Mass Effect: Andromeda - 3/21/17

Discussion in 'General Game Help & Discussion' started by Jon, Jan 5, 2017.

  1. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    So, this has been given a release date now, of March 21, 2017. I know it's been delayed and pushed back and had some staffing changes occur that scare off people, but the new gameplay video shown at the NVIDIA CES 2017 keynote has me REALLY excited for this game.

    There is no "official" release video of yet, that I'm aware of, but here's a capture of it from a source I trust for authenticity (the site anyway):

    https://www.vg247.com/2017/01/05/ma...es-2017-keynote-tune-in-right-here-right-now/

    It really looks good. The design, the movements the dynamic class changes... they took a lot of what was good in ME Trilogy combat and made it better. And then they improved on the areas that were bad (yay for no more shared cooldowns!). Now, I am still unsure of the story gameplay. I don't know if they are planning another trilogy where choices carry throughout the series, or even if they have decisions that affect the outcome of the game (though I'd assume so, since that's a core of not ME, but EA/Bioware in general).

    I've always been a big Mass Effect fan from the start. It's one of, if not, the most favorite series of mine, up there with Fallout, Assassin's Creed and Final Fantasy. So hopefully, this continues to compel me, because I am officially psyched about this game more than any other in recent memory. I was hyped about FF, but knew it was likely going to be a let down. This game is beyond hyped. I'm at psyched level. **Crosses fingers**
     
  2. The Eye in the Sky!

    The Eye in the Sky! That guy eating pie Moderator Premium Member

    Joined:
    Mar 31, 2001
    Posts:
    24,989

    -Return to Top-

    They just released a new cinematic trailer and it looks... good. For some weird reason, I thought the game wasn't an RPG and more of like an action game since I'd only heard about classes/battles - I'd just dismissed it. This trailer makes it look like it will have more story than I expected. Color me intrigued.

     
  3. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    Mass Effect has always been built around it story. The trailer released today has actually taken off the hype train. It was a first look at a lot of the characters and man... they impressed. It looks amazing. I've not been expecting it to be the best game in the series, but it's got a fantastic story.

    "I don't need an army. I've got a krogan" is already trending. And I'm in love with the delivery of that line.

    PS - If anyone watched the old TGIF show Step By Step with Suzanne Summers....

    Peebee is voiced by Christine Lakin, who played Al on the show. And more than a few boys had crushes on her tomboy character... myself included.
     
  4. The Eye in the Sky!

    The Eye in the Sky! That guy eating pie Moderator Premium Member

    Joined:
    Mar 31, 2001
    Posts:
    24,989

    -Return to Top-

    Where can I find more info on the characters? I can't seem to find anything on the ME website and the trailers are hard to follow.

    And agreed with the Al comment. Dana and Karen were terrible and I hated them. Al was the jam. :)
     
  5. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    There's a scene in the newest trailer where Peebee is yelling to Ryder to run, and I can distinctly hear her voice. Brought me back. Lol.

    As for the characters, Bioware has been remarkably tight lipped on everything they don't want you to know. However, they released at the same time as this new cinematic trailer, a new briefing. Briefings are a set of six (four released thus far) videos, that when you watch them logged into EA, you'll be rewarded with a special in-game Pathfinder helmet. A nice little touch.

    The first briefing was an introduction to the Andromeda Initiative: the in-game team assigned to travel to the Andromeda galaxy.

    The second is about the Arks and the Nexus. The Nexus is the new Citadel which is being primarily constructed in the Andromeda galaxy. The Arks are the four ships each carrying one of the council races (Asari, Salarian, Turian and Human; the human ark is called Hyperion and is the only one we know to be named at this point).

    The third briefing gave more information about the Tempest (Andromeda's Normandy) and the Nomad (the revamped all terrain vehicle upgraded from the Mako of Mass Effect 1).

    The fourth briefing, which as I mentioned was released concurrently with the new cinematic trailer, was about the Tempest crew. It gives a little history and backstory of:

    • Alex Ryder - the PCs father and leader of the humans in Andromeda rivaling Shepard in skills and experience; he's also a scientist, which Shepard was not.
    • Liam Kosta - he's the equivalent of James Vega from what I can tell. He's called an idealist.
    • Scott and Sarah Ryder - the playable characters in the game. They are twin and you play as one, while the other remains in the game, but not playable, which is cool. Both were only Alliance recruits. Scott was on Arcturus Station and Sarah was part of the Prothean research team. More on this in a second.
    • Cora Harper - LT of the Tempest and Alex Ryder's second in command. She's a biotic human that spent time training with Asari Commandos.
    • SAM - Simulated Adapted Matrix. He's the new EDI, developed by Alex Ryder. What's interesting is it's explained that neural implants within each crew member interface directly with SAM. In particular, it's what allows Ryder to change classes and specialties on a whim. All crew members get implants, but it appears as if only Ryder's implants allow him to enhance parts individually which allows him to specialize in more than one class.

    Other than those (all human, minus the AI) we know there are also several other crew members via videos and leaks, but we don't know anything more than name, race and gender.

    • Drakk is a male Krogan. I'd assume he came on the Nexus. But he's supposed to be more aged and experienced than even Wrex. We saw him in another trailer.
    • Vetra is a female Turian. That's literally all we know about her at this point. We've also seen her in the same trailer as Drakk.
    • Peebee is an Asari (obviously all female). She's a kind of rebel and a polar opposite of Liara. We've seen her as well in several trailers.
    • Jaal is an Angara. A new race we meet in Andromeda. Jaal appears female, but I'm not 100% sure on this. If the voice speaking when Scott meets Jaal in the newest trailer is Jaal, then Jaal is female.
    • Kallo Jath is a male Salarian. He is the pilot of the Tempest. He replaces the iconic Seth Green as Joker. Not playable that I'm aware of.

    That's who we're aware are crew members. Other than that we're also introduced to the Archon, the main antagonist in this game. He is probably Kett (the new antonistic race in Andromeda), but he has some feature unique to him, such as the bone halo. Other Kett do not have this. But they are also bone-like in nature, so my assumption is Archon is Kett. His name also explains why they decided to change the name of the expedition from Arkcon to Andromeda Initiative.

    One big question I have is that Alex Ryder is clearly what they want as a Pathfinder. Explorer, scientist, diplomat and soldier all in one. However, he isn't the PC, his children are. His children were Alliance recruits. No experience as explorers. Scott is more a soldier and Sarah more a scientist. Neither is both. Yet, something happens to Alex that makes his child the new pathfinder. Which makes no sense to me thus far. Why wouldn't it pass to Cora, who is second in command and clearly more suited to the role? I know part of it is because it makes sense from a game point of view where they need both male and female and this is cooler than just making you choose like with Shepard. But logistically, right now, there is no reason why Scott or Sarah would become the Pathfinder. They are young, impetuous and ill-suited and inexperienced to do the job. If this was just another mission, sure, fine. Let a cool story play out. But this is the fate of races in a new galaxy where people don't want you there. It's played off as vitally important because the Reaper may kill everyone, and this is the way to save all these races. Why entrust that to inexperienced kids?

    *Also, why, if these races can figure out intergalactic travel, why can the Reapers not just follow them? They are significantly more advanced.

    This is a link to the Andromeda Initiative briefings, if you're interested. - Each video is around 2 minutes long. As I mentioned watching all 6 prior to release while logged into EA will give you a helmet. As far as I'm aware, you do not have to pre-order for this bonus.

    - That is just the fourth briefing on the crew.

    - That is the other trailer I mentioned. Vetra and Drakk are seen around the 1 minute mark.
     
    Last edited: Jan 27, 2017
  6. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    I'm cautiously optimistic about this title

    Loved the original series, but I felt like ME3 got away from what made 1 and 2 great. Even if its a good game, I'll most likely be somewhat disappointed given just how great ME1 is and what a next gen experience it felt like, moments in that game just gives me chills thinking about it
     
  7. dimmerwit

    dimmerwit Tremendously High Energy Member Premium Member

    Joined:
    Oct 18, 2002
    Posts:
    12,843

    -Return to Top-

    The trailers do a better job when they're focusing on story/character. Thanks for the big write-up.

    I hope there's explorable environments like the Citadel from the first game. I was disappointed they left it out (mostly) in ME2 and 3. I'm talking more about urban areas, since I know they are reintroducing more open levels using whatever the new Mako is called. I didn't enjoy them in the first game but the concept has so much potential.
     
  8. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    I felt ME3 was a great game. But that ending was just woof. I'm playing the series over and over, even now as nothing else is interesting me. When BC was released for X1, ME1 was immediately available to me as I have the digital copy. I replayed it 3 more times, before moving onto something else. Now ME2 and ME3 are BC as well. I just finished an Engineer Insanity walkthrough of ME2 with a Femshep. Please don't try that at home... lol. I've finished ME3 3 times, but never as Femshep, so I redid 2 with one of my ME1 Femsheps. I just never finished ME3 with Kaiden alive, so I wanted to do that once. Wanted to finish up my achievement for Insanity Lair of the Shadow Broker too. The games are great. Just a bad ending that takes away from it. ME3 Citidel DLC is one of the most fun DLCs I've played. It does the camaraderie thing better than anything in FF15, which was its staple.

    No problem. I love ME. I'm big into video games, stories, RPGs, space, science, etc. This combined a lot of my favorite things into one series. So while it's not my favorite GAME, it's my favorite SERIES. Once I start talking about it, I have a hard time shutting up about it.

    The good news is that MEA is focusing on one cluster in the Andromeda galaxy, from what I've seen. If it is beyond that, I've not seen it yet (or heard about it). Basically, they are focusing on the equivalent of the Sol System. They've also said they are making the worlds fully explorable. And the Nexus is the Andromeda Citadel that should be explorable and upgradeable. While I doubt they'll have a lot of city like exploration (because they are new to the Galaxy, so they haven't really built much yet), the stuff that is able to be explored is very in depth. It's open world and I'm sure there will be a lot of places like Illium and Omega from ME2. ME3 for the most left the exploration out. You could visit these places, but not really explore them. Except the Citadel. The Citadel in ME3 was the best hub in the series, in my opinion. I would love more like that in MEA.
     
  9. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    The Citadel DLC is amazing

    I don't think its the ending...I think it was just the more narrowed focus, by the time we hit ME3 the end goal is in sight, the discovery and planning of ME1 and 2 are no longer needed, though it still makes no sense that Shepard was removed from command before the events of ME3.
     
  10. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    Firstly, I didn't really feel it was narrowed. I liked that it closed all the open story lines from the first two games. The Rachni, Genophage, Geth/Quarian War, etc. It spent so much time bringing you to all these places, that the ending being as dull as it was, killed people's emotions because NONE of the time spent matters.

    As for Shepard being removed from command, it does and it doesn't. There was canon being written simultaneously. But if you played the Arrival DLC, you know why it happened. After the Suicide Mission, Shepard broke from the Illusive Man and Cerberus. After Arrival, Shepard destroyed an entire Batarian colony to slow the Reapers down. In the end scenes of that DLC, when Hackett debriefs Shepard in person, he mentions there will be political backlash for that choice. Hackett even says something along the lines of, "do what you have to do for your current mission, but when they come calling, make sure you're there with your dress blues on." So that's what happened. Shepard was basically being court marshaled and grounded while they investigated the blowing up of the Alpha Relay.
     
  11. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    I did play the DLC and I remembered it explaining it, but don't remember the actual reasoning, it still reminds of Jack Bauer in 24, after awhile, just trust him (or her if fem Shep), their track record speaks for itself
     
  12. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    I get it. But he was also being associated with a terrorist cell that committed a lot of crimes. If you didn't play the Arrival DLC, it's explained that Shepard is grounded because he's being investigated for his ties to Cerberus. All-in-all, the council (both human and alien) rejected Shepard's "theory" on the Reapers until the very end. That's why everyone was ill-prepared. Shepard turned himself in to the Alliance after the events of ME2. Again, in the Arrival DLC, Hackett tells Shepard that eventually he'll have to face the music, and when that happens, to make sure he's there in his dress blues. That's exactly what happened.

    As a side note, this being the first time I'm doing a full FemShep run in ME3, I'm finding more and more the game was made for a male Shepard. Some lines and character animations just don't fit FemShep... which sucks because I feel Jennifer Hale is doing a better job delivering the lines than Mark Meeks.

    Another side note... my FemShep? Romanced Kaiden in ME1, and Thane in ME2. Planning on going back to Kaiden in ME3. Mainly because Thane is my favorite character and I knew he dies in ME3, making the leap back to Kaiden easier. However, that first exchange on the Citadel in ME3? AWKWARD! So, Shepard runs into Thane first in the hospital (on her way to check in with Kaiden). He calls her siha, rekindling his love for Shepard and telling her that his Kepral's Syndrome has gotten worse and that his time is nearly up. She kisses him and basically tells him to shut up. She says to go somewhere private and let's assume they do. Heartwarming. Next she goes to visit Kaiden. He immediately starts talking about how he's sorry for being a jerk on Horizon (in ME2) and that it's only been Shepard and he still loves her. Then asks her about a rumor he heard about Shepard and "an assassin." In an awkward response moment, Shepard buries her head in her hands and proclaims that she never meant to hurt Kaiden and that they were just so far apart. It was really uncomfortable to witness. I'm not going to lie. I'm hoping I can play them both until Thane dies and then I can just rebound with Kaiden. It's the first time I romanced someone different in ME2 that I have to deal with this uncomfortable moment (to get the achievement in ME2 originally, I romanced Liara in all three games, thanks to the LotSB DLC). My choice to romance a terminally ill squadmate is killing my heart!
     
  13. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    I always let Kaiden die, even as Fem Shep, I think I only went after Liara as Fem Shep, and of course Kelly Chambers in ME2!
     
  14. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    I romance the human options in the replays. Only Liara in the ME2 playthrough for the achievement. But then again, I'm usually male Shepard. However, I'll say Kaiden is a MUCH better character than Ashley, in my opinion. Ashley is a whiney, condescending, racist bitch most of the time. Kaiden is headstrong and confident. Honestly, the scene in ME3 with Priority: Citidel when Udina betrays everyone. God, Kaiden's execution was a MILLION times better than Ashley's. I would save Kaiden 10 out of 10 times now. Not least of all he's an incredibly useful biotic with good moveset (I finally unlocked Reave in ME3...). Ashley is a soldier reboot and rendered useless in ME3 with James Vega.

    Just my opinion.

    *EDIT* Kelly Chambers and Samantha Traynor.... yum... FemShep in ME3 with Traynor. Good lawd....
     
  15. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    If you invest in Ashley, she develops quite a lot over the series, can't speak about Kaiden

    In a game of Fuck, marry, kill no matter who are the choices, I will always marry Liara
     
  16. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    I have, but I find the most used squadmates to be complimentary, and Ashley never seems to be. In ME1 if Shepard is a Soldier, she's useless. If Shepard is a biotic or tech, Wrex is a better tank as a Sentinel. Then the second squadmate is usually Garrus as a sniper or Liara as a biotic/CC. She's not in ME2. In ME3, again, if Shepard is a soldier, Ashley is useless. If Shepard is a biotic or tech, you usually want Garrus for range and and either Javik or Liara to detonate/CC. Liara is better biotic for CC, but Kaiden is remarkable for damage. My FemShep is an Adept, and now that Kaiden is in my party, I usually bring Garrus with us for an extra overload, but there are times I'll bring Javik against Reapers (since they usually lack shields, and my Energy Drain is more than enough to deal with the Marauders) for his Dark Channel... it's amazing what happens. When I fininshed my ManShep run as an Engineer, I never brought Ashley. If I needed a "tank" I brought Vega because he's got better moves.

    I don't blame you! My original runthroughs of ME series was as an Infiltraitor ManShep that romanced Liara throughout.
     
  17. Quagmire

    Quagmire UofL Cardinals, NY Yankees, NY Giants Premium Member

    Joined:
    Oct 9, 2002
    Posts:
    13,224

    -Return to Top-

    When I play, I usually use my favorite characters since its not really a hard game unless I'm playing on a harder setting, but my favorite party is Garrus and Wrex. I don't think I used her that much, but I did like her as a character as she developed...especially when you run into her in ME2 and romanced her in ME1, quite a wonderful scene on Horizon
     
  18. The Eye in the Sky!

    The Eye in the Sky! That guy eating pie Moderator Premium Member

    Joined:
    Mar 31, 2001
    Posts:
    24,989

    -Return to Top-

    I always carry Garrus and switch the third person in and out. It was often Tali in 1, Miranda in 2 and Liara in 3.
     
  19. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    It is, but Kaiden delivers it better. In ME3, it's amazing to me how much I hated Ashley just because of how whiny she is. Kaiden doesn't come off that way.

    That a lot of tech in ME1. Even if you were an Adept, you lack combat with that setup. ME1 was very easy to keep balanced and there weren't really "abilities" that separated someone like in ME2 or ME3.

    Not that any of the ME games were truly hard, but I did find balance a lot easier.
     
  20. Jon

    Jon Official Thread Killer Premium Member

    Joined:
    Dec 1, 2000
    Posts:
    16,291

    -Return to Top-

    So I finished my main playthrough of Andromeda last night. I finished 96% of the game in about 75 hours played. After the game, a few more scenes giving you a reason to keep playing and hinting at DLC possibilities are nice. I'm assuming the other 4% of the game come in the couple quests that unlock post game.

    Here's my thoughts from a character perspective. Spoilers should be blanked out, but be cautioned that there may be some that squeak through.

    • Scott/Sara Ryder - They were good characters. I played as Scott this playthrough. I'd play as Sara on a second. EA promised that the sibling you don't choose will have a significant role. This was a lie. For me, Sara was in a coma for the first 75% of the game. The next 10% she's walking aimlessly around the Nexus, not recovered. You play one very short missions as her, then she's captured. Her significant role is that of a bystander in the last mission.
    • Cora Harper - People loved Cora from what I read. Some say she grows on you. I thought she was just there. Not incompetent in battle, but she also seems like the logical choice to set up biotic explosions. Not the case. I didn't care for her story, either. And I was waiting for the Illusive Man reveal. But no.
    • Liam Kosta - EA said this is your "bro." The new Garrus. I wanted to shoot him in the face. He's whiny, annoying and seemed more like an immature jock than freedom fighter. His moveset is forgettable and not a good companion. Doesn't set up explosions either.
    • Vetra Nyx - I don't really know who to compare her to. Miranda maybe? Overprotective sister... I don't know. She was a completely forgettable character. I liked to switch characters to hear the banter and every time I did, I forgot about Vetra. Also, not a good partner as she sets nothing up.
    • Jaal - I wanted to like Jaal. Honestly I did. His story was good, but I was expecting a hard nosed partner. The Angara were... not what I was hoping for. They were heavy emotional characters. Jaal is the second biggest teammate behind Drack, and he often whined like a little girl. Good fighter though. Sets up combos and is good with his gun.
    • Peebee B'Sayle - My romance option. I like Asari, ok? And Christine Lakin. What a change from Liara. I actually really liked Peebee. A lot of people didn't. She's an excellent combatant. Sets up tons of combos and her banter is great. Her story was weak though.
    • Nakmor Drack - My favorite teammate. A beast of a fighter. Great damage. Doesn't set up a lot of combos, but he's a Krogan, so... His story is good, his quips are awesome. I teamed with him and Peebee the most and the conversations were priceless.
    • Suvi Anwar - Hawt. The religious aspect was unexpected, but I'm leaning to her being my Sara romance because... hawt. Otherwise, underutilized.
    • Kallo Jath - Disappointing. I like Kallo, but when his direct comparison is Joker? Sorry, Kallo came up way short.
    • Gil Brodie - What a stupid character. I actually liked Gil a lot. But I felt his presence was unneeded. He felt forced on us when I would have preferred more Engineer Adams-like presence.
    • Lexi T'Perro - Natalie Dormer was so underutilized in this game. After EA prompting her obsession with Drack, there was so little of that that I wouldn't have thought twice about it. She seemed in the way more often than not.
    • Finally, SAM - Definitely not EDI. But I liked SAM overall. I wish there was more private conversations between SAM and Ryder, as he tries to figure things out, but it never materialized.

    For the story...

    I was heavily disappointed. First the game just starts in Andromeda with the world in shit. No mention of any logistics about how they left the Milky Way. They just left. Then 600 years pass and shit changed completely from their original scans. First mission your Ryder wakes up and your sibling is knocked unconscious while in stasis. First mission, your father does something stupid, your helmet cracks and he makes you the pathfinder (as opposed to Cora) as he puts his helmet on your head to save your life. That's it. Entirely as bad as expected. No cool story. Just vanilla response. Arrive on the Nexus and 14 months have passed since they got there. Shit hit the fan there too and everyone is dead or gone. The indian guy from Silicon Valley is running the show and is a racist asshat. A dumb shit that's allowing a criminal be her second in command, knowingly, is running the community. The Andromeda book protagonist, Tirion Kandros (yes related to Nyreen from the Omega DLC of ME3) is now running security because everyone else is dead. And speaking of which, Jien Garson is killed, off screen months before you arrive. An ordered hit by a mystery person called the benefactor. This whole thing seemed very lazy to me. The only good part is the Benefactor is either the next game's focus with the Kett second in command or the focus of a DLC.

    Everything in between is a ton of fetch quests. There are five planets you can visit to activate vaults to make them livable. Other than that, complete vanilla story with annoying as hell, and pointless, fetch quests spanning planets. Not locales. All of which is made pointless by the fact that Meridian is the only thing that truly matters in this game in the end, making most of the rest of your endeavors pointless, story-wise.

    The Archon? The big badass end game mosters of an antagonist? He's onscreen for maybe 5 minutes until the last mission, when he reveals he knows everything and how to do it. Captures your sibling, attaches to Meridian. You fight waves of enemies while your sibling remotely unlocks nodes for you to press and then fight more waves. After doing this three times, you win. That's it. No fight against Archon. He just died. It reminded me of Jeff Dunham. "They took a bunch of deaf people to see the ventriloquist! What's next, are you going to take the blind people to see David Copperfield? The elephant disappeared. It just fucking disappeared. You should see what he's... OOPS!" It was very anticlimactic.

    Post game, there is a large hint to a Quarian Ark housing drell, hanar, volus and elcor as well as quarians. This can be a focal DLC!

    I didn't even really like the crew that much. Other than Drack, most are forgettable. I did highly enjoy the "movie night" though, as that was akin to the Citadel DLC from ME3. THAT was more of what I wanted in the crew. I really enjoyed that.

    Overall, the game was enjoyable, but missed a lot of opportunities. I really felt like it wasn't given the TLC that the other games were. ME1 wasn't fantastic though. So my hope is Andromeda 2 is akin to ME2.

    But I did get to see asari boobies!

    Much of the good story happened in the 14 months before you arrive, and it was a lazy way EA got around having those good things in the game.

    For romancing, I thought it was much better this go around. Your romance option acts differently along the way. Talks to you different and even snuggles you during movie night. At the end, you can walk with that person. It was a nice touch and improvement over I talk, I fuck, I conquer.

    The nomad is meh. The fact that you needs to shift it to get it up a small hill is painfully stupid. Guns and powers are nothing special, but nothing wrong either.

    Finally, the DLC I've mentioned, best part about this: FREE! EA isn't charging for their DLCs. At least they say they aren't. All DLC will be free for everyone to play. If true, this is a huge shift from the norm and welcomed. Especially for what's being hinted at. Both of which I'm really excited for. However, the major potential DLCs could also end up being focused on in Andromeda 2 and the free DLC could be multiplayer only or only minor things a la ME1. Time will tell.

    Overall, I enjoyed the game. But it's not something I recommend people go out of their way to play. I'd give it a solid 7/10.

    *EDIT* OH! And a final thing chapping my ass. EA claimed that the reason they make you chose whether Shepard is male or female plays a pivotal role in the game...

    [​IMG]

    Shepard was mentioned once. Almost in passing. It wasn't even a pronoun reasoning as I don't recall hearing he or she once.
     
    Last edited: Apr 24, 2017