Debug mode: Press Start to pause game play. Hold L1
+ R2 and press Up, Triangle, Down,
X, Left, Square, Right, Circle.
Release L1 + R2 and slowly press L1, R1,
L2, R2. Wait a moment, then press Start followed
by L2 + R2. A debug menu that allows invincibility,
bonus weapons, enemy summoning, enemy AI toggles, FMV sequence
skip, and other effects will appear.
Frame by frame Enable any debug option, pause game play, and tap Select
to move through the game frame by frame.
Two player mode To set the game in two player mode, use the "Enemy"
option to select any opponent. Select the "Pad-2" option
to enable a second player. Keep moving away from the newly created
player until a question mark appears near the health bar. Run
back towards the newly created player. Both controllers may now
be used to play the game in two player mode. Note: If either player
leaves the screen, the second player will be canceled.
Information in this section was contributed by PREDATORXG.
Never die Enable debug mode, select the leaf, then select "Full".
Kill yourself and you will not die.
Information in this section was contributed by demon-d.
Float Note: A controller with an auto-fire feature is requires for
this trick. Enable the "Debug mode" code at the beginning
of the game. Press Item Charge, press Right, and
select "Hensin". Set Triangle to auto-fire, press
the Hensin item, then go in the river. Go to the entrance to the
river and wait for the item to wear out, then press Circle.
Information in this section was contributed by BOOGIEONES.
Restore health: Press Start to pause game play, then press Left(2),
Down(2), Square(2), Triangle, Square.
The sound of a shout will confirm correct code entry. For the
Japanese version, press Start to pause game play and press
Up(2), Down(2), Left, Right, Left,
Right, Square, Triangle. For the European/Australian
PAL version press Start to pause game play, then press
Square(2), Triangle(2), Right(2), Up,
Left.
Carry up to 99 items: Hold L1 and press Left(2), Down(2),
Square(2), Triangle, Square at the item selection
screen. The sound of a shout will confirm correct code entry.
For the Japanese version, hold L1 and press Up(2),
Down(2), Left, Right, Left, Right,
Square, Triangle at the item selection screen. For
the European/Australian PAL version, hold R2 and press
Square(2), Triangle(2), Right(2), Up,
Down at the item selection screen.
Information in this section was contributed by Thomas Macdougal IV.
Increased item inventory: Hold L2 and press Left(2), Down(2),
Square(2), Triangle, X at the item selection
screen. The sound of a shout will confirm correct code entry.
One more of each item will be available every time this code is
enabled. For the Japanese version, hold L2 and press Up(2),
Down(2), Left, Right, Left, Right,
Square, Triangle at the item selection screen. For
the European/Australian PAL version, hold L2 and press
Square(2), Triangle(2), Right(2), Up,
Right at the item selection screen.
All weapons: Hold L1 + R1 and press X, Triangle,
Square, Triangle, Square, Circle at
the item selection screen. Then, release L1 and press L1
again.
More types of items: Hold R1 and press Left(2), Down(2),
Square(2), Triangle, Circle at the item selection
screen. The sound of a shout will confirm correct code entry.
For the Japanese version, hold R1 and press Up(2),
Down(2), Left, Right, Left, Right,
Square, Triangle at the item selection screen. For
the European/Australian PAL version, hold R1 and press
Square(2), Triangle(2), Right(2), Up,
Left at the item selection screen.
Level select: Select a character, then hold R2 and press Left(2),
Down(2), Square(2), Triangle, Square
at the next screen (mission select). The sound of a shout will
confirm correct code entry. For the Japanese version, select a
character, then hold R2, and press Up(2), Down(2),
Left, Right, Left, Right, Square,
Triangle at that screen. For the European/Australian PAL
version, hold R1 and Square(2), Triangle(2),
Right(2), Up, Right at that screen.
Full map: Hold Select during game play to display the
map, then press Circle(5). Note: In the PAL version, press
Select during game play to display the map, then hold Select
+R1 and press Circle(5)
Layout select: Select a character, then hold R1 and press Left(2),
Down(2), Square(2), Triangle, X at
the next screen (mission select). The sound of a shout will confirm
correct code entry. For the Japanese version, hold R1 and
press Square(2), Triangle(2), Right(2), Up,
Right at that screen. For the European/Australian PAL version,
hold L2 and press Square(2), Triangle(2),
Right(2), Up, Left at that screen.
Information in this section was contributed by Tim Gwinnett.
Enable Japanese voices: Select a character, then hold L1 and press Left(2),
Down(2), Square(2), Triangle, Circle
at the next screen (mission select). The sound of a shout will
confirm correct code entry. Note: Japanese voice effects will
start after the first level; the narrative will remain in English.
For the European/Australian PAL version, hold L1 and press
Square(2), Triangle(2), Right(2), Up,
Down at that screen.
Alternate Ayame costume: Press Left(2), Down(2), Square(2),
Triangle, Circle at the item selection screen as
Ayame. The armor icon will automatically be selected. Note: You
also must have Ninja armor equipped and take the armor into the
game for this code to work. If done correctly, the number of available
armor will drop from 1 to 0. Begin game play as Ayame and select
her third costume. For the European/Australian PAL version, press
Square(2), Triangle(2), Right(2), Up,
Right at that screen.
Information in this section was contributed by RiSkater9191
and MichelleCODY.
Alternate costumes: Select either Rickimaru or Ayame, then successfully
complete any level without being spotted or killing innocent people.
Levels 1, 2, or 5 may be good choices to accomplish this. If done
correctly a "Grandmaster" screen will appear after the
level is completed. To use the alternate costumes, start the next
level. When the item screen appears, look to the far right. If
the object that appeared on the "Grandmaster" screen
is available, select it to give Rikimaru or Ayame a new set of
clothes.
Information in this section was contributed by m.cordovi.
Play as Onikage: Enable the "Debug mode" code, access the
debug screen, select "Charge Item", then "Kawarimi",
then select "Full" (this item is the "Resurrection
Leaf". Ayame or Rikymaru will have this item. If they are
attacked by an enemy type will not be killed, and the game will
not end. You will be able to play as Onikage in the levels which
he appears (3,6,9 and 10). Enter the debug screen again, choose
"Layout Enemy", then "Add", then choose "Ninja",
and "Pad 1". Enter the debug screen again, select "Layout
Enemy", then "Go". Walk in any direction far enough
to let the normal play screen reappear Onikage. Enter the debug
screen again, select "Layout Enemy", then "Select
Camera Owner", then select the last number that appears on
the second page of the "Camera Owner Screen" (except
on level 10, where "23" should be selected because Onikage
is not the final boss of this level). You will now be able to
play as Onikage and see him as if you were playing with Rikymaru
or Ayame. You can also add any item to Onikage, except the "Grappling
Hook". However, you can use the item "The World"
instead, which will move Onikage to the location at which you
are aiming. This code can also be use for Lord Meyo (number 24
on level 10 only) or any other enemy that you know the "camera
owner" number. Note: You must get the number of the enemy
that you want to use correctly or the camera will go to another
location in the level and you will have to redisplay the enemy
that you were using and the get items again.
Information in this section was contributed by PREDATORXG.
Two player mode: Enable the "Debug mode" code. Choose to the
"Add enemy" option. Set the enemy you selected to controller
two, then kill him. Walk a short distance away. Go to debug mode,
choose "Player" then "Restart event". Walk
a little farther, then turn back. You now have two players in
the game.
Information in this section was contributed by pony123.
Hint: Defeating Onikage: Select two to four grenades and two smoke bombs at
the item screen. When fighting Onikage in level 6, throw one grenade
and repeat until all of them are used. Throw one of the smoke
bombs, do a three hit combo, throw the last smoke bomb, then do
another three hit combo.
Information in this section was contributed by m.cordovi.
Use the following steps to easily defeat Onikage on level 10.
When you encounter him midway through level 10, turn and run back
the way you came from. Make sure he follows you through the large
open courtyard and back to the stream. Stand right on the edge
of the water and wait for Onikage to attack. He will leap at you
and you must avoid him -- Press Down to block, so that
he falls into the water. He is now defeated and you can save your
strength for the final fight with Lord Meyo.
Information in this section was contributed by scott glandon.
Hint: Defeating Tazu: To defeat Tazu on level 4 (Cross The Checkpoint), get
two to five grenades and five smoke bombs. Throw a grenade. then
wait until she gets up. Then, throw another one. Repeat this process
until you have used all your grenades. If she is not dead, throw
about three smoke bombs and cut her up.
Hint: Moonsault move: Press Up, Down, quickly followed by X.
Information in this section was contributed by m.cordovi.
Hint: Roll on floor: Press Circle, Forward(2) to roll on the
floor.
Information in this section was contributed by jon_gab.
Hint: Flip Hit and Roll Slash moves: Press Up, Down, Square to perform
a Flip Hit with Ayame or a Roll Slash with Rikimaru.
Information in this section was contributed by Jap3223.
Hint: Arm and head breaking move: Attacking your opponent by the side while holding Square.
Information in this section was contributed by jon_gab.
Hint: Front flip for Rickimaru or Ayame:
Quickly press Up(2), X while running.
Rickimaru or Ayame will perform a front flip in the air.
Information in this section was contributed by Max Buono
and jon_gab.
Hint: Front back flip: Press Down/Forward, then jump. This is a good
move for tricking Bosses and enemies.
Information in this section was contributed by jon_gab.
Hint: Uppercut: Hold Circle + Square.
Information in this section was contributed by jon_gab.
Hint: Silent quick dash: Press Forward(2) to dash quickly and quietly
towards an enemy. Note: You may also attack during the dash.
Information in this section was contributed by lyngan.
Hint: Deadly 2-hit combo: Press Right + Square then quickly press
Left + Square; or press Left + Square
then quickly press Right + Square.
Information in this section was contributed by qweixian.
Hint: Crouching Tiger Hidden Dragon-style
jump: Step on a house, statue, or other object, then jump
forward. Press X, Up(2) and once you are in the
air the more you press them, the longer you will jump. Note: This
trick is extremely difficult to do.
Information in this section was contributed by Shingetta.
Hint: Quick training mode and grand master:
As soon as you have control of your character, jump
over the block and go to the closest corner. Hold R1 +
L1 to hide and look at the first man. When he is facing
in the opposite direction of your character, run and kill him.
Save stars when you do not need to use them. Quickly switch to
the hook and aim (with Triangle) at the edge of the first
cliff. Quietly do the same thing at the right corner edge of the
second cliff. Now, holding on to the edge, scoot as far to the
right as you can (you may be able to see through the wall). Make
sure to know when to kill the second man. The third man is tricky.
Move to the corner at the end Inside the hallway so you cannot
be seen. Use L1 to look (while holding R1) at this
man's route. Squat down and jump into where he is located; behind
him and quickly kill him. Quietly climb using hook to corner.
Look around when the man is closest and turn around kill him.
Squat to the edge about a half-foot away from it -- just as long
as you can see the man below. When he turns from the light, jump
down and kill him. Immediately go back and (you may have to climb
back up) so as not to be seen. If you are, just wait until the
meter is blue. Sneak behind the archer and kill him. Run to the
shadowy part of the first big step, jump up, hang on the second
one, and wait till the last man has turned away. Quickly jump
up, kill him, and run into the "river room" to receive
praise.
Information in this section was contributed by Dark Apprentice.
Hint: Grandmaster on level 1 (Punish The
Evil Merchant): Immediately when you start, use the rope to grapple
to the roof directly in front of you. Then, run all the way, not
exactly to the main gate, but near it so that there is a house
to your left. Jump (or grapple) the house, then run along it to
the next house. There should be a hole in the wall. Go in it.
If there is a person there, he should be sleeping. Kill him, and
if there is a cat, ignore it. Note: This was only done this when
there was no one in this room. Jump down the hole in the floor.
This should take you in to the room where Echigoya is located.
Kill his bodyguard quickly, and keep him away from the door leading
out. Make sure no one outside hears you. This is possible to do.
The innocent in the room does not count as being "spotted."
When he is dead, use the rope to get back up the hole that you
used to come down. Go back outside and run along the rooftops
until you reach the "town area". If you have done this
level before, you should know what house he is in. Go on top of
the house directly across the door leading into Echigoya's hiding
place. This next part is difficult, but possible. There should
be a person standing in the intersection to the right of you and
a dog walking around to your left. When both of them are not looking,
do a front flip towards the door. If you do not land in it, run
into it as soon as possible. Kill Echigoya as fast as you can.
A few triple-hit combos should do it. Once you hit him last, you
have completed the level. If done correctly, you should have 410
points (400 for never being spotted and 5 each for killing Echigoya's
bodyguard and Echigoya himself).
Information in this section was contributed by Puck.
Hint: Grandmaster on level 2 (Deliver the
Secret Message): Note: this trick requires two items, the chameleon
scroll from level 8 and the lightfoot scroll from level 1. You
will need two of each of them. At the item selection screen, choose
two of each of the aforementioned items, then begin game play.
Get as close to the main road as you can without being seen. Use
one of your chameleon scrolls. Move into the center of the road
and face the direction you need to go (probably to your left).
Be careful, because dogs can see past the chameleon spell. Activate
the lightfoot scroll, and when its power ends, keep running until
you reach the cart. Even though your chameleon scroll has not
worn off yet, use your other one. Then use your other lightfoot
scroll. This should take you to the middle of the bridge at the
end of the level. Keep running to the end, and you will have gotten
Grandmaster with 400 points, all of them for not being seen. Note:
A variant of this strategy will also work with level 7 (Destroy
the Foreign Pirate).
Information in this section was contributed by Dan McMurray.
Hint: Grandmaster on level 3: Start out in the forest, then turn left until you reach
a forest wall. Find the cave and kill the man inside. Killing
silently is preferred, as you need to get 400 points and above
to get the scroll. There should be a health potion located here.
Continue and kill all the men you meet on the way. If you encounter
wolves, wait for them to run toward you. When they reach the range
of your sword, slice them. After passing all the caves you should
reach the last cave. Be careful here, as most of the enemies are
tricky. Using caution, kill all the men, silently if possible,
and watch out for the pitfalls. You will reach a bridge that is
made of rock. Take care, as the bridge is the most dangerous location.
When you reach the middle of the bridge, you should see two doors.
Jump to the one on the right. Be very careful -- if you miss you
are history. The best way to jump over is to double flip. You
will now be in the Boss area. There are three men in this area.
One is in the lane you are going to walk to. One of the other
two is guarding a health potion. Kill him and get the potion.
Find a lane that has two candles together. Go up a short distance
and attract the bear. Kill the bear by chopping him three times
and back flip when he is trying to attack. After the bear is dead,
approach and kill the main Boss. Watch his attacks. Evade the
first attack -- it is deadly. If you get hit, go down, use the
health potion, then repeat the same technique of killing the bear.
If you are lucky, you should get the scroll. It will increase
your power and strength.
Information in this section was contributed by jon_gab.
Hint: Grandmaster on level 9 (Reclaim the
Castle): At the start of the level, turn to the right and rope
up to the top of the wall. Turn left and run the length of the
wall, heading towards the castle. Watch out for the guard on the
bridge to your left. Kill him/her (depending on the layout) if
you like, but be absolutely certain that you are not seen. From
the wall, rope up to the outside of the tower. There should be
three levels. The first two will be no problem to scale with the
rope. To get to the top level, you will need to back up as far
as possible on the level below it, and then rope straight up.
You may need to turn yourself a bit to make the rope stick, but
with a little practice this should be no problem. Once on the
top level, you can fight Onikage. You will end up with 405 points
(400 for not being seen + 5 for defeating Onikage), which is enough
for Grandmaster. Your prize is the dog bone,which summons an attack
dog.
Information in this section was contributed by Dan McMurray.
Hint: Grandmaster bonuses: Complete the following missions with a "Grandmaster"
rank to get the corresponding item.
Training mission: Super Shuriken
Mission 1: Lightfoot Scroll
Mission 2: Fire-Eater Scroll
Mission 3: Protection Amulet
Mission 4: Sleeping Gas
Mission 5: Ninja Armor
Mission 6: Shadow Decoy
Mission 7: Resurrection Leaf
Mission 8 -Chameleion Spell
Mission 9: Dog Bone
Mission 10: Decoy Whistle
Hint: Quicker way to the summit on level
8: There is a quicker way to get to the summit on level
8 (Cure the Princess). As you are about to enter the second cave
(that leads to the summit), stop at the mouth on that ledge. Turn
towards the cliff face on your right (so that the mouth of the
cave is to your left). Back up as far as you can without falling
off the ledge. Activate your ninja rope and aim it as far up the
cliff in front of you as possible and release it. If you are successful,
this will take you up right next to the summit, making you move
just a little bit to complete the level.
Information in this section was contributed by Dan McMurray
and Ken Bomberger.
Hint: Using the chameleon spells: Pick the chameleon spell at the inventory screen. Since
the game will only increase these extra items when they are below
three, select the spell at least three times. An effective way
to reach grandmaster ranking is to have 99 chameleon spells and
to use them every time someone is killed to avoid being detected.
Information in this section was contributed by Ray Fulgoni.
Hint: Decapitating enemies: Use a chameleon spell and walk directly up to the target.
Jump in front of the target and slash him with the death blow
(Square). Most of the time, this will result in a decapitation.
Information in this section was contributed by Ray Fulgoni.
To perform the deception, you must sneak up on your opponent and
press Forward(2), Square.
Information in this section was contributed by Daniel Howard.
Hint: Debug mode weapons: The following is a list of the weapons that can be
obtained in debug mode. Note: The American version retains Japanese
names for the weapons.
Japanese name
English translation
Shuriken
Standard Shuriken
Smoke
Standard Smoke Bomb
Makibisi
Standard Caltrops
Fire
Standard Grenade
Jirai
Standard Mine
Kusuri
Standard Health Potion
Kaginawa
Standard Ninja Rope
Gun
Gun (quite deadly)
Yumi
Arrows (also quite deadly)
Kaen
Fire (useless ?)
Dokudango
Standard Poison Rice
Rikimarukochan
Shadow Decoy
Gosikimai
Standard Colored Rice
Happou
Super Shuriken
Ninken
Attack Dog
Nemurigusuri
Sleeping Potion
Kaengeki
Fire Breathing Scroll
Kawarimi
Resurrection Leaf
Goshinfuda
Protection Amulet
Manebue
Animal Call
Hensin
Chameleon Scroll
Shinsoku
Lightfoot Scroll
Lightning Bolt
Lightning Bolt (what Lord Mei-oh uses on level 10)
Glitch: Missing legs: Enter the water, go into debug mode, and reset to the
beginning of the level. Your legs will be missing. To get your
legs back, go in the water again and go out as usual, or blow
yourself up.
Information in this section was contributed by Rashad Burnett.
Glitch: Frozen enemies: Enable the "Debug mode" code and go to "File".
Then, go to "Load Layout" and "Card". A message
stating that an error occurred will appear. Ignore it and keep
playing. All of your enemies will be frozen and will not attack
or move. However, you will not be able to finish the level or
fight main enemies (the people that you fight at the end or start
of each level).
Information in this section was contributed by Troubleboy48.
Glitch: Moving dead body: In level 5, after you defeat the bodyguard take a smoke
bomb and throw it at the dead body. It will get up and start moving.
Information in this section was contributed by Keith Varner.