EXE
then press Enter. The executable will be opened. It is not the
same with .TXT files, as you must type READ first before
the text file selection is revealed in Command List. Simply type
DIR then a space followed by B:\ for the contents of the
B Drive to be revealed for selection, rather than typing individual
filenames. After experiencing the rabbit hole for yourself, the
"CHEAT.EXE" is invaluable for those with free minds
looking to further enhance skills, and bend the rules of The Matrix.
After opening the executable, you will be required to enter specific
codes, which will directly alter rules of The Matrix, making it
easier for you to utilize your ability to focus the mind, and
other aspects. Use it wisely.
For an easy way to unlock cheat mode, at title screen select "Hack".
Press any key when instructed. Once the system has loaded, type
DIR. You will eventually see various choices. One of these
choices will be "TOOLS". Instead of typing it in, go
all the way to the left where your options are "HELP and
DIR". Click "DIR", then you will see the same choices
on the screen above. Click on "TOOLS". From there you
will see more choices "CHEAT.EXE" and so on. Click "CHEAT.EXE"
and enter in any the codes.
Also, you do not have to enter "Yes" or "No"
for command confirmations. You can simply type Y or N
to save time.
Hint: Finding cheat codes:
Every highway sign you see in the highway level is
a cheat for the game.
Look on the billboards in the game on the freeway.
Hint: Cheat warning:
When the "Unlimited Focus", "Unlimited
Health", "Unlimited Ammunition", and "Maximum
Firepower" are enabled at the same time, the game places
a grenade or bomb immediately where you begin the level (only
on some levels). It does not kill you, but will knock you for
a loop. For example, on the "Agent On Board" level,
you start out besides Axel. If one of those cheats are enabled,
the bomb will blow up Axel and you will die, ending the game.
You must play this level without cheats in order to complete it.
The way to get away from the bomb is run before it explodes.
Enabling cheats can also cause other undesirable effects in the
game. For example, when fighting Agent on Board and trying to
knock him off the plane, he will carry an MP5 instead of being
When using codes such as "Unlimited Health and "Unlimited
Ammunition" on the Catching A Plane level, when the last
intermission sequence is loading the game may exit.
Using the "Unlimited Ammunition" code on the Water Way
level will prevent you from getting the flashlight.
Enabling too many codes in the Airport level may freeze the game
at the end. When you get close to the end of the level, a loading
screen will appear and turn black. You will have to reset the
game to continue.
Some glitches happen when you use codes, such as "Unlimited
health", "Unlimited focus", and "Unlimited
ammunition". Under the easy difficulty setting, these glitches
will prevent your progress. By changing the difficulty to normal,
the glitches will be reduced.
No cheats can be enabled before loading the "Breathing Room"
mission. The screen will turn black and the game will freeze after
the loading screen. If you do have cheats enabled, then you must
reset the game and replay "Waterway 2", the mission
before "Breathing Room", with no cheats enabled. The
level should then load after you save.
The annoying effects that occur when cheats are used do not apply
when you use only the "Invisibility: code. No grenade or
bomb will be placed at the start of a mission, and the game will
not freeze. However, if you use "Unlimited Health",
"Unlimited Ammo", or any other code (besides the codes
for Sparks' Training Construct and Multi-player fighting), those
glitches will occur.
No cheats can be enabled when attempting to load the mission named
"Malachi And Bane 2". The screen will turn black and
the game will freeze. If codes are enabled you must reset the
game and replay the "Malachi And Bane" mission in order
to continue. After the level is completed, you will be able to
Hint: Agent On Board level: Defeating Agent:
When in the tower, and the Agent is shooting at you,
quickly run down the left pillar and stand behind it. The helicopter
should be at your back. Use your peek and shoot move to your left
side. If you use a fast enough gun, you can kill the Agent in
about three seconds. If you fail to kill him the first time, keep
in mind he moves in this order: left, right, back. Stay behind
the pillar and the your peek and shoot and you will not be hit.
As Niobie, immediately after Axle gives the Agent the finger,
run to the Agent and turn opposite from the door to open the plane.
Then use Focus mode and press Triangle + Circle
(no guns needed). The Agent will fly back the other way after
the move. Then, hit the button to open the back door of the airplane.
Next, have him run to you. Repeat the Triangle + Circle
move until you have got him off the plane.
Hint: Airport level: Take out helicopter:
During your battle with the helicopter as Ghost, use
the following strategy. Focus Run across the room to where the
wall starts to curve. Back up against the wall facing the away
from the large glass window. Hold Auto Aim and when the
SWAT starts to jump down through the window, use your Focus and
dispatch them with the least amount of ammunition possible. Go
back to where you were against the wall earlier and wait for the
helicopter to pass over. When it does, it will shoot the wall.
If you are in the correct location, it will not hit you. After
you hear the bullets stop, run around the wall and the helicopter
will be exposed without any protection. Use your Focus and dump
at least a clip into it. Then, return to the wall and repeat the
process. It only takes three to four times to take down the helicopter.
Playing as Ghost, and after you have just shot off the plane's
tire, you will encounter the Agent chopper. Change your weapon
from the M95 Sniper Rifle to the SG - 552. Immediately stand almost
as far back as you can go from your current position, so that
you are not too close to where the chopper will appear. The moment
you see it, use Focus and fire at the same time. The chopper should
take major damage, but will leave your health at a minimum of
about 20% before backing off. It will then try to attack you from
the right; turn about 90 degrees to your right and get ready to
blast it with the remaining ammunition. Make sure you that you
do not stay too far back, because your shots may have less chance
of hitting. You may get killed here if your reflexes are not fast
enough. Also, if you defeat the chopper you may be left with just
1% health, but this is enough to get you out of there, let you
save your game, and continue the war to save Zion.
An easy way to defeat both helicopters in The Airport is to drop
weapons at the ticket counter just before you meet the first helicopter.
Using Ghost, under the hard difficulty setting, you can hack and
view the map for The Airport, which shows the code PNSRZ10. Use
the "DROP" command with that code and get two M240 weapons
at the ticket counter just before the first helicopter battle.
Using an M240 takes about eight seconds to kill a helicopter.
For the first helicopter, wait behind a wall for it to turn around
after firing, then run out to unload on it. It should go down
before it makes its way to the roof to drop cops through the window.
For the second helicopter, hide behind the columns in the tower
and use the "FOCUS" and "STRAFE" commands
to shoot at it and still keep moving towards the opposite column.
It should take about three times if you follow this method with
the M240. The difficult part about using the M240 is remembering
not to waste it in the time between the two helicopter battles.
It is much easier to kill the first helicopter by allowing it
to make its first pass. While it passes, prepare an automatic
weapon. As soon as the shooting stops, press Focus, get
around the corner, and begin shooting the helicopter. Follow it
all the way, You should get about three clips unloaded at the
helicopter and will almost always kill it in its first pass. If
done correctly, this will allow you to destroy the helicopter
without a scratch. Remember to get away from the right side of
the window when the helicopter begins to fall or the explosion
will kill you.
When you battle the Agent helicopter, quickly use the SSG-552
quickly. When the helicopter appears, shoot it as quickly as possible
and he will die. Run down the stairs or you will also die. Note:
This does not always work.
This strategy is easy, yet time consuming. Once the mission starts,
use Focus and run to the wall opposite to you. Wait for the SWAT
members to pop in from the roof. Make sure you have stun grenades
and the machine gun. Having flash bangs is also recommended. Kill
the SWAT members using Focus to avoid damage and steal their ammunition.
To kill them, once they pop in throw a grenade at them, then mow
them down with the machine gun. Then, hide behind the fountain
and wait for the helicopter to pass. It will be shooting a high
powered chain gun. It will soon turn around with its closed side
to you and be vulnerable. Use Focus and shoot around the corner
of the fountain. Leave one clip for the SWATs. The chopper will
pass. Then, run to the wall again. Once again, SWATs will pop
in and then you will have to repeat the process
Take out a fast gun such as a MP5. Sidestep and go left and right
with your hand on the trigger at all times until it flies up.
Do this on all sides until it gets destroyed. It usually requires
two sides to take it down.
Enable the "Unlimited health", "Unlimited ammunition",
and "Unlimited Focus" codes. After you shoot the tire
off of the plane, An Agent will appear and turn into a SWAT member.
The Agent will fly up with a helicopter. Tun as far as you can
away from the helicopter and hide behind a pillar. Focus run and
shoot with you strongest gun then run back behind another pillar.
If the helicopter comes around the corner, then run behind a pillar
that it cannot shoot you with. When you shoot the helicopter,
it should lose life quickly. Keep repeating this.
Listen to the sounds of gunfire and breaking glass until it stops
. Get your MP5 and move to the right, where the helicopter is
located. Shoot it until it gets to the last window. Then, get
a stun grenade and throw it immediately after the helicopter passes
the last window to kill the SWAT team. Keep doing this until the
helicopter crashes and explodes.
Hint: Airport level: Destroy bulletproof
When trapped in the room with the bulletproof glass,
use one of your grenades. Throw the grenade then run behind the
wall. It will destroy the glass.
Hint: Airport level: M240:
In the level where you are playing as Ghost and must
find Soren, you can get an M240. When you are on the large walkway,
save your sniper ammunition. Kill the guards and keep moving until
you see a woman exit from a door with an M240 and shoot some guards.
Equip the sniper rifle and move fairly close. Snipe her in the
head. If you kill her, she will drop the M240. Quickly grab it.
If successful, you will complete the mission. If not, you will
fail because you killed the woman. You will then have the weapon
in the next mission.
Hint: Airport level: Shotgun:
After the intermission sequence with Niobe and Ghost
making phone calls, you will start the level on top of a balcony.
You will receive a message from Spark warning you of SWAT members
approaching. Do not bother with the stairs, and jump the railing
down to the first floor. Directly in front of you are SWAT members
coming through two sliding doors. Run past them while shooting
and go through the sliding doors. Run behind the SWAT van. There
will be a entry shotgun here.
Hint: Answer The Phone level: Engage in
early duel with an Agent:
Playing as Ghost on the city rooftops, after evading
the many gaps and climbing the ladders, the Agent that burst through
the door drops down to destroy you. If you choose to hide behind
the left wall and attempt to fire off rounds from around the corner
at this Agent, he will unsurprisingly dodge every bullet. If you
Focus, you should be able to jump over the gap between you and
the Agent, and will be able to engage in hand-to-hand combat.
However, at this point it is extremely hard to win; so continue
to jump across to your left. Fall down into the lower area. Now
instead of taking the cop out and running up the stairs, dispatch
the cop(s), but wait around long enough to see the Agent. If he
fires at you, then Focus and bullet dodge to get close to him.
You now have enough space to fully challenge this Agent without
being closed in. Battling an Agent is more intense (and difficult)
than taking on any groups of police or SWATs, because they can
avoid all bullets and have shattering strength. You will have
to Focus almost all of the time in order to knock him down, and
inevitably you will soon find yourself on the brink of death.
Run up the stairs and to the phone if low on health. Note: Although
you cannot fully destroy the Agent, you can temporarily defeat
one until it moves into another body. This would seem impossible,
but there is a way. Going back to the point where you climb up
the ladder and the Agent first drops down, instead of waiting
for the Agent to land, climb up the ladder. Before you even see
the Agent, start running and use your Focus to jump to the platform
where the Agent lands. Still holding Focus, move behind his position
where he lands. Begin to kick him, and as he is off guard, he
is very unlikely to counter. If you kick him enough, you should
be able to knock him off the edge of the "platform"
and down the gap, causing the Agent to plummet to his death. Thus,
you have temporarily defeated an Agent. Note: If you should ever
face Agent Smith, you would be wise not to underestimate him,
he is the most skilled Agent.
Hint: Answer The Phone level: Trip Agent:
Press Focus, then Down + Kick
to trip the Agent. Immediately when he gets up, press Kick
and he will fall off the edge and stay out of your way for awhile.
Hint: Answer The Phone level: Weak Agent:
It is possible to beat the Agent who comes through
the ceiling to death. Enable the "Unlimited health"
and "Unlimited Focus" codes and it should work. Note:
This takes a very long time.
Hint: Answer The Phone: Defeating Agent:
When you are running from rooftop to rooftop, you will
see an Agent drop down onto another roof across a gap. If you
Focus and unload on him while running at him, he will begin dodging
your shots. Jump across the gap and over the Agent, firing at
him as much as possible. When you are over his head, stop Focusing.
You will land behind him and although you will not be shooting
at him anymore, he will still be dodging for a few seconds. Use
this opportunity to get in a good strong kick or try to knock
him into the gap. If you do not get him in the gap on your first
try, you should probably quit. If you knock him off the roof,
you will see his gun appear on the ground, then quickly shrink
into nothingness. You have now defeated the Agent.
This is very difficult to do and may take some time. After you
see the first Agent, keep running as usual. When you reach the
place where the agent jumps through the wooden roof, shoot at
him to keep him occupied (or throw him in Focus mode). Run up
the steps quickly and let him follow you. When he runs at you,
move out of his way and let him stand near the edge. Run up to
him (not in Focus) and try to throw him. Eventually, he will fall
off the edge. When he does, stand on the edge on one of the little
"bars". When you look down, you will see Agent Smith
laying down on the sidewalk with his gun beside him. Note: When
you look down there, you will also see regular cops shooting at
Hint: The Bowels level: Kill Agent:
When playing as Niobe and are being chased by the Agent,
get to one of the pillars with the gas tanks. Wait for the Agent,
then shoot it as he runs by. If timed correctly, it will explode
and he will die. You will even be able to see his body. You will,
however, see him at the ladder at the end of the level.
When you are running from the Agent, run past the flammable gas
tank. Wait for the agent, then shoot the tank. This will kill
the Agent. When you get to the ladder at the end of the level
(if you are fast enough), you will see a police officer turning
into an Agent. While he is shaking, shoot him in the head. This
will kill him again for a very long time.
Hint: Chinatown level: Evade Agents:
Once the Agents get a hand on you, they will keep tossing
you around without allowing a chance for escape. Press Square
when they are lifting you to escape.
Hint: Concourse level: Flash bangs:
At the beginning of the level as you go into the first
terminal, go forward and two civilians will run out of a door
and a policeman runs out of a gate. If you let the policeman get
away, he will shut himself behind a gate. Kill him before he does
this and a box of five flash bangs will appear. Walk over it to
Hint: Concourse level: Exit terminal:
As Niobe, when you first start a woman runs past you.
Run directly towards the railing and jump over it. Sparks will
tell you to stay out of the lobby unless you want a fight. Fight
the cops that enter the lobby then turn and go back to the side
of the concourse that you started on. You must stay on the ground
floor and run towards the escalators. Turn left when you get to
them and do not go up. Continue across to the other side of the
concourse and turn left around that corner. Somewhere in front
of you or near you should be a man. If you go near him, he will
start to run away. Follow him. He will keep looking back at you
and will trip. He will run slightly farther, then stop, turn,
and walk out the door of the terminal. You can follow him out
before the door closes to get outside. You will see the SWAT van
parked at the curb, and if you go around to the other side you
can pick up an entry shotgun. There is really nothing else useful
out there, but you can run around if desired.
Hint: Control Tower 2 level: Easy completion:
Pull out a sniper rifle quickly after the level loads.
Then, put yourself in first person mode. A circle with a cross
through it will appear. Next, press Focus and wait for
the plane to come into your sights. Wait for the front wheel to
come into the circle in the middle and shoot. You will need to
do this multiple times to shoot the wheel. When you finally get
it, you will see the bullet hitting the tire and popping it. You
will then have to shoot the helicopter and get out of the tower.
Hint: Freeway level: The Matrix Reloaded
While playing the level as either Niobe or Ghost,
you will pass under many bridges. A few minutes from the start
of the level, you will pass under a particular bridge that appears
to have a fire blazing on top of it. This is a reference to The
Matrix Reloaded, when Morpheus sabotaged the vehicle the Twins
were driving in, while on top of that very bridge. What you see
in the game is the remaining aftermath.
Hint: Hard Line Pursuit level: Kill Agent:
At the point where you find a grenade launcher after
the telephone gets destroyed, find a cliff where you will get
killed if you fall off. Lead an Agent to the cliff. Stand with
your back to the cliff. Once the agent is at arms length away,
Matrix jump over his head and run a short distance away. Then,
turn around and take out the grenade launcher. Aim at his feet
and try to blow him off the cliff, which saves ammunition. You
can also try kicking him off.
Hint: Hard Line Pursuit level: Smith hunting:
On the Hard Line Pursuit level in Chinatown, if you
have the "Unlimited Ammo", "Unlimited Health",
and "Maximum Fire Power" cheats enabled, you will start
with the Grenade Launcher. If you hit a Mr. Smith with three direct
Grenade Launcher shots, he will die. You can then get his gun,
which is the best pistol in the game, if you do not already have
one with the "Maximum Firepower" cheat. Once you have
played the Hard Line Pursuit level, continue through the last
two Chinatown levels so you can use the Launcher during them.
The last level on Chinatown is the best for hunting Smiths, because
there are so many of them. Also try enabling the "Invisibility"
cheat so that the Smiths will not annoy you while you are trying
to kill them.
Hint: Hard Line Pursuit level: Ramping
When playing as Ghost, and you get to the end of the
level (at the drawbridge) in time to see the bridge go down, look
forward. You should see a taxi ramp off the bridge before it lowers
all the way.
Hint: Jackson In Stream level: Exploding
Do not shoot the gas can in this level. When near it,
the can will explode. Metal will fly and kill you, even if codes
Hint: Jackson In Stream 2 level: Kill Agent:
As Niobe, the Agent will start to chase you. The big
tank of "Dangerous Gas" you run past can be shot. When
the Agent passes it, shoot it. It will explode, and kill the Agent.
Note: You may want to enable the "Invisible to enemies"
and "Unlimited health" codes.
Play as Niobie and you will start in a room where there is an
Agent shooting at you. Ignore the "Don't fight, run'' message.
Instead, take out your MPS gun (you can use a pistol). Shoot him
and he will dodge the bullets. Get him to dodge all the way to
the left or right. At that time, shoot the explosive barrel. It
will kill him, and you may pick up his gun.
As Niobe, when Sparks says run, do not fight him (turn on Focus).
Run between the two missiles and turn around, then shoot the bio
hazard sign. The Agent should fall and lose his gun. Note: Use
After you find tunnel 7R, An agent will chase you. There is a
very easy way to kill him. Every so often there will be a tower
lit by red lights. On this there are four boxes labeled "Danger:
Explosive!". Lure the Agent near one of those boxes, step
back, and while in Focus mode, shoot the box in first person mode.
This should instantly kill him, and you can take his Desert Eagle.
Hint: Monorail level: Playing with "Enemies
cannot see you" code:
Go to the gate where the two men are pinned down by
SWATs. Enter first person mode and pick-off all the SWATs. The
two men will say, "We owe you a lot Ghost/Niobe", and
the other/your gate will open. You can now complete the mission
Hint: North Point 2 level: Shooting down
First when you get into the level, take out your M240.
Then, turn to your left until you see the helicopter. Start shooting
and follow the helicopter until you see it go down. This is a
fast way to complete this part, and is easy to do.
Hint: On Foot level: Shortcut:
There is a way to skip the entire level. Jump down
off the truck and run to the right in Focus mode. You will see
a fire escape ladder that you would usually see later in that
level. Climb up the ladder and go up the stairs. You will reach
a door. Go through it. Go through two more doors to complete the
Hint: Reactor Core level: Shortcut:
At the beginning, turn and run to the top of the stairs
on the right. Next, hide your weapon, run in matrix mode, and
jump across the gap. If done correctly, you should grab onto the
railing on the other side and just go up some flights of stairs
to end the level quickly.
Hint: Tea House level: Shortcut:
When you are at the Tea House, lose the fight and you
will go to the end. You will not have to put up with the Agents
and will miss about four stages.
Hint: Unexpected Arrival level: Layout:
When you start the level, kill all the guards. Then,
look at the picture on the easel. It shows you the layout of that
section of the post office. The red X is you, the green arrow
is the fork lift, the green Xs are enemies, and the red O with
a line through it is the place with the smoke grenade.
When you first start the level, kill the first two SWAT men. Then,
travel about halfway down and you should see a whiteboard. Go
up to it and look at it in first person view. It shows the plan
for the level, where they will attack from and how many SWAT men
are in each section.
Hint: Vertigo level: Shortcut:
Proceed through the level as usual until you reach
the part where the Agents drop out of the buildings and put you
through a wooden floor. Instead of walking or jumping it, do a
long Matrix jump over the gap next to it. If you make it the leap,
follow the outer boards and do a big jump at the end to the windows.
Once in the building, exit at the far window and you will be near
the end of the level. By doing this, you will eliminate about
75% of the level.
Hint: Vertigo level: Confused Agent:
When you first get outside, do a Matrix jump and land
on the first bar. Do not move or you will fall off. If you see
the Agent, he will be punching nothing. This is a good time too
refill health and Focus. Note: The Agent may fire at you.
When you are being chased by a lot of Agent Smith clones, get
to the window which first leads you out to the scaffolding and
climb out of it. Once on the scaffolding, grab a gun and hide
around the corner. Once Agent Smith comes into firing range, fire
through the window while hiding round the side so you can dodge
if he fires back. After emptying a round on him, he will stop,
straighten his tie and jacket, and will not attack you, even if
you hurt him.
Lewis 'Styx' Stuchbury.
Hint: Vertigo level: Kill Agents:
There is only one way you can kill the Agents. Enable
the "Maximum firepower" code and take out the grenade
launcher. Shoot the Agents three or four times and they should
Select Ghost and go though the level as usual. Now when you get
to the part where you and an Agent fall through the wooden walkway,
go to a part where you can fall off easily. Wait for the Agent
to come. Hold Focus, run up to the agent, and press Triangle
+ Circle at the same time. This should make Ghost grab
the Agent's leg and toss him. He should fall off the skyscraper.
You can watch him fall to his death. If the Agent hits a wall
or a wooden board that prevents him from falling, move yourself
so that you can toss him without failing.
Enable the "Invisibility" code. Wait for an Agent to
come outside a skyscraper then knock him down. Note: Swords do
not hurt Agents.
Hint: Spark's Training Construct:
Start a new game under who you want to play Spark's
Training Construct as Niobe or Ghost. Wait for all the FMV sequences
to finish and save your game when prompted by selecting "Yes".
Exit back to the main title screen, with the "Load Game",
"New Game", "Options", and "Hacking"
options. Select "Hacking". Load the saved game that
was just saved. When asked to press a key, do so to clean the
system. Your should now be at the "A:\" prompt. Type
"CHEAT" followed by a space, then "13D2C77F"
Your screen should have "A:\CHEAT 13D2C77F" displayed.
Press "Enter". A message stating that you have unlocked
a bonus level will appear. This actually refers to Spark's Training
Construct. Exit hacking by going to "Exit" in the command
list and choosing "Y" (for yes) and pressing "Enter".
Save your progress by answering "Yes". Go to "Load
game" at the main menu. Look for "Spark's Training Construct"
and go there. You can also indicated that it should be the game
you just saved; load this. The game will bring up levels you completed.
Move to the right until "Spark's Training Construct"
appears in view and load it. If prompted, insert the next game
disc. You should now be in the hallway full of doors after it
loads. Move forward and go to the second red door you see on your
right. > Open it and you will now be in a gym where training
takes place. Go forward until you see buttons on the wall. Press
the left button first. Training will begin. Grab all the weapons
behind you and blast your enemies.
Once inside the "shooting range," you can participate
in a test of skills. Press the red button and get ready. You will
start out behind one of the tables and are told that you are caged
in and have to fight. SWAT Agents will start running from the
back of the room in your area. If they get up to the 10 ft. mark,
youwill lose. Turn around, grab all the guns you can, and take
them out. If you get more than twenty, it unlocks the other red
door in the hallway. This is where you can engage in hand to hand
combat with a never-ending supply of SWAT. This a very good opportunity
to harness your fighting skills and find new moves.
In the shooting range in Sparks' Training Construct, look at the
hanging targets in first person view. Shoot them until your green
crosshairs turn red. Do this to all the targets to open up the
other training mode in the same room. You will now be able to
push the button on the right. In this mode, you try to shoot the
floor out from under people walking across platforms. You will
fail if they make it to the other side.
You can only open the red doors. In the beginning only one will
be open. Press the red button on the far wall and you will appear
before a table. Collect the guns behind you and stop the SWAT
members before they reach the 10 foot mark. Note: Use the sniper
rifle, and if they get too close, try the shotgun. Shoot the floor
of the runners, and when the walkers approach the door quickly
shoot them or their floors. Then, work your way across the top
row. Score above twenty and the next door and the green button
will be available. The green button will set you between you between
the tables, and unable to move. With your sniper rifle, shoot
the floor beneath them. They will earn you a point, but do not
let them reach the doors. After twenty points you can unlock the
elevator doors near next to the warehouse in the next red door.
In here you will find a red and green button. Push the red button
to try and kill twenty people. Note: Use the unlimited focus here.
The green button will now be accessible. Knock as many people
as you can off the platform within three minutes. Note: Kick them
off for as long as you can, and when you engage combat mode throw
them off the edge.
In the training mode where you have to fire at SWAT team members
as they advance, the easiest way to do this is to select a high
powered automatic weapon. As soon as you can, backup until your
back is against the shelf behind you. Strafe back and forth as
you fire, and you will continue to pick up ammunition for your
current gun. This will save costly weapon switching time and you
will be done quickly.
You will have to pass a challenge that involves throwing off at
least twenty people. Turn around and jump off the left corner
toward the entrance. Remain there and they will kill themselves.
Hint: Chat with Spark:
If you activated the "TRINITY" folder, type
HANDSHAKE.EXE and press Enter. You will see a message from
Spark. Type anything and press Enter. He will say that you sent
him a file to download with a trojan virus. He will then say that
he was playing. He will tell you something about you having access
to his computer. Access the "DIR: folder and go to "LOGOS:".
Go to your command list and select "EMP: in what he gave
you. He will say that he was just kidding and will give you a
gift in the loading screen. When he is done, you will hear a message
from Neo. He will then say goodbye and shutdown the computer for
Hint: Niobe walks off building:
Successfully complete the game as Ghost, then enable
the "Unlimited health" and "Unlimited ammunition"
codes. Play the chase levels where many Agent Smiths are chasing
you. Get to the point where you get the grenade launcher. Use
the grenade launcher to take out the Agent Smiths. This requires
about two to three hits from the grenade launcher. Continue until
the last part just before the final sequence in the Matrix before
you get on the platform and kill the Agent duplicates. Look directly
ahead at the top of the balcony. You can see Niobe walking into
the mini pillars. If you kill her, you will die even with the
"Unlimited health" code. Fire the grenade launcher at
her, and she should climb up the fencing and walk off the building
Hint: Skip levels with Niobe:
When on the first level with Niobe, walk into the men's
restroom in the main lobby . You should go to a level called Behind
The Scenes and skip you two or three levels.
Hint: Disarming opponents:
To disarm anyone except Agents (SWAT, Police, etc.),
Hint: Disarming Agents:
Enable the sword in the Hacking Engine. Get in a fight
with an Agent and press either Square (disarm) or Triangle
+ Circle (throw). This does not always work, but every
once in awhile the Agent will drop his gun, which you can pick
up. He will then either fight you kung-fu style, or just stand
around fixing his tie.
Hint: Defeating Agent Smith:
It is possible to take down Agent Smith without a wall
kick, even if temporarily. First, scoot back so he does not throw
you, then equip any gun and fire. At the same time, go into Focus
and while he is dodging the bullets you just fired, run in then
punch or kick him until he goes down. Kicks are recommended because
they are more powerful. Then, get out of there while still using
Focus. When you are out of harms way, let off the Focus. Note:
Doing this in cramped spaces such as hallways is not recommended
unless absolutely necessary.
When fighting the Agent Smiths, there will be a level where you
find a grenade launcher. Stay far back when shooting or you will
be caught in the explosion. The Smiths will die with about three
shots from the grenade launcher. Be careful -- even when you have
unlimited health, you could be blown off the buildings and die.
Also, do not get close to the Smiths or they will throw you. When
a Smith dies, you will be able to pick up an actual Agent's gun
(the .50AE), which can be used in dual handguns. These handguns
are the most powerful in the game.
Get a 40 mm grenade launcher. Go into Focus mode and shoot him
three or four times. Look again and he will be dead on the floor.
You can take his gun if desired. Kill another one to have a double
In one of the Chinatown levels where you escape from Agent Smith,
there should be a grenade launcher somewhere. Three shots with
this will kill Agent Smith.
Hint: Defeating Agents:
In certain levels you have grenades or grenade launchers.
Three launched at far range or one at close range will kill them.
If they do not die, pull out a gun. When the auto aim is red,
it indicates near death; you can easily take them in hand to hand
combat. Sometimes sparking objects are nearby. Knock them into
it and will die.
On the level where the Agents chase you up the stairs and onto
the rooftops, you can kill them. Before entering the levels, make
sure you have enabled the "Unlimited ammunition", "Unlimited
health", and "All weapons" codes.. At the beginning
of the level, cycle through your weapons and select the grenade
launcher. As soon as an Agent runs after you, shoot him three
times with the grenade launcher. Wait until the smoke clears and
they will be dead.
This trick works best if you are Ghost. In any level that has
an Agent and you are or can get to a roof, go up to the Agent.
He may kick or punch you back; watch the ledges. Hit him once
or twice so that the camera pans to the side. Walk up to him,
punch him, then do a Focus Kick (without pressing a direction).
The agent will fly back. While he is on the ground press Punch(2),
Focus + Back + Punch. This will do an uppercut,
sending him flying. Once he is in the air, press Kick and
Ghost will do a flying kick, sending the Agent soaring across
the room. If you are on a roof, do this to send him flying over
the edge, where he dies on impact.
Enable the "Unlimited ammunition" code and obtain the
GP gun (which takes the oxygen out the air). It can kill an Agent.
The first time you face an Agent, run. Towards the end of the
pursuit, the Agent drops directly in front of you. Note that there
is is a gap in the building between you and him. Focus and make
the jump. Then, while he still getting up from the fall, run behind
him with your back close to the wall and do a kick off the wall.
He will fly into the gap, and get killed.
On any level when being chased by Agents, when they use their
throw move on you, keep pressing Square or Action
and your character will get in midair, giving you time to escape.
When fighting Agents, kick continuously at them while they are
near a wall. They will soon be laying in the wall.
Enable the "Unlimited ammunition", "Unlimited health",
and " Unlimited Focus" codes. Take on an Agent and keep
shooting with any gun. As he is dodging the bullets, go up to
him and kick him. Engage in hand-to-hand combat and keep doing
that. If the agent throws you, press Square. When your
auto-aim icon turns red, you are almost finished.
Use hand to hand combat to kill an Agent. Punching combos such
as Square(2), Triangle, Square or kicking
combos such as Triangle(2), Square can be used.
If they shoot, dodge instead of running. Also try Away,
Square, Focus or Focus, Away, X,
Square. Some time, run towards them while slowly shooting
one to four bullets as they dodge. You can get a hit off on them.
Engage in hand to hand while watching both the Focus and Health
bars. Take out your gun to see if the auto aim is red, which indicates
that they are close to death. These tactics work best on the second
rooftop area where you run in China Town, as only one Agent at
a time is usually present and you are in ah open environment.
In levels with multiple Agents, use Invisibility and hit one.
It may make him fight his partner.
In the level with the Gp-25 Launcher, go up to an Agent and shoot
him. He will try to dodge it, but the smoke kills him. Note: You
must be Niobe to see an Agent in this level.
It is possible to kill Agents in either of two ways, using a grenade
launcher/thrown grenades, or by hand to hand combat. However,
to kill them in hand to hand combat, you need to be on a level
with rooftops or windows. This strategy works best with Ghost,
since his punch combo involves sending an Agent in air, and you
can follow up with a jump kick. In order to get close enough to
the Agent to send him in his downward plummet, you need to have
the "Unlimited Focus" and "Unlimited Health"
codes enabled. The "Swordfight" code also works well
for taking on multiple Agents, but is not necessary. First, shoot
at the Agent so that he starts dodging the bullets. Then, use
your Focus, get into him, and use the back punch combo that uses
the two uppercuts. Next, kick at him and repeat until the Agent
has fallen to his demise. Throwing works as well, if do are not
using the sword
An easy way to kill Agents is to blow them apart with explosive
weapons. Enabling the "Unlimited health" code is recommended.
Three to four grenades may be needed.
To kill any Agent you encounter, enable the "Maximum fire
power" code. Take out your grenade launcher and blow him
up about four times. Note: the explosions will kill you if you
do not have unlimited health active.
In the last level at the Nuclear Power Plant, you must escape
from several Agents. In the Transformer Field-level, you should
have obtained a Chloride-gun (gas-grenade launcher weapon). When
you use it against Agents, they will choke and die.
Hint: Break Agent:
To do this, it is best to use the "Unlimited health",
"Unlimited ammunition" , and "Unlimited Focus"
codes. Use Focus and try to disarm the Agent. It may take a while,
but eventually you should get it. Once the Agent is broken, you
can punch and kick him and he will not react. He will just stand
there and straighten his tie every once in a while. If you try
to shoot him, he still dodges the bullets as normal.
Hint: Agent gun:
If you kill an agent, take his gun (the .50 AE). It
is the most powerful handheld gun in the game. It will kill most
normal enemies with one shot.
Hint: Defeating Sephere:
Let him strike first, and stay defensive (Square).
After this, lay it on him then back off and repeat.
Hint: Defeat SWAT members:
Take out any gun, go into Focus mode, then run and
jump while shooting. When in Focus, your aim improves and the
run and jump will help you dodge bullets.
Hint: Game trailer:
Allow the game to idle at the main menu. It will eventually
play the preview trailer that was used to promote the game through
Hint: Alternate ending sequence:
As Ghost, when you have to fight the man to see the
oracle, you are supposed to lose. After you complete the game,
go back and load that level. You can defeat him to get an alternate
You may have trouble grabbing the flashlightm which
is actually a MP5 icon. To get it, take out your MP5 and waste
its ammunition so that the gun is no longer in the inventory.
The same goes for MP5 pistols. Once this is done, you can pick
up the flashlight/MP5. Equip it to turn on the flashlight.
Approach a Powerade vending machine and press Square
near the buttons on the machine. A Powerade will pop out.
In the Nuclear Plant level where you get the UMP, look at the
wall just before you go up to the tower to find a Powerade vending
If you have low health and are in trouble, go to a Powerade machine.
Press Square and a Powerade will pop out of the machine.
Run on top of it, and if done correctly it will fill up your health.
Hint: Focus Counter/Reversal technique:
Opponents such as Agents, Seraph or Smith have a high
rate of reversal/counter which can deal large damage. On a high
level, this makes offense not the most suitable option, as the
more you attack, the greater the window of opportunity for your
opponent to counter/reverse. Anticipate a punch or kick, and before
it commences you must fully Focus. Take note of the opponent's
stance, keeping a view of their hands and feet while still Focused.
The precise moment you see the opponent begin to move their hands
or feet to strike, press Action for a guaranteed reversal.
The amount of damage dealt to the opponent here can be rewarding,
as reversals are the most time sensitive and must be executed
precisely during combat -- a misplaced reversal attempt can leave
Hint: Running on walls:
Press L1 (Focus), while you are close to a wall.
If done correctly, this should make your character run against
the wall, then eventually do a cartwheel off it.
Hint: Jump off walls:
To jump off a wall, put your guns away, enter Focus
and jump toward the wall. When you are about to hit the wall,
press Jump and you will flip off the wall in the air. If
you want to do a bullet jump (the jump that you do in a battle
with guns), draw your guns before you get to the wall and press
Jump at it. Then, shoot away. You cannot shoot while flipping
Hint: Jump longer:
Press Up + Jump without focus, then immediately
press L1 to activate focus. You will jump consistently
Hint: Dodging bullets:
When you are in a close area, Focus and do a wall run.
Then, press Jump and move your character to the other wall.
Next, do another wall run then press Jump. You should still
be in Matrix mode. If done correctly, you will be able to dodge
a lot of bullets.
When playing as Ghost or Niobe, when you are under attack by someone
you cannot see hold Focus (L1) and press Square.
Ghost or Niobe will start doing cartwheels and somersaults to
dodge the bullets until you find your enemy.
Hint: Longer wall flips:
When doing a wall flip in Matrix mode, press Jump
to do a longer flip. Note: You will not be able to fire your weapons
while doing this. Be careful, and try not to use it around a lot
Hint: Perfect accuracy:
Get a gun (preferably a machine gun) and switch to
first person view. Shoot and you will see that the bullets appear
in a perfectly straight line, no matter what the weapon. This
is extremely useful and works with any gun.
Hint: Stylish kills:
Pull out your pistol(s) by pressing Weapon Draw.
Then, press Punch to hit your enemy with the butt of the
gun. Your gun will disappear. While he is dizzy, pull out your
pistol(s) again and you will automatically grab his head and shoot
him in the stomach.
Press Punch + Weapon Draw (A + Y)
as Ghost to grab an enemy and shoot them in the stomach; or pick
them up and throw and shoot them in the air.
Kevin F. Lewallen.
When playing as either Ghost or Niobe, hold Focus and go
up to someone that has a good sized gun (machine gun or sniper
rifle). Press Action. This will make them take the weapon
from the enemy and do different things (throw them to the ground
and shoot them or smack them with their own weapon).
Kevin F. Lewallen.
There are three easy ways to instantly kill someone (excluding
Bosses, Agents, and Vampires). Disarm someone with a long barreled
gun (shotgun, MP5, sniper rifle, etc.). If you grab their gun,
and smack them with the butt of it. Try disarming someone from
behind, thereby putting them in a sleeper hold. The best way,
though, is to have a gun out, and throw (Punch + Kick)
someone. You will knock them down, then shoot their head.
If you have two pistols, hold Focus (L1) and jump
when you are in a combat with someone. You will dive forward and
To break someone's neck, go up behind them and press Square.
When Ghost or Niobe starts strangling them, press L1 (Focus).
When sneaking up on someone and choking them from behind, tap
Focus and your character will break your opponent's neck.
When fighting a policeman or SWAT member, take out a gun, approach
the target as you would in hand-to hand combat, then hold Triangle
+ Circle + R1. Ghost or Niobi will throw the character
to the ground, and immediately shoot them.
To get an instant kill, you must have a gun out. When an enemy
is coming at you, press Triangle + Square to perform
a knock back shooting move.
Use the following trick to punch an Agent or opponent in the chin
two times then kick them in the air. Move the Analog-stick
away from the Agent in hand to hand combat mode. Press Triangle(3),
Circle. The agent will be punched into the air.
Hint: Use your gun in hand-to-hand combat:
While in hand-to-hand combat at close range, press
Weapon Draw. You will kick your opponent backwards, draw
your gun, and fire at him while he is still in the air. This is
effective, fun, and looks good. Do this while Focused for added
Hint: Change weapons:
If two or more weapons are available, press Left
or Right. This should cycle through your weapons.
Hint: Visibly holding the sword:
Once you have loaded the sword on to your character
from the Hacking engine, you can actually get your character to
keep the sword in their hands all the time. Start a level with
offensive grenades and an Agent attacking you. Throw a grenade
near you and the Agent. Before the grenade explodes, use your
sword on the Agent. As you are chopping away at the Agent, the
grenade will explode and knock you over. When you stand back up
again, the sword remains in your hand.
Get into a fight with an Agent using your sword. Throw a grenade
at him, then start using your sword again. The reaction causes
you to forget to put your sword away. Note: It is best to do this
with the "Unlimited health" code.
Hint: Ending sequence:
Successfully complete the game under any difficulty
setting. The ending sequence includes what appears to be a trailer
for The Matrix Revolution, the sequel to The Matrix
To hear "Going Under" by Evanescence, complete the game.
The entire song will be played at the end credits.
Hint: Regain health and Focus:
Find an area with no enemies. Remain idle and your
heath and Focus will rise.
Hint: Avoid getting shot when driving:
When driving as Niobe or riding shotgun as Ghost, you
can avoid being shot at. To do so, keep your screen in front of
you. Doing this makes your enemies seem as if they are not there.
They will stop shooting as long as you do not shoot at them.
Glitch: Agent Escape: Four Agents:
In the Agent Escape level, defeat the two Agents that
you meet into the elevator. When you get on, it will take you
to the upper level. Two more Agents will jump through the glass
when you run down the bridge. You are now fighting four Agents.
The GP gun will kill them, but some may require two shots.
Glitch: Airport: Stuck in room:
In the beginning of the Airport level with Ghost, after
you are in the room with the metal detectors, you will fight the
police in black. When you go to the end of this room, a pedestrian
runs and a security guard in white locks himself into a room.
If you hold Focus and run into the room without shooting
the security guard, you will be locked inside and must reset the
game to continue.
Glitch: Breakout: Cops appearing from walls:
Go to the Breakout level in the post office. You will
be instructed to go to the manager's office to escape. If you
remain in the room with the cops and do not go to the manager's
office. the cops will keep appearing out of the wall with MP5s,
revolvers, pistols, and entry shotguns.
Glitch: Chateau: Phantom Cain and Abel:
In the Chateau level once you get Cain and Abel captured,
shoot a arrow from the crossbow at them. They will dodge it, breaking
free. They now cannot be captured and can phase through walls.
Glitch: Get To The Hardline: Stuck in building:
In the Get To The Hardline level, after the first left
turn there is a building on the right side of the road, after
an alley. Get on the right side of the road and drive straight
into the side of the building. You will enter the building, and
will not be able to get out.
Glitch: Powerplant: Double guns:
When holding 18C automatic pistols, hold R1
and switch guns to G36 using the D pad to fire guns at
the same time. Note: You cannot walk in process.
Glitch: Sewer: Stuck in surrounding space:
As Ghost in the sewer level, you will have to save
Ballard from the guards that are chasing them. Kill the guard
that you see if needed. You should then see Ballard in a small
area with a telephone booth. Go in his area. You will be unable
to leave this area. The open areas will act like walls. You are
unable to continue the game. To restart the game, try to shoot
Ballard. If his health is down, so will yours as well.
Glitch: Tunnels Of The Real: Pass through
Use Niobe and drive the logos into a wall and constantly
accelerate. Sometimes you will go through the wall and fly in
open space. You can return to the tunnel at any time by driving
into it. This works best if used in a place where a solid pipe
connects to the side of the tunnel.
Glitch: Vertigo: Ignored by Agent:
When you first step outside onto the wooden planks,
an Agent will come out of the window from which you came. If you
walk only a short distance down the planks, about to the location
where the plank drops off onto another, the Agent will stay in
the building or on the windowsill. You can then freely attack
him, and he will do nothing to you unless you choke him.
Glitch: Weak floors:
In levels such as Vertigo and Sparks Training Construct,
Niobe will sometimes get stuck with her legs in the floor. Jumping
will get you out.
Glitch: Attacking civilians:
When playing as Ghost, have a pistol equipped, approach
a civilian, and punch him. When you are in fighting pose, press
R1 and the civilian should punch you.
Glitch: Keep sword out:
Use the following glitch to keep the sword out in single
player mode. Use the sword, but at the exact moment get hit with
a blast. Try throwing a grenade or flashbang, then use the sword
on an enemy. You will be thrown back, but the sword should still
remain in your hand. Note: You may have to attempt this multiple
times in the event you are killed by the grenade.
Action Replay, Code Breaker, and GameShark codes
Published strategy guides
Copyright © 2003-2009
Al Amaloo. All rights reserved.