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Enter The Matrix

Cheat mode:
Enter the Hacking engine in the game. Enter CHEAT.EXE and the cheat menu will be unlocked. Enter one of the following codes to activate the corresponding effect.
Mmfly13 and Tomzilla3000.

Unlimited focus:
Enter 69E5D9E4 as a code.

Maximum firepower:
Enter 0034AFFF as a code.
Mmfly13 and gomite.

Unlimited ammunition:
Enter 1DDF2556 as a code.

Unlimited health:
Enter 7F4DF451 as a code.

Sparks' Construct in training mode:
Enter 13D2C77F as a code.
Rickster1146 and energybb.

Enemies cannot see you:
Enter FFFFFFF1 as a code.

Multi-player fighting:
Enter D5C55D1E as a code.

Faster logos:
Enter 7867F443 as a code.

Hacking engine tools:
In Hacking engine (which is accessed from the title screen), there are a number of directories and tools that can be useful (such as spawning a weapon within The Matrix.).

Command Directory Effect
CLSA:\SYSTEM Clear the screen of text
DIR <location>A:\SYSTEM List files and folders
ECHO <text>A:\SYSTEM Display indicated text
EXITA:\SYSTEM Exit Hacking engine
HELP <command>A:\SYSTEM Extended help for a command
READA:\SYSTEM Read *.txt files
READBIOA:\SYSTEM Review your character's accomplishments
REBOOTA:\SYSTEM Reboot system, remove unlocked commands
CHEAT <code>A:\TOOLS Cheat code entry command
VIBRATION <1-100>A:\TOOLS Test vibration feature
BEEP <1-8>A:\TOOLS Test beeps
DECODE <code>B:\TOOLS Decode hint
DROP <code>B:\TOOLS Weapon drop command
PLAYB:\TOOLS Play *.fmv files
VIEWB:\TOOLS View *.img files
VIRTUALB:\TOOLS Access V: drive; password is FROZENFISH
ROOTSEARCHV:\TOOLS Unlock more V: drive commands
MAILV:\TOOLS Phone number list; password is THISISNOTREAL
DIAL <phone number> V:\TOOLSListen to phone message
PORTKEY <number>V:\TOOLS Open communication port; number is 942 for Trinity
CRACK <password>V:\TOOLS Access RAM: drive; password is 8RAM
TRAININGRAM: Unlock sword; game must be completed first.
READBIO RAM: View biography
HANDSHAKE RAM: Access LOGOS: drive and contact Sparks
EMPRAM:Message; after Sparks is contacted

xaff, Neurozys, JPL, and abenan.

Weapon drops:
Enter the following DROP commands to drop weapons at the indicated location.

Command Location
DROP PNSRZ10North Concourse
DROP RKHMS10Airport Tunnel
DROP JDZMT10 2nd Floor West (Chateau)
DROP ZKHBD10 Courtyard (Chateau)
DROP RHFTQ10Skyscraper
DROP ZSZQH10Warehouse (Chinatown)
DROP JDHQL10Transformer Field (power plant)
DROP JXTRR10Sewer Canal
DROP B1AXXF22nd Floor PO Boxes

xaff and Neurozys.

Unlock all commands and files in Hacking engine:
There is a simple (and ironic) method of acquiring all commands and files even if you have only just entered the Hacking system. In order to do this, first select "Hacking" from the main menu and load any saved game. It does not have to be a completed game save. You will be presented with the Hacking system interface. You can login as GUEST or FREEMIND if desired. Press the L1 + R1. This may require more than one attempt as it must be done exactly simultaneously. If done correctly, the command list will automatically update itself, and all files will be available. A message will read "All files unlocked", and also ironically states "Remember to remove this feature from the final version".

Alternately, enter the Hacking engine, then hold L1 + L2 + R1 + R2 at the command list to unlock everything in the list.

Morpheus message:
In the Hacking engine, instead of using "GUEST", you can LOGIN as FREEMIND or COWBOYCURTIS. The system asks if you would like to hear a message from Morpheus. If you accept, it will tell you to press a number from 1 to 5. There are five messages to hear.
Neurozys Jackowicz and Cody Stines.

Wireless message:
Enter the following commands:

Passcode 8ram
3 digit code 942

To unlock the swordfight, follow these steps. Open the Hacking program from the main menu. Open a file that has the game completed. Note: You must have completed the game first in order for this cheat to work; and the game file you select at the Hacking menu must have the game completed. Type LOGIN and press Enter. Type GUEST and press Enter. Type DIR, then a space. DIR should now appear in your command list. Access the B Drive through the DIR command. Select TOOLS from the B Drive. It will be locked and will ask you for an access code. The access code consists of 1s and 0s. You must guess the access code, as it is different each time. It is only five digits long. Once you have access to the TOOLS on the B Drive, type all the .EXE files (without the .EXE after them). For example, type DECODE then a space. DECODE will now appear in the command list. Repeat this for all other .EXE files in the TOOLS folder in the B Drive. Now, access VIRTUAL on your command list. Type in FROZENFISH as the password. An authentication test will start. An image of a Chinese symbol will appear, but it will be scrambled. The image is broken into 9 squares, and each square will have five different choices. You must change all the pieces so that a complete image appears. You have a limited amount of time to do this. Once you guess a correct image, the timer will stop and you will be taken back to the hacking screen. Look at the top of the screen. If it says "Solution: Blue", then the line will be traced and you will have to enter TRACEKILL and then press enter as fast as possible or all progress will be lost. Once you enter TRACEKILL, you will have to start back at accessing VIRTUAL on your command list. However, if it says "Solution: Red", then you will hear a message from Neo and get access to the V Drive. Open the V Drive and get all the commands from the TOOLS folder on your command list. Open the ROOTSEARCH program. Now, open the ROOT folder in the B Drive and get the two commands there on your command list. Enter the MAIL command and type THISISNOTREAL as the password and type YES. You will get a list of phone numbers:


Select the DIAL command and dial 001949555010. You should get a message from Persephone. Next dial 0013105550111. You will get you a message from Trinity. She will give you a number. Select PORTKEY and enter the number. She will start to talk to you. Type NO to both questions and she will give you a program called CRACK on your command list. Open it, then type 8RAM. It should look like this: "CRACK 8RAM". You now have access to the RAM drive. Go to DIR on your command list and access the RAM drive. A list of folder names will appear. Open the TRINITY folder. Get the Training command on your DIR by typing TRAINING then a space. Go to your command list and select TRAINING. On you command list, a file called SWORD.DSK will come up. Select it. It has now uploaded the sword onto you character in the Matrix. Quit the hacking program and select "Save Progress". You can use the sword when you start that game file. It can be used in any stage, but will only a[[ear when fighting enemies by pressing Punch + Kick. You have to enter it again when you turn off the game. Go to the Hacking program, select that file again, select TRAINING, then SWORD.DSK.
~ MÏK£ ~.

Note: The game must be completed first as either character in order to unlock the swordfight.

Click here to view both the red and blue Chinese character puzzle solutions.

There is no need to try to get the blue Chinese character puzzle solution as you cannot proceed further with it. Click here to view a close-up of the red solution.
Kevin Lewallen.

If you complete the blue combination for the virtual command, it will hack your system. Once you complete the blue version, Neo says that if he can track you, so can they. A countdown from 1000 begins, and your command list freezes. The total countdown takes less than twenty seconds, and when it finishes, all of your commands are gone and you have to start again.
Jared Kerntke.

Once you unlock the sword, instead of pressing [Punch] + [Kick], press [Action] when approaching an enemy (as if you were going to disarm them). Instead of doing your disarm move, you will take out the sword and slice them up, killing them instantly.
Alex B.

After you have won the game on a file, complete the process of unlocking the sword. Once done, if you open another file you can use the sword in that file.
John Sadler.

Alternately, enter the Hacking engine, then hold L1 + L2 + R1 + R2 at the command list to unlock everything in the list. Then, go to Trinity Training Sword and your player can now use the sword. Note: This must be redone each time the PlayStation2 is reset or turned on.
Tre Kool.

Multi-player mode:
To access multi-player mode, follow the steps used to get the sword. However, instead go to the SPARKS folder and have a chat with him. Activate "HANDSHAKE.EXE". When he asks what program you sent him, say "HANDSHAKE". Then, wait until he is done talking. He will then upload Multi-player to you. Access it by going to "Load" and choosing the level just before the first one.

Multi-player mode character selections:
When entering multi-player mode, you do not get to choose which character(s) you would like to fight as. Instead, the Matrix selects two pre-set opponents depending on which scenario/background you choose. Note: Much like Morpheus vs. Neo in The Matrix, multi-player mode is essentially a training ground to hone your standard skills. Focus is unavailable for use in the Multiplayer program. You must have two Dual Shock 2 controllers, as the original Dual Shock analog controller does not work. There is no background music to accompany these battles. Below is the list of backgrounds/environments that are used in the single player game itself, and the characters the CPU will select upon choosing a certain background:

The Pit - Player 1: Seraph, Player 2: Ballard
The Ballroom - Player 1: Niobe, Player 2: Ghost
The Bedroom - Player 1: Cujo, Player 2: Vlad
The Atrium - Player 1: Sewing Woman, Player 2: Janitor
The Alley - Player 1: Firebird Man, Player 2: Police Car Man

There are also two other levels which are famous areas from The Matrix film, which can only be found in multi-player mode:

The Dojo - Player 1: Niobe, Player 2: Trinity
The Subway - Player 1: Morpheus, Player 2: Agent Smith

Phone numbers:


Additional options:
Go into the Hacking option and type DIR. This will bring up a list (System.exe, Tools.exe, etc.). Under system, login as GUEST. This will bring up the B directory. Go to tools under B's directory and it will ask for a five digit binary code. Note: This code is random each time. Enter the correct code (such as 11001 or 10011) to access more options such as "DECODE.EXE", "PLAY.EXE", and "VIEW.EXE".
XFTheReturn and gundam.

The list of possible binary codes is as follows:
AiryXL, sam mas, and Richard Floyd.


Neo and Morpheus views:
Note: The following will not unlock Neo and Morpheus as playable characters, regardless what the messages that appear state. In the Hacking mode, after unlocking the DECODE.EXE program, type DECODE IAHSZWQLFZC. The following message will appear:

"Valid code found.

You will also hear Morpheus say "You have access." Morpheus and Neo are now viewable in the "view" section of Hacking mode, where you can get the stats and pictures of various characters in the game.

If you type DECODE DBIUHU7XDTSMZYO, the following message will appear:

"Valid code found.

You will also hear Morpheus say "You have access." Even more characters are now viewable, such as the Merovingian and Bane.
Zurawski and Kctigerlag.

Hint: Hack into The Matrix:
Once you have saved, you can select the Hacking option and begin to work on hacking into The Matrix itself. As the Matrix is quite simply a simulation, its rules are no different to a computer systems. This allows you to not only access all stored files, but you can change the physical laws of the system (as mentioned in the "cheat" descriptions). Laws like gravity can be bent, for a greater time/effect than the limited focusing alone. To take advantage of the Hack System's abilities, you will need to know exactly what to enter following the command prompt (default A Drive standard (A:\)): Enter DIR to display directory choices. You can simply type <name of executable>.EXE then press Enter. The executable will be opened. It is not the same with .TXT files, as you must type READ first before the text file selection is revealed in Command List. Simply type DIR then a space followed by B:\ for the contents of the B Drive to be revealed for selection, rather than typing individual filenames. After experiencing the rabbit hole for yourself, the "CHEAT.EXE" is invaluable for those with free minds looking to further enhance skills, and bend the rules of The Matrix. After opening the executable, you will be required to enter specific codes, which will directly alter rules of The Matrix, making it easier for you to utilize your ability to focus the mind, and other aspects. Use it wisely.

For an easy way to unlock cheat mode, at title screen select "Hack". Press any key when instructed. Once the system has loaded, type DIR. You will eventually see various choices. One of these choices will be "TOOLS". Instead of typing it in, go all the way to the left where your options are "HELP and DIR". Click "DIR", then you will see the same choices on the screen above. Click on "TOOLS". From there you will see more choices "CHEAT.EXE" and so on. Click "CHEAT.EXE" and enter in any the codes.

Also, you do not have to enter "Yes" or "No" for command confirmations. You can simply type Y or N to save time.

Hint: Finding cheat codes:
Every highway sign you see in the highway level is a cheat for the game.
Mike Kovach.

Look on the billboards in the game on the freeway.

Hint: Cheat warning:
When the "Unlimited Focus", "Unlimited Health", "Unlimited Ammunition", and "Maximum Firepower" are enabled at the same time, the game places a grenade or bomb immediately where you begin the level (only on some levels). It does not kill you, but will knock you for a loop. For example, on the "Agent On Board" level, you start out besides Axel. If one of those cheats are enabled, the bomb will blow up Axel and you will die, ending the game. You must play this level without cheats in order to complete it. The way to get away from the bomb is run before it explodes.
Kevin Lewallen.

Enabling cheats can also cause other undesirable effects in the game. For example, when fighting Agent on Board and trying to knock him off the plane, he will carry an MP5 instead of being unarmed.

When using codes such as "Unlimited Health and "Unlimited Ammunition" on the Catching A Plane level, when the last intermission sequence is loading the game may exit.

Using the "Unlimited Ammunition" code on the Water Way level will prevent you from getting the flashlight.

Enabling too many codes in the Airport level may freeze the game at the end. When you get close to the end of the level, a loading screen will appear and turn black. You will have to reset the game to continue.

Some glitches happen when you use codes, such as "Unlimited health", "Unlimited focus", and "Unlimited ammunition". Under the easy difficulty setting, these glitches will prevent your progress. By changing the difficulty to normal, the glitches will be reduced.

No cheats can be enabled before loading the "Breathing Room" mission. The screen will turn black and the game will freeze after the loading screen. If you do have cheats enabled, then you must reset the game and replay "Waterway 2", the mission before "Breathing Room", with no cheats enabled. The level should then load after you save.

The annoying effects that occur when cheats are used do not apply when you use only the "Invisibility: code. No grenade or bomb will be placed at the start of a mission, and the game will not freeze. However, if you use "Unlimited Health", "Unlimited Ammo", or any other code (besides the codes for Sparks' Training Construct and Multi-player fighting), those glitches will occur.
Miles Winston.

No cheats can be enabled when attempting to load the mission named "Malachi And Bane 2". The screen will turn black and the game will freeze. If codes are enabled you must reset the game and replay the "Malachi And Bane" mission in order to continue. After the level is completed, you will be able to save.

Hint: Agent On Board level: Defeating Agent:
When in the tower, and the Agent is shooting at you, quickly run down the left pillar and stand behind it. The helicopter should be at your back. Use your peek and shoot move to your left side. If you use a fast enough gun, you can kill the Agent in about three seconds. If you fail to kill him the first time, keep in mind he moves in this order: left, right, back. Stay behind the pillar and the your peek and shoot and you will not be hit.

As Niobie, immediately after Axle gives the Agent the finger, run to the Agent and turn opposite from the door to open the plane. Then use Focus mode and press Triangle + Circle (no guns needed). The Agent will fly back the other way after the move. Then, hit the button to open the back door of the airplane. Next, have him run to you. Repeat the Triangle + Circle move until you have got him off the plane.
Evan Salmon.

Hint: Airport level: Take out helicopter:
During your battle with the helicopter as Ghost, use the following strategy. Focus Run across the room to where the wall starts to curve. Back up against the wall facing the away from the large glass window. Hold Auto Aim and when the SWAT starts to jump down through the window, use your Focus and dispatch them with the least amount of ammunition possible. Go back to where you were against the wall earlier and wait for the helicopter to pass over. When it does, it will shoot the wall. If you are in the correct location, it will not hit you. After you hear the bullets stop, run around the wall and the helicopter will be exposed without any protection. Use your Focus and dump at least a clip into it. Then, return to the wall and repeat the process. It only takes three to four times to take down the helicopter.

Playing as Ghost, and after you have just shot off the plane's tire, you will encounter the Agent chopper. Change your weapon from the M95 Sniper Rifle to the SG - 552. Immediately stand almost as far back as you can go from your current position, so that you are not too close to where the chopper will appear. The moment you see it, use Focus and fire at the same time. The chopper should take major damage, but will leave your health at a minimum of about 20% before backing off. It will then try to attack you from the right; turn about 90 degrees to your right and get ready to blast it with the remaining ammunition. Make sure you that you do not stay too far back, because your shots may have less chance of hitting. You may get killed here if your reflexes are not fast enough. Also, if you defeat the chopper you may be left with just 1% health, but this is enough to get you out of there, let you save your game, and continue the war to save Zion.

An easy way to defeat both helicopters in The Airport is to drop weapons at the ticket counter just before you meet the first helicopter. Using Ghost, under the hard difficulty setting, you can hack and view the map for The Airport, which shows the code PNSRZ10. Use the "DROP" command with that code and get two M240 weapons at the ticket counter just before the first helicopter battle. Using an M240 takes about eight seconds to kill a helicopter. For the first helicopter, wait behind a wall for it to turn around after firing, then run out to unload on it. It should go down before it makes its way to the roof to drop cops through the window. For the second helicopter, hide behind the columns in the tower and use the "FOCUS" and "STRAFE" commands to shoot at it and still keep moving towards the opposite column. It should take about three times if you follow this method with the M240. The difficult part about using the M240 is remembering not to waste it in the time between the two helicopter battles.

It is much easier to kill the first helicopter by allowing it to make its first pass. While it passes, prepare an automatic weapon. As soon as the shooting stops, press Focus, get around the corner, and begin shooting the helicopter. Follow it all the way, You should get about three clips unloaded at the helicopter and will almost always kill it in its first pass. If done correctly, this will allow you to destroy the helicopter without a scratch. Remember to get away from the right side of the window when the helicopter begins to fall or the explosion will kill you.
Chris Chatham.

When you battle the Agent helicopter, quickly use the SSG-552 quickly. When the helicopter appears, shoot it as quickly as possible and he will die. Run down the stairs or you will also die. Note: This does not always work.

This strategy is easy, yet time consuming. Once the mission starts, use Focus and run to the wall opposite to you. Wait for the SWAT members to pop in from the roof. Make sure you have stun grenades and the machine gun. Having flash bangs is also recommended. Kill the SWAT members using Focus to avoid damage and steal their ammunition. To kill them, once they pop in throw a grenade at them, then mow them down with the machine gun. Then, hide behind the fountain and wait for the helicopter to pass. It will be shooting a high powered chain gun. It will soon turn around with its closed side to you and be vulnerable. Use Focus and shoot around the corner of the fountain. Leave one clip for the SWATs. The chopper will pass. Then, run to the wall again. Once again, SWATs will pop in and then you will have to repeat the process

Take out a fast gun such as a MP5. Sidestep and go left and right with your hand on the trigger at all times until it flies up. Do this on all sides until it gets destroyed. It usually requires two sides to take it down.

Enable the "Unlimited health", "Unlimited ammunition", and "Unlimited Focus" codes. After you shoot the tire off of the plane, An Agent will appear and turn into a SWAT member. The Agent will fly up with a helicopter. Tun as far as you can away from the helicopter and hide behind a pillar. Focus run and shoot with you strongest gun then run back behind another pillar. If the helicopter comes around the corner, then run behind a pillar that it cannot shoot you with. When you shoot the helicopter, it should lose life quickly. Keep repeating this.
Matrix X.

Listen to the sounds of gunfire and breaking glass until it stops . Get your MP5 and move to the right, where the helicopter is located. Shoot it until it gets to the last window. Then, get a stun grenade and throw it immediately after the helicopter passes the last window to kill the SWAT team. Keep doing this until the helicopter crashes and explodes.

Hint: Airport level: Destroy bulletproof glass:
When trapped in the room with the bulletproof glass, use one of your grenades. Throw the grenade then run behind the wall. It will destroy the glass.

Hint: Airport level: M240:
In the level where you are playing as Ghost and must find Soren, you can get an M240. When you are on the large walkway, save your sniper ammunition. Kill the guards and keep moving until you see a woman exit from a door with an M240 and shoot some guards. Equip the sniper rifle and move fairly close. Snipe her in the head. If you kill her, she will drop the M240. Quickly grab it. If successful, you will complete the mission. If not, you will fail because you killed the woman. You will then have the weapon in the next mission.

Hint: Airport level: Shotgun:
After the intermission sequence with Niobe and Ghost making phone calls, you will start the level on top of a balcony. You will receive a message from Spark warning you of SWAT members approaching. Do not bother with the stairs, and jump the railing down to the first floor. Directly in front of you are SWAT members coming through two sliding doors. Run past them while shooting and go through the sliding doors. Run behind the SWAT van. There will be a entry shotgun here.
Matt Gigliotti.

Hint: Answer The Phone level: Engage in early duel with an Agent:
Playing as Ghost on the city rooftops, after evading the many gaps and climbing the ladders, the Agent that burst through the door drops down to destroy you. If you choose to hide behind the left wall and attempt to fire off rounds from around the corner at this Agent, he will unsurprisingly dodge every bullet. If you Focus, you should be able to jump over the gap between you and the Agent, and will be able to engage in hand-to-hand combat. However, at this point it is extremely hard to win; so continue to jump across to your left. Fall down into the lower area. Now instead of taking the cop out and running up the stairs, dispatch the cop(s), but wait around long enough to see the Agent. If he fires at you, then Focus and bullet dodge to get close to him. You now have enough space to fully challenge this Agent without being closed in. Battling an Agent is more intense (and difficult) than taking on any groups of police or SWATs, because they can avoid all bullets and have shattering strength. You will have to Focus almost all of the time in order to knock him down, and inevitably you will soon find yourself on the brink of death. Run up the stairs and to the phone if low on health. Note: Although you cannot fully destroy the Agent, you can temporarily defeat one until it moves into another body. This would seem impossible, but there is a way. Going back to the point where you climb up the ladder and the Agent first drops down, instead of waiting for the Agent to land, climb up the ladder. Before you even see the Agent, start running and use your Focus to jump to the platform where the Agent lands. Still holding Focus, move behind his position where he lands. Begin to kick him, and as he is off guard, he is very unlikely to counter. If you kick him enough, you should be able to knock him off the edge of the "platform" and down the gap, causing the Agent to plummet to his death. Thus, you have temporarily defeated an Agent. Note: If you should ever face Agent Smith, you would be wise not to underestimate him, he is the most skilled Agent.

Hint: Answer The Phone level: Trip Agent:
Press Focus, then Down + Kick to trip the Agent. Immediately when he gets up, press Kick and he will fall off the edge and stay out of your way for awhile.

Hint: Answer The Phone level: Weak Agent:
It is possible to beat the Agent who comes through the ceiling to death. Enable the "Unlimited health" and "Unlimited Focus" codes and it should work. Note: This takes a very long time.

Hint: Answer The Phone: Defeating Agent:
When you are running from rooftop to rooftop, you will see an Agent drop down onto another roof across a gap. If you Focus and unload on him while running at him, he will begin dodging your shots. Jump across the gap and over the Agent, firing at him as much as possible. When you are over his head, stop Focusing. You will land behind him and although you will not be shooting at him anymore, he will still be dodging for a few seconds. Use this opportunity to get in a good strong kick or try to knock him into the gap. If you do not get him in the gap on your first try, you should probably quit. If you knock him off the roof, you will see his gun appear on the ground, then quickly shrink into nothingness. You have now defeated the Agent.

This is very difficult to do and may take some time. After you see the first Agent, keep running as usual. When you reach the place where the agent jumps through the wooden roof, shoot at him to keep him occupied (or throw him in Focus mode). Run up the steps quickly and let him follow you. When he runs at you, move out of his way and let him stand near the edge. Run up to him (not in Focus) and try to throw him. Eventually, he will fall off the edge. When he does, stand on the edge on one of the little "bars". When you look down, you will see Agent Smith laying down on the sidewalk with his gun beside him. Note: When you look down there, you will also see regular cops shooting at you.

Hint: The Bowels level: Kill Agent:
When playing as Niobe and are being chased by the Agent, get to one of the pillars with the gas tanks. Wait for the Agent, then shoot it as he runs by. If timed correctly, it will explode and he will die. You will even be able to see his body. You will, however, see him at the ladder at the end of the level.

When you are running from the Agent, run past the flammable gas tank. Wait for the agent, then shoot the tank. This will kill the Agent. When you get to the ladder at the end of the level (if you are fast enough), you will see a police officer turning into an Agent. While he is shaking, shoot him in the head. This will kill him again for a very long time.
Zack M.

Hint: Chinatown level: Evade Agents:
Once the Agents get a hand on you, they will keep tossing you around without allowing a chance for escape. Press Square when they are lifting you to escape.
pieter moonen.

Hint: Concourse level: Flash bangs:
At the beginning of the level as you go into the first terminal, go forward and two civilians will run out of a door and a policeman runs out of a gate. If you let the policeman get away, he will shut himself behind a gate. Kill him before he does this and a box of five flash bangs will appear. Walk over it to collect them.

Hint: Concourse level: Exit terminal:
As Niobe, when you first start a woman runs past you. Run directly towards the railing and jump over it. Sparks will tell you to stay out of the lobby unless you want a fight. Fight the cops that enter the lobby then turn and go back to the side of the concourse that you started on. You must stay on the ground floor and run towards the escalators. Turn left when you get to them and do not go up. Continue across to the other side of the concourse and turn left around that corner. Somewhere in front of you or near you should be a man. If you go near him, he will start to run away. Follow him. He will keep looking back at you and will trip. He will run slightly farther, then stop, turn, and walk out the door of the terminal. You can follow him out before the door closes to get outside. You will see the SWAT van parked at the curb, and if you go around to the other side you can pick up an entry shotgun. There is really nothing else useful out there, but you can run around if desired.

Hint: Control Tower 2 level: Easy completion:
Pull out a sniper rifle quickly after the level loads. Then, put yourself in first person mode. A circle with a cross through it will appear. Next, press Focus and wait for the plane to come into your sights. Wait for the front wheel to come into the circle in the middle and shoot. You will need to do this multiple times to shoot the wheel. When you finally get it, you will see the bullet hitting the tire and popping it. You will then have to shoot the helicopter and get out of the tower.
James McIntyre.

Hint: Freeway level: The Matrix Reloaded reference:
While playing the level as either Niobe or Ghost, you will pass under many bridges. A few minutes from the start of the level, you will pass under a particular bridge that appears to have a fire blazing on top of it. This is a reference to The Matrix Reloaded, when Morpheus sabotaged the vehicle the Twins were driving in, while on top of that very bridge. What you see in the game is the remaining aftermath.
Andy L..

Hint: Hard Line Pursuit level: Kill Agent:
At the point where you find a grenade launcher after the telephone gets destroyed, find a cliff where you will get killed if you fall off. Lead an Agent to the cliff. Stand with your back to the cliff. Once the agent is at arms length away, Matrix jump over his head and run a short distance away. Then, turn around and take out the grenade launcher. Aim at his feet and try to blow him off the cliff, which saves ammunition. You can also try kicking him off.

Hint: Hard Line Pursuit level: Smith hunting:
On the Hard Line Pursuit level in Chinatown, if you have the "Unlimited Ammo", "Unlimited Health", and "Maximum Fire Power" cheats enabled, you will start with the Grenade Launcher. If you hit a Mr. Smith with three direct Grenade Launcher shots, he will die. You can then get his gun, which is the best pistol in the game, if you do not already have one with the "Maximum Firepower" cheat. Once you have played the Hard Line Pursuit level, continue through the last two Chinatown levels so you can use the Launcher during them. The last level on Chinatown is the best for hunting Smiths, because there are so many of them. Also try enabling the "Invisibility" cheat so that the Smiths will not annoy you while you are trying to kill them.

Hint: Hard Line Pursuit level: Ramping taxi:
When playing as Ghost, and you get to the end of the level (at the drawbridge) in time to see the bridge go down, look forward. You should see a taxi ramp off the bridge before it lowers all the way.
Sam Moore.

Hint: Jackson In Stream level: Exploding gas can:
Do not shoot the gas can in this level. When near it, the can will explode. Metal will fly and kill you, even if codes are enabled.

Hint: Jackson In Stream 2 level: Kill Agent:
As Niobe, the Agent will start to chase you. The big tank of "Dangerous Gas" you run past can be shot. When the Agent passes it, shoot it. It will explode, and kill the Agent. Note: You may want to enable the "Invisible to enemies" and "Unlimited health" codes.

Play as Niobie and you will start in a room where there is an Agent shooting at you. Ignore the "Don't fight, run'' message. Instead, take out your MPS gun (you can use a pistol). Shoot him and he will dodge the bullets. Get him to dodge all the way to the left or right. At that time, shoot the explosive barrel. It will kill him, and you may pick up his gun.
Evan Salmon.

As Niobe, when Sparks says run, do not fight him (turn on Focus). Run between the two missiles and turn around, then shoot the bio hazard sign. The Agent should fall and lose his gun. Note: Use the shotgun.

After you find tunnel 7R, An agent will chase you. There is a very easy way to kill him. Every so often there will be a tower lit by red lights. On this there are four boxes labeled "Danger: Explosive!". Lure the Agent near one of those boxes, step back, and while in Focus mode, shoot the box in first person mode. This should instantly kill him, and you can take his Desert Eagle.

Hint: Monorail level: Playing with "Enemies cannot see you" code:
Go to the gate where the two men are pinned down by SWATs. Enter first person mode and pick-off all the SWATs. The two men will say, "We owe you a lot Ghost/Niobe", and the other/your gate will open. You can now complete the mission successfully.
B. Troelstra.

Hint: North Point 2 level: Shooting down the helicopter:
First when you get into the level, take out your M240. Then, turn to your left until you see the helicopter. Start shooting and follow the helicopter until you see it go down. This is a fast way to complete this part, and is easy to do.
James McIntyre.

Hint: On Foot level: Shortcut:
There is a way to skip the entire level. Jump down off the truck and run to the right in Focus mode. You will see a fire escape ladder that you would usually see later in that level. Climb up the ladder and go up the stairs. You will reach a door. Go through it. Go through two more doors to complete the level.
Roy Lowery.

Hint: Reactor Core level: Shortcut:
At the beginning, turn and run to the top of the stairs on the right. Next, hide your weapon, run in matrix mode, and jump across the gap. If done correctly, you should grab onto the railing on the other side and just go up some flights of stairs to end the level quickly.

Hint: Tea House level: Shortcut:
When you are at the Tea House, lose the fight and you will go to the end. You will not have to put up with the Agents and will miss about four stages.
Richard P.

Hint: Unexpected Arrival level: Layout:
When you start the level, kill all the guards. Then, look at the picture on the easel. It shows you the layout of that section of the post office. The red X is you, the green arrow is the fork lift, the green Xs are enemies, and the red O with a line through it is the place with the smoke grenade.

When you first start the level, kill the first two SWAT men. Then, travel about halfway down and you should see a whiteboard. Go up to it and look at it in first person view. It shows the plan for the level, where they will attack from and how many SWAT men are in each section.

Hint: Vertigo level: Shortcut:
Proceed through the level as usual until you reach the part where the Agents drop out of the buildings and put you through a wooden floor. Instead of walking or jumping it, do a long Matrix jump over the gap next to it. If you make it the leap, follow the outer boards and do a big jump at the end to the windows. Once in the building, exit at the far window and you will be near the end of the level. By doing this, you will eliminate about 75% of the level.
Jonathan Willis.

Hint: Vertigo level: Confused Agent:
When you first get outside, do a Matrix jump and land on the first bar. Do not move or you will fall off. If you see the Agent, he will be punching nothing. This is a good time too refill health and Focus. Note: The Agent may fire at you.
Richard Prestel.

When you are being chased by a lot of Agent Smith clones, get to the window which first leads you out to the scaffolding and climb out of it. Once on the scaffolding, grab a gun and hide around the corner. Once Agent Smith comes into firing range, fire through the window while hiding round the side so you can dodge if he fires back. After emptying a round on him, he will stop, straighten his tie and jacket, and will not attack you, even if you hurt him.
Lewis 'Styx' Stuchbury.

Hint: Vertigo level: Kill Agents:
There is only one way you can kill the Agents. Enable the "Maximum firepower" code and take out the grenade launcher. Shoot the Agents three or four times and they should die.

Select Ghost and go though the level as usual. Now when you get to the part where you and an Agent fall through the wooden walkway, go to a part where you can fall off easily. Wait for the Agent to come. Hold Focus, run up to the agent, and press Triangle + Circle at the same time. This should make Ghost grab the Agent's leg and toss him. He should fall off the skyscraper. You can watch him fall to his death. If the Agent hits a wall or a wooden board that prevents him from falling, move yourself so that you can toss him without failing.

Enable the "Invisibility" code. Wait for an Agent to come outside a skyscraper then knock him down. Note: Swords do not hurt Agents.
Cameron Anderson.

Hint: Spark's Training Construct:
Start a new game under who you want to play Spark's Training Construct as Niobe or Ghost. Wait for all the FMV sequences to finish and save your game when prompted by selecting "Yes". Exit back to the main title screen, with the "Load Game", "New Game", "Options", and "Hacking" options. Select "Hacking". Load the saved game that was just saved. When asked to press a key, do so to clean the system. Your should now be at the "A:\" prompt. Type "CHEAT" followed by a space, then "13D2C77F" Your screen should have "A:\CHEAT 13D2C77F" displayed. Press "Enter". A message stating that you have unlocked a bonus level will appear. This actually refers to Spark's Training Construct. Exit hacking by going to "Exit" in the command list and choosing "Y" (for yes) and pressing "Enter". Save your progress by answering "Yes". Go to "Load game" at the main menu. Look for "Spark's Training Construct" and go there. You can also indicated that it should be the game you just saved; load this. The game will bring up levels you completed. Move to the right until "Spark's Training Construct" appears in view and load it. If prompted, insert the next game disc. You should now be in the hallway full of doors after it loads. Move forward and go to the second red door you see on your right. > Open it and you will now be in a gym where training takes place. Go forward until you see buttons on the wall. Press the left button first. Training will begin. Grab all the weapons behind you and blast your enemies.
Kevin Lewallen.

Once inside the "shooting range," you can participate in a test of skills. Press the red button and get ready. You will start out behind one of the tables and are told that you are caged in and have to fight. SWAT Agents will start running from the back of the room in your area. If they get up to the 10 ft. mark, youwill lose. Turn around, grab all the guns you can, and take them out. If you get more than twenty, it unlocks the other red door in the hallway. This is where you can engage in hand to hand combat with a never-ending supply of SWAT. This a very good opportunity to harness your fighting skills and find new moves.
Jeff Wilkinson.

In the shooting range in Sparks' Training Construct, look at the hanging targets in first person view. Shoot them until your green crosshairs turn red. Do this to all the targets to open up the other training mode in the same room. You will now be able to push the button on the right. In this mode, you try to shoot the floor out from under people walking across platforms. You will fail if they make it to the other side.
Zach Pitts.

You can only open the red doors. In the beginning only one will be open. Press the red button on the far wall and you will appear before a table. Collect the guns behind you and stop the SWAT members before they reach the 10 foot mark. Note: Use the sniper rifle, and if they get too close, try the shotgun. Shoot the floor of the runners, and when the walkers approach the door quickly shoot them or their floors. Then, work your way across the top row. Score above twenty and the next door and the green button will be available. The green button will set you between you between the tables, and unable to move. With your sniper rifle, shoot the floor beneath them. They will earn you a point, but do not let them reach the doors. After twenty points you can unlock the elevator doors near next to the warehouse in the next red door. In here you will find a red and green button. Push the red button to try and kill twenty people. Note: Use the unlimited focus here. The green button will now be accessible. Knock as many people as you can off the platform within three minutes. Note: Kick them off for as long as you can, and when you engage combat mode throw them off the edge.
The Man.

In the training mode where you have to fire at SWAT team members as they advance, the easiest way to do this is to select a high powered automatic weapon. As soon as you can, backup until your back is against the shelf behind you. Strafe back and forth as you fire, and you will continue to pick up ammunition for your current gun. This will save costly weapon switching time and you will be done quickly.

You will have to pass a challenge that involves throwing off at least twenty people. Turn around and jump off the left corner toward the entrance. Remain there and they will kill themselves.
billy sage.

Hint: Chat with Spark:
If you activated the "TRINITY" folder, type HANDSHAKE.EXE and press Enter. You will see a message from Spark. Type anything and press Enter. He will say that you sent him a file to download with a trojan virus. He will then say that he was playing. He will tell you something about you having access to his computer. Access the "DIR: folder and go to "LOGOS:". Go to your command list and select "EMP: in what he gave you. He will say that he was just kidding and will give you a gift in the loading screen. When he is done, you will hear a message from Neo. He will then say goodbye and shutdown the computer for you.

Hint: Niobe walks off building:
Successfully complete the game as Ghost, then enable the "Unlimited health" and "Unlimited ammunition" codes. Play the chase levels where many Agent Smiths are chasing you. Get to the point where you get the grenade launcher. Use the grenade launcher to take out the Agent Smiths. This requires about two to three hits from the grenade launcher. Continue until the last part just before the final sequence in the Matrix before you get on the platform and kill the Agent duplicates. Look directly ahead at the top of the balcony. You can see Niobe walking into the mini pillars. If you kill her, you will die even with the "Unlimited health" code. Fire the grenade launcher at her, and she should climb up the fencing and walk off the building completely.

Hint: Skip levels with Niobe:
When on the first level with Niobe, walk into the men's restroom in the main lobby . You should go to a level called Behind The Scenes and skip you two or three levels.

Hint: Disarming opponents:
To disarm anyone except Agents (SWAT, Police, etc.), press Square.

Hint: Disarming Agents:
Enable the sword in the Hacking Engine. Get in a fight with an Agent and press either Square (disarm) or Triangle + Circle (throw). This does not always work, but every once in awhile the Agent will drop his gun, which you can pick up. He will then either fight you kung-fu style, or just stand around fixing his tie.

Hint: Defeating Agent Smith:
It is possible to take down Agent Smith without a wall kick, even if temporarily. First, scoot back so he does not throw you, then equip any gun and fire. At the same time, go into Focus and while he is dodging the bullets you just fired, run in then punch or kick him until he goes down. Kicks are recommended because they are more powerful. Then, get out of there while still using Focus. When you are out of harms way, let off the Focus. Note: Doing this in cramped spaces such as hallways is not recommended unless absolutely necessary.

When fighting the Agent Smiths, there will be a level where you find a grenade launcher. Stay far back when shooting or you will be caught in the explosion. The Smiths will die with about three shots from the grenade launcher. Be careful -- even when you have unlimited health, you could be blown off the buildings and die. Also, do not get close to the Smiths or they will throw you. When a Smith dies, you will be able to pick up an actual Agent's gun (the .50AE), which can be used in dual handguns. These handguns are the most powerful in the game.

Get a 40 mm grenade launcher. Go into Focus mode and shoot him three or four times. Look again and he will be dead on the floor. You can take his gun if desired. Kill another one to have a double weapons.

In one of the Chinatown levels where you escape from Agent Smith, there should be a grenade launcher somewhere. Three shots with this will kill Agent Smith.
Aleksander Karlsen.

Hint: Defeating Agents:
In certain levels you have grenades or grenade launchers. Three launched at far range or one at close range will kill them. If they do not die, pull out a gun. When the auto aim is red, it indicates near death; you can easily take them in hand to hand combat. Sometimes sparking objects are nearby. Knock them into it and will die.
Cody Stines.

On the level where the Agents chase you up the stairs and onto the rooftops, you can kill them. Before entering the levels, make sure you have enabled the "Unlimited ammunition", "Unlimited health", and "All weapons" codes.. At the beginning of the level, cycle through your weapons and select the grenade launcher. As soon as an Agent runs after you, shoot him three times with the grenade launcher. Wait until the smoke clears and they will be dead.

This trick works best if you are Ghost. In any level that has an Agent and you are or can get to a roof, go up to the Agent. He may kick or punch you back; watch the ledges. Hit him once or twice so that the camera pans to the side. Walk up to him, punch him, then do a Focus Kick (without pressing a direction). The agent will fly back. While he is on the ground press Punch(2), Focus + Back + Punch. This will do an uppercut, sending him flying. Once he is in the air, press Kick and Ghost will do a flying kick, sending the Agent soaring across the room. If you are on a roof, do this to send him flying over the edge, where he dies on impact.

Enable the "Unlimited ammunition" code and obtain the GP gun (which takes the oxygen out the air). It can kill an Agent.
sheldon smith.

The first time you face an Agent, run. Towards the end of the pursuit, the Agent drops directly in front of you. Note that there is is a gap in the building between you and him. Focus and make the jump. Then, while he still getting up from the fall, run behind him with your back close to the wall and do a kick off the wall. He will fly into the gap, and get killed.

On any level when being chased by Agents, when they use their throw move on you, keep pressing Square or Action and your character will get in midair, giving you time to escape.
Declan O'Flaherty.

When fighting Agents, kick continuously at them while they are near a wall. They will soon be laying in the wall.

Enable the "Unlimited ammunition", "Unlimited health", and " Unlimited Focus" codes. Take on an Agent and keep shooting with any gun. As he is dodging the bullets, go up to him and kick him. Engage in hand-to-hand combat and keep doing that. If the agent throws you, press Square. When your auto-aim icon turns red, you are almost finished.
Matrix X.

Use hand to hand combat to kill an Agent. Punching combos such as Square(2), Triangle, Square or kicking combos such as Triangle(2), Square can be used. If they shoot, dodge instead of running. Also try Away, Square, Focus or Focus, Away, X, Square. Some time, run towards them while slowly shooting one to four bullets as they dodge. You can get a hit off on them. Engage in hand to hand while watching both the Focus and Health bars. Take out your gun to see if the auto aim is red, which indicates that they are close to death. These tactics work best on the second rooftop area where you run in China Town, as only one Agent at a time is usually present and you are in ah open environment.
Cody Stines.

In levels with multiple Agents, use Invisibility and hit one. It may make him fight his partner.

In the level with the Gp-25 Launcher, go up to an Agent and shoot him. He will try to dodge it, but the smoke kills him. Note: You must be Niobe to see an Agent in this level.
Craig Krienke.

It is possible to kill Agents in either of two ways, using a grenade launcher/thrown grenades, or by hand to hand combat. However, to kill them in hand to hand combat, you need to be on a level with rooftops or windows. This strategy works best with Ghost, since his punch combo involves sending an Agent in air, and you can follow up with a jump kick. In order to get close enough to the Agent to send him in his downward plummet, you need to have the "Unlimited Focus" and "Unlimited Health" codes enabled. The "Swordfight" code also works well for taking on multiple Agents, but is not necessary. First, shoot at the Agent so that he starts dodging the bullets. Then, use your Focus, get into him, and use the back punch combo that uses the two uppercuts. Next, kick at him and repeat until the Agent has fallen to his demise. Throwing works as well, if do are not using the sword
Matt Daniels.

An easy way to kill Agents is to blow them apart with explosive weapons. Enabling the "Unlimited health" code is recommended. Three to four grenades may be needed.
a hacker.

To kill any Agent you encounter, enable the "Maximum fire power" code. Take out your grenade launcher and blow him up about four times. Note: the explosions will kill you if you do not have unlimited health active.

In the last level at the Nuclear Power Plant, you must escape from several Agents. In the Transformer Field-level, you should have obtained a Chloride-gun (gas-grenade launcher weapon). When you use it against Agents, they will choke and die.
Aleksander Karlsen.

Hint: Break Agent:
To do this, it is best to use the "Unlimited health", "Unlimited ammunition" , and "Unlimited Focus" codes. Use Focus and try to disarm the Agent. It may take a while, but eventually you should get it. Once the Agent is broken, you can punch and kick him and he will not react. He will just stand there and straighten his tie every once in a while. If you try to shoot him, he still dodges the bullets as normal.

Hint: Agent gun:
If you kill an agent, take his gun (the .50 AE). It is the most powerful handheld gun in the game. It will kill most normal enemies with one shot.
Bob Manus.

Hint: Defeating Sephere:
Let him strike first, and stay defensive (Square). After this, lay it on him then back off and repeat.

Hint: Defeat SWAT members:
Take out any gun, go into Focus mode, then run and jump while shooting. When in Focus, your aim improves and the run and jump will help you dodge bullets.

Hint: Game trailer:
Allow the game to idle at the main menu. It will eventually play the preview trailer that was used to promote the game through the website.
Andy L..

Hint: Alternate ending sequence:
As Ghost, when you have to fight the man to see the oracle, you are supposed to lose. After you complete the game, go back and load that level. You can defeat him to get an alternate game ending.

Hint: Flashlight:
You may have trouble grabbing the flashlightm which is actually a MP5 icon. To get it, take out your MP5 and waste its ammunition so that the gun is no longer in the inventory. The same goes for MP5 pistols. Once this is done, you can pick up the flashlight/MP5. Equip it to turn on the flashlight.
Assassin X.

Hint: Powerade:
Approach a Powerade vending machine and press Square near the buttons on the machine. A Powerade will pop out.

In the Nuclear Plant level where you get the UMP, look at the wall just before you go up to the tower to find a Powerade vending machine.
The Pupster.

If you have low health and are in trouble, go to a Powerade machine. Press Square and a Powerade will pop out of the machine. Run on top of it, and if done correctly it will fill up your health.

Hint: Focus Counter/Reversal technique:
Opponents such as Agents, Seraph or Smith have a high rate of reversal/counter which can deal large damage. On a high level, this makes offense not the most suitable option, as the more you attack, the greater the window of opportunity for your opponent to counter/reverse. Anticipate a punch or kick, and before it commences you must fully Focus. Take note of the opponent's stance, keeping a view of their hands and feet while still Focused. The precise moment you see the opponent begin to move their hands or feet to strike, press Action for a guaranteed reversal. The amount of damage dealt to the opponent here can be rewarding, as reversals are the most time sensitive and must be executed precisely during combat -- a misplaced reversal attempt can leave you vulnerable.

Hint: Running on walls:
Press L1 (Focus), while you are close to a wall. If done correctly, this should make your character run against the wall, then eventually do a cartwheel off it.

Hint: Jump off walls:
To jump off a wall, put your guns away, enter Focus and jump toward the wall. When you are about to hit the wall, press Jump and you will flip off the wall in the air. If you want to do a bullet jump (the jump that you do in a battle with guns), draw your guns before you get to the wall and press Jump at it. Then, shoot away. You cannot shoot while flipping though.

Hint: Jump longer:
Press Up + Jump without focus, then immediately press L1 to activate focus. You will jump consistently longer.
Federico Caporizzi.

Hint: Dodging bullets:
When you are in a close area, Focus and do a wall run. Then, press Jump and move your character to the other wall. Next, do another wall run then press Jump. You should still be in Matrix mode. If done correctly, you will be able to dodge a lot of bullets.
Richard Prestel.

When playing as Ghost or Niobe, when you are under attack by someone you cannot see hold Focus (L1) and press Square. Ghost or Niobe will start doing cartwheels and somersaults to dodge the bullets until you find your enemy.
Bob McFadden.

Hint: Longer wall flips:
When doing a wall flip in Matrix mode, press Jump to do a longer flip. Note: You will not be able to fire your weapons while doing this. Be careful, and try not to use it around a lot of enemies.

Hint: Perfect accuracy:
Get a gun (preferably a machine gun) and switch to first person view. Shoot and you will see that the bullets appear in a perfectly straight line, no matter what the weapon. This is extremely useful and works with any gun.
Daniel Bitran.

Hint: Stylish kills:
Pull out your pistol(s) by pressing Weapon Draw. Then, press Punch to hit your enemy with the butt of the gun. Your gun will disappear. While he is dizzy, pull out your pistol(s) again and you will automatically grab his head and shoot him in the stomach.

Press Punch + Weapon Draw (A + Y) as Ghost to grab an enemy and shoot them in the stomach; or pick them up and throw and shoot them in the air.
Kevin F. Lewallen.

When playing as either Ghost or Niobe, hold Focus and go up to someone that has a good sized gun (machine gun or sniper rifle). Press Action. This will make them take the weapon from the enemy and do different things (throw them to the ground and shoot them or smack them with their own weapon).
Kevin F. Lewallen.

There are three easy ways to instantly kill someone (excluding Bosses, Agents, and Vampires). Disarm someone with a long barreled gun (shotgun, MP5, sniper rifle, etc.). If you grab their gun, and smack them with the butt of it. Try disarming someone from behind, thereby putting them in a sleeper hold. The best way, though, is to have a gun out, and throw (Punch + Kick) someone. You will knock them down, then shoot their head.

If you have two pistols, hold Focus (L1) and jump when you are in a combat with someone. You will dive forward and start shooting.
Bob McFadden.

To break someone's neck, go up behind them and press Square. When Ghost or Niobe starts strangling them, press L1 (Focus).

When sneaking up on someone and choking them from behind, tap Focus and your character will break your opponent's neck.
Craig Spitzer.

When fighting a policeman or SWAT member, take out a gun, approach the target as you would in hand-to hand combat, then hold Triangle + Circle + R1. Ghost or Niobi will throw the character to the ground, and immediately shoot them.

To get an instant kill, you must have a gun out. When an enemy is coming at you, press Triangle + Square to perform a knock back shooting move.
Steven Pearson.

Use the following trick to punch an Agent or opponent in the chin two times then kick them in the air. Move the Analog-stick away from the Agent in hand to hand combat mode. Press Triangle(3), Circle. The agent will be punched into the air.
bassel samir.

Hint: Use your gun in hand-to-hand combat:
While in hand-to-hand combat at close range, press Weapon Draw. You will kick your opponent backwards, draw your gun, and fire at him while he is still in the air. This is effective, fun, and looks good. Do this while Focused for added effect.
Bleeding Heart.

Hint: Change weapons:
If two or more weapons are available, press Left or Right. This should cycle through your weapons.

Hint: Visibly holding the sword:
Once you have loaded the sword on to your character from the Hacking engine, you can actually get your character to keep the sword in their hands all the time. Start a level with offensive grenades and an Agent attacking you. Throw a grenade near you and the Agent. Before the grenade explodes, use your sword on the Agent. As you are chopping away at the Agent, the grenade will explode and knock you over. When you stand back up again, the sword remains in your hand.
Sunny Chan.

Get into a fight with an Agent using your sword. Throw a grenade at him, then start using your sword again. The reaction causes you to forget to put your sword away. Note: It is best to do this with the "Unlimited health" code.

Hint: Ending sequence:
Successfully complete the game under any difficulty setting. The ending sequence includes what appears to be a trailer for The Matrix Revolution, the sequel to The Matrix Reloaded.
Josh M.

To hear "Going Under" by Evanescence, complete the game. The entire song will be played at the end credits.
Dave Elliott.

Hint: Regain health and Focus:
Find an area with no enemies. Remain idle and your heath and Focus will rise.

Hint: Avoid getting shot when driving:
When driving as Niobe or riding shotgun as Ghost, you can avoid being shot at. To do so, keep your screen in front of you. Doing this makes your enemies seem as if they are not there. They will stop shooting as long as you do not shoot at them.

Glitch: Agent Escape: Four Agents:
In the Agent Escape level, defeat the two Agents that you meet into the elevator. When you get on, it will take you to the upper level. Two more Agents will jump through the glass when you run down the bridge. You are now fighting four Agents. The GP gun will kill them, but some may require two shots.

Glitch: Airport: Stuck in room:
In the beginning of the Airport level with Ghost, after you are in the room with the metal detectors, you will fight the police in black. When you go to the end of this room, a pedestrian runs and a security guard in white locks himself into a room. If you hold Focus and run into the room without shooting the security guard, you will be locked inside and must reset the game to continue.

Glitch: Breakout: Cops appearing from walls:
Go to the Breakout level in the post office. You will be instructed to go to the manager's office to escape. If you remain in the room with the cops and do not go to the manager's office. the cops will keep appearing out of the wall with MP5s, revolvers, pistols, and entry shotguns.

Glitch: Chateau: Phantom Cain and Abel:
In the Chateau level once you get Cain and Abel captured, shoot a arrow from the crossbow at them. They will dodge it, breaking free. They now cannot be captured and can phase through walls.
Sage Chambers.

Glitch: Get To The Hardline: Stuck in building:
In the Get To The Hardline level, after the first left turn there is a building on the right side of the road, after an alley. Get on the right side of the road and drive straight into the side of the building. You will enter the building, and will not be able to get out.

Glitch: Powerplant: Double guns:
When holding 18C automatic pistols, hold R1 and switch guns to G36 using the D pad to fire guns at the same time. Note: You cannot walk in process.

Glitch: Sewer: Stuck in surrounding space:
As Ghost in the sewer level, you will have to save Ballard from the guards that are chasing them. Kill the guard that you see if needed. You should then see Ballard in a small area with a telephone booth. Go in his area. You will be unable to leave this area. The open areas will act like walls. You are unable to continue the game. To restart the game, try to shoot Ballard. If his health is down, so will yours as well.

Glitch: Tunnels Of The Real: Pass through wall:
Use Niobe and drive the logos into a wall and constantly accelerate. Sometimes you will go through the wall and fly in open space. You can return to the tunnel at any time by driving into it. This works best if used in a place where a solid pipe connects to the side of the tunnel.
Charles Perniciaro.

Glitch: Vertigo: Ignored by Agent:
When you first step outside onto the wooden planks, an Agent will come out of the window from which you came. If you walk only a short distance down the planks, about to the location where the plank drops off onto another, the Agent will stay in the building or on the windowsill. You can then freely attack him, and he will do nothing to you unless you choke him.
Charles Perniciaro.

Glitch: Weak floors:
In levels such as Vertigo and Sparks Training Construct, Niobe will sometimes get stuck with her legs in the floor. Jumping will get you out.

Glitch: Attacking civilians:
When playing as Ghost, have a pistol equipped, approach a civilian, and punch him. When you are in fighting pose, press R1 and the civilian should punch you.

Glitch: Keep sword out:
Use the following glitch to keep the sword out in single player mode. Use the sword, but at the exact moment get hit with a blast. Try throwing a grenade or flashbang, then use the sword on an enemy. You will be thrown back, but the sword should still remain in your hand. Note: You may have to attempt this multiple times in the event you are killed by the grenade.
Usman Altafullah.

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