Cheat mode: Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "baldur.ini" file in the game folder.
Add the line "Debug Mode=1" under the "[Program
Options]" heading. Begin game play and press [Ctrl]
+ [Space] to display the console window. Type one of the
following case-sensitive codes, press [Enter], then press
[Ctrl] + [Space] to close the console window and
activate the corresponding cheat function.
Effect
Code
Set experience points for selected character or group
CLUAConsole:SetCurrentXP("<0-2950000>")
Set available gold
CLUAConsole:AddGold("<number>")
Full map
CLUAConsole:ExploreArea()
Teleport to indicated location
CLUAConsole:MoveToArea("<location number>")
Spawn monster
CLUAConsole:CreateCreature("<monster name>")
Spawn item
CLUAConsole:CreateItem("<item name>")
Enable in-game key cheats
CLUAConsole:EnableCheatKeys()
Spawn multiple item
CLUAConsole:CreateItem("<item name>",<number>)
In-game cheat keys: Use one of the following codes during game play after
using the CLUAConsole:EnableCheatKeys() code to activate
the corresponding cheat function.
Effect
Code
Heal character
[Ctrl] + R
Control any character
[Ctrl] + Q
Move party to pointer location
[Ctrl] + J
Heal and remove harmful spell effects from party
[Ctrl] + T
Kill selected character or monster
[Ctrl] + Y
Change AC of selected character
[Ctrl] + 1
Previous selected character's model
[Ctrl] + 6
Advance selected character's model
[Ctrl] + 7
Maximum stats at character generation screen
[Shift] + [Ctrl] + 8
Monster names: Use one of the following entries with the CLUAConsole:CreateCreature("<monster
name>") code to spawn the corresponding creature.
Creature
Monster name
Black Dragon
dragblac
Blue Salamander
icsalcol
Bone Golem
icbone01
Bonus merchant1
wmart1
Bonus merchant1
wmart2
Bruenor Battlehammer
bruenor
Demi Lich
hldemi
Djinni
gendji01
Drizzt Do'Urden
drizzt
Drow Warrior
uddrow27
Elder Orb Beholder
beheld01
Gauth Beholder
behgau01
Giant Troll
trogi01
Greater Ghoul
ghogr01
Greater Mummy
mumgre01
Iron Golem
goliro01
Lich
lich01
Mature Vampire
vammat01
Mind Flayer
mindfl01
Minotaur
icmin01
Mist Horror
mistho01
Ogre
ogre01
Orog Warrior
orc05
Red Dragon
dragred
Silver Dragon
dragsil
Skeleton Warrior
skelwa01
Slayer
slayer
Splitter Troll
troluo01
Stone Golem
golsto01
Wulfgar Battlehammer
wulfgar
Wyvern
wyvern01
Information in this section was contributed by milap dubal.
Location numbers: Use one of the following entries with the CLUAConsole:MoveToArea("<location
number>") code to travel to the corresponding
location. Note: All characters must be selected before using the
code. Press X during game play to find additional location
numbers.
Area
Location number
Astral Prison
AR0516
Asylum Dungeon
AR1512
Bodhis Dungeon
AR0801
Bridge District
AR0500
City Gates
AR0020
Cult of the Unseeing Eye
AR0202
De'Arnise Hold
AR1300
Demon Outerworld
AR0414
Docks District
AR0300
Domain of the Dragon
AR1201
Druids Grove
AR1900
Government District
AR1000
Graveyard District
AR0800
Planar Sphere
AR0411
Rift Dungeon
AR0204
Slums District
AR0400
Brynnlaw (Spellhold island)
AR1600
Suldanesslar
AR2500
Real Suldanesslar
AR2800
Temple District
AR0900
The Nine Hells
AR2900
Trademeet
AR2000
Umar Hills
AR1100
Waukeen's Promenade
AR0700
Information in this section was contributed by Danny Veng.
Item names: Use one of the following entries with the CLUAConsole:CreateItem("<item
name>") code to spawn the corresponding item.
Item
Item name
Necklace of Missiles
amul01
Amulet of Protection +1
amul14
Shield Amulet
amul15
Amulet of Metaspell Influence
amul16
Greenstone Amulet
amul17
Amulet of Magic Resistance 5%
amul19
Kaligun's Amulet of Magic Resistance 10%
amul20O
Amulet of Power
amul21
Periapt of Proof Against Poison
amul22
Periapt of Life Protection
amul23
Necklace of Form Stability
amul24
Amulet of Spell Warding
amul25
Arrow
arow01
Arrow +1
arow02
Arrow of Slaying
arow03
Acid Arrows
arow04
Arrows of Biting
arow05
Arrows of Dispelling
arow07
Arrows of Fire
arow08
Arrows of Ice
arow09
Arrows of Piercing
arow10
Arrows +2
arow11l
Battle Axe
ax1h01
Battle Axe +1
ax1h02
Battle Axe +2
ax1h03
Throwing Axe
ax1h04
Throwing Axe +2
ax1h06
Hangards Axe +2
ax1h08
Rifthome Axe +3
ax1h09
Azure Edge
ax1h10
Battle Axe +3: Stonefire
ax1h12
Battle Axe +3: Frostreaver
ax1h13
Gem Bag
bag02
Scroll Case
bag03
Bag of Holding
bag04
Ammo belt
bag05
Potion case
bag06
Golden Girdle
belt02
Girdle of Bluntness
belt03
Girdle of Piercing
belt04
Girdle of Gender
belt05
Girdle of Hill Giant Strength
belt06
Girdle of Stone Giant Strength
belt07
Girdle of Frost Giant Strength
belt08
Girdle of Fortitude
belt09
Belt of Inertial Barrier
belt10
Mace
blun01
Flail
blun02
Flail +1
blun03
Mace +1
blun05
Morning Star
blun06
Morning Star +1
blun07
The Root of the Problem
blun10
Mace of Disruption +1
blun12
Flail +2
blun13
Flail of the Ages +3
blun14
Morning Star +2
blun15
The Sleeper +2
blun16
Wyvern's Tail +2
blun17
Skullcrusher +3
blun18
Mauler's Arm +2
blun19
Ardutia's Fall +1
blun20O
Mace +2
blun21
Club +3: Blackblood
blun22
Bone Club +2, +3 vs Undead
blun23
Club +2: Gnasher
blun24
Bolt
bolt01
Bolt +1
bolt02
Bolt of Lighting
bolt03
Bolt of Biting
bolt04
Bolt of Polymorphing
bolt05
Boots of Speed
boot01
Boots of Stealth
boot02
Boots of the North
boot03
Boots of the Avoidance
boot04
Boots of Grounding
boot05
Boots of Elvenkind
boot07
Boots of Phasing
boot08
Boots of Etherealness
boot11l
Composite Long Bow
bow01l
Composite Long Bow +1
bow02
Long Bow
bow03
Long Bow +1
bow04
Short Bow
bow05
Short Bow +1
bow06
Long Bow of Marksmanship
bow07
Ripper +2
bow09
Heartseeker +3
bow10
Strong Arm +2
bow11
Elven Court Bow +3
bow12
Mana Bow +4
bow13
Tuigan Bow +1
bow14
Tansheron's Bow +3
bow15
Composite Long Bow +2
bow16
Long Bow +2
bow17
Short Bow +2
bow18
Short Bow of Gesen
bow19
Bracers of Defense AC 8
brac01
Bracers of Defense AC 7
brac02
Bracers of Defense AC 6
brac03
Bracers of Archery
brac04
Gauntlets of Ogre Power
brac06
Gauntlets of Dexterity
brac07
Gauntlets of Weapons Skill
brac09
Gauntlets of Weapon Expertise
brac10
Bracers of Binding
brac11
Bracers of Defense AC 5
brac13
Bracers of Defense AC 4
brac14
Bracers of Defense AC 3
brac15
Bracers of Blinding Strike
brac16
Gloves of Pick Pocketing
brac17
Gloves of Missile Snaring
brac18
Gauntlets of Crushing
brac19
Gloves of Healing
brac20
Bullet
bull01
Bullet +1
bull02
Bullet +2
bull03
Sunstone Bullet +1
bull04
Bolt +2
bull06
Chain Mail
chan01
Chain Mail +1
chan02
Chain Mail +2 Mail of the Dead
chan03
Splint Mail
chan04
Splint Mail +1
chan05
Chain Mail +4: Drizzt's Mail
chan06
Chain Mail +2
chan08
Chain Mail +3: Darkmail
chan09
Chain Mail +4: Jester's Chains
chan10
Chain Mail +5: Crimson Chain
chan11l
Elven Chain Mail
chan12
Elven Chain +1
chan13
Elven Mail +2: Sylvan Mail
chan14
Chain Mail +3: Melodic Chain
chan15
Chain Mail +4 Bladesinger Chain
chan16
Splint Mail +2: Ashen Scales
chan17
Splint Mail +3: Armor of Faith
chan18
Cloak of Protection +1
clck01
Cloak of Protection +2
clck02
Cloak of Displacement
clck03
Cloak of the Wolf
clck04
Cloak of Non-Detection
clck06
Mage Robe of Cold Resistance
clck09
Mage Robe of Fire Resistance
clck10O
Mage Robe of Electric Resistance
clck11
Knave's Robe
clck12
Traveller's Robe
clck13
Adventurer's Robe
clck14
Robe of the Good Archmagi
clck15
Robe of the Neutral Archmagi
clck16
Robe of the Evil Archmagi
clck17
Cloak of The Shield
clck20
Cloak of Elvenkind
clck23
Cloak of Reflection
clck24
Cloak of Stars
clck25
Cloak of Mirrors
clck26
Cloak of Sewers
clck27
Robe of the Apprenti
clck29
Dagger
dagg01
Dagger +1
dagg02
Dagger +2
dagg03
Throwing Dagger
dagg05
Fire Tooth +3
dagg12
Pixie Prick +3
dagg13
Bone Blade +4
dagg14
Poison Throwing Dagger
dagg16
Stiletto of Demarchess +2
dagg17
Dagger of...
dagg19
Dart
dart01l
Dart +1
dart02
Dart of Stunning
dart03
Dart of Wounding
dart04
Asp's Nest
dart05
Halberd
halb01l
Halberd +1
halb02
Halberd +2
halb03
Dragon Bane +3
halb04
Dragon's Breath +4
halb05
Blackmist +4
halb06
Halberd +2 Darkblade
halb08
Halberd +4: Wave
halb09
War Hammer
hamm01
War Hammer +1
hamm02
War Hammer +2: Thundercracker
hamm03
War Hammer +1, +4 vs. Giantkind
hamm04
War Hammer +2
hamm05
Dwarven Thrower +3
hamm06
Hammer of Thunderbolts +3
hamm07
War Hammer +2
hamm08
Crom Faeyr +4
hamm09
Helm of Glory
helm03
Helm of Defense
helm04
Helm of Infravision
helm05
Helm of Charm Protection
helm06
Helm of Balduran
helm07
Helm of Brilliance
helm16
Skull of Death
helm17
Dragon Helm
helm21
Cult Key
key01
Gaal's Key
key02
Planar Key
key03
Sun Ray Symbol
key04
Dawn's light Symbol
key05
Lightstone Symbol
key06
Chapel Key
key07
Aerie's Chain Key
key08
Firkraag Prison Key
key09
Nalia's Keep Key
key10
Planar Prison Key
key11
Key to Aran's lair
key12
Shadow Thief Prison Key
key13
Piece Of Burial Mask 1
key14
Piece Of Burial Mask 2
key15
Piece Of Burial Mask 3
key16
Piece Of Burial Mask 4
key17
Piece Of Burial Mask 5
key18
Piece Of Burial Mask 6
key19
Mask Of King Strohm III
key20
Samia's Key
key21
Shadow Prison Key
key22
Symbol of Amaunator
key23
Sahuagin Treasury Key
key24
Despana Treasury Key
key25
Sekolah's Tooth
key26
Guildhouse Key
key27
Jon's Key
key28
Sewer Key
key29
Leather Armor
leat01
Leather Armor +1
leat02
Leather Armor +2: Protector of the Second
leat03
Studded Leather Armor
leat04
Studded Leather Armor +1
leat05
Studded Leather Armor +2: Missile Attraction
leat06
Studded Leather Armor +2: Telbar's Armor
leat07
Studded Leather +3: Shadow Armor
leat08
Leather +3: Karajah's Armor
leat09
Hide Armor
leat10
Leather Armor +2
leat11
Leather Armor +3
leat12
Leather +4: Skin of the Ghoul
leat13
Leather +5: The Night's Gift
leat14
Studded Leather +2
leat15
Studded Leather +3: Orc Leather
leat16
Studded Leather +4: Armor of the Deep Night
leat17
Armor of the Viper +5
leat18
Black Dragon Scale
leat19
Leather +3: Aeger's Hide
leat20O
Human Flesh +5
leat21l
Book Of Infinite Spells
misc3a
Efreeti Bottle
misc3c
Golden Lion Figurine
misc3d
Black Spider Figurine
misc3e
Horn of Blasting
misc3h
Silver Horn of Valhalla
misc3ia
Iron Horn Of Valhalla
misc3k
Horn of Silence
misc3l
Harp of Discord
misc3m
Glasses of ID
misc3p
Moon Dog Figurine
misc7t
Plate Mail
plat01
Plate Mail +1
plat02
Full Plate Mail
plat04
Full Plate Mail +1
plat05
Ankheg Plate Mail
plat06
Plate Mail +2: Delver's Plate
plat11
Plate Mail +2: Doomplate
plat12
Plate Mail +4 Gorgon Plate
plat13
Full Plate +2: Plate of the Legion
plat15
Full Plate +3: Armor of the Heart
plat16
Plate Mail +5: T'rahcie's Tainted Plate
plat17
Red Dragon Scale
plat18
Full Plate +2
plat19
Ring of Fire Resistance
ring02
Ring of Animal Friendship
ring03
Ring of Clumsiness
ring04
Ring of Invisibility
ring05
Ring of Protection +1
ring06
Ring of Protection +2
ring07
Ring of Wizardry
ring08
Ring of Free Action
ring09
Ring of Energy
ring20
Ring of Infravision
ring21
Ring of Holiness
ring22
Ring of Djinni Summoning
ring26
Ring of Fire Control
ring27
Ring of Air Control
ring28
Ring of Eart Control
ring29
Ring of Human Influence
ring30
Ring of Regeneration
ring31
Ring of the Ram
ring33
Ring of the Spell Turning
ring34
Ring of Lockpicks
ring35
Ring of Danger Sense
ring36
Ring of Gaxx
ring39
Ring of Acuity
ring40
Rod of Absorption
rods01
Rod of Lordly Might
rods02
Rod of Resurrection
rods03
Rod of Smiting
rods04
Rod of Terror
rods05
Black Dragon Scale (Shadow Dragon)1
scaleb
Slow scroll
scrl10
Aganazzar's Scorcher scroll
scrl16
Ghoul Touch scroll
scrl1c
Clairvoyance scroll
scrl1d
Dispel Magic scroll
scrl1e
Flame Arrow scroll
scrl1f
Fireball scroll
scrl1g
Haste scroll
scrl1h
Hold Person scroll
scrl1i
Invisibility 10' Radius scroll
scrl1j
Lightning Bolt scroll
scrl1k
Minor Summoning 1 scroll
scrl1l
Non-Detection scroll
scrl1m
Protection From Normal Missiles scroll
scrl1n
Skull Trap scroll
scrl1p
Vampiric Touch scroll
scrl1qm
Dire Charm scroll
scrl1s
Ghost Armor scroll
scrl1t
Confusion scroll
scrl1u
Stoneskin scroll
scrl1va
Fire Shield (Blue) scroll
scrl1w
Ice Storm scroll
scrl1x
Improved Invisibility scroll
scrl1y
Minor Globe of Invulnerability scroll
scrl1z
Monster Summoning 2 scroll
scrl2a
Animate Dead scroll
scrl2d
Cloudkill scroll
scrl2e
Cone of Sold scroll
scrl2f
Monster Summoning 3 scroll
scrl2g
Shadow Door scroll
scrl2h
Vocalize scroll
scrl3g
Remove Curse scroll
scrl5g
Emotion: Hopelessness scroll
scrl5h
Greater Malison scroll
scrl5i
Otiluke's Resilient Sphere scroll
scrl5j
Spirit Armor scroll
scrl5k
Polymorph Other scroll
scrl5l
Polymorph Self scroll
scrl5m
Domination scroll
scrl5n
Hold Monster scroll
scrl5o
Chaos scroll
scrl5p
Feeblemind scroll
scrl5q
Protection from Electricity scroll
scrl5t
Reflected Image scroll
scrl5um
Grease scroll
scrl66
Armor scroll
scrl67
Burning Hands scroll
scrl68
Charm Person scroll
scrl69
Find Familiar scroll
scrl6d
Power Word Sleep scroll
scrl6e
Ray of Enfeeblement scroll
scrl6f
Minor Spell Deflection scroll
scrl6g
Protection from Fire scroll
scrl6h
Protection from Cold scroll
scrl6i
Spell Thrust scroll
scrl6j
Detect Illusion scroll
scrl6k
Hold Undead scroll
scrl6l
Enchanter Weapon scroll
scrl6m
Fire Shield (Red) scroll
scrl6n
Secret World scroll
scrl6o
Minor Sequencer scroll
scrl6p
Teleport Field scroll
scrl6q
Spider Spawn scroll
scrl6r
Spell Immunity scroll
scrl6s
Protection from Normal Weapons scroll
scrl6t
Breach scroll
scrl6u
Lower Resistance scroll
scrl6v
Oracle scroll
scrl6w
Conjure Lesser Fire Elemental scroll
scrl6x
Protection from Acid scroll
scrl6y
Phantom Blade scroll
scrl6z
Color Spray scroll
scrl70
Blindness scroll
scrl71
Friends scroll
scrl72
Protection from Petrifaction scroll
scrl73
Identify scroll
scrl75
Infravision scroll
scrl76
Magic Missile scroll
scrl77
Protection from Evil scroll
scrl78
Shield scroll
scrl79
Conjure Lesser Air Elemental scroll
scrl7b
Conjure Lesser Earth Elemental scroll
scrl7c
Minor Spell Turning scroll
scrl7d
Invisible Stalker scroll
scrl7e
Globe of Invulnerability scroll
scrl7f
Tenser's Transformation scroll
scrl7g
Flesh to Stone scroll
scrl7h
Death Spell scroll
scrl7i
Protection from Magical Energy scroll
scrl7j
Misled scroll
scrl7k
True Seeing scroll
scrl7m
Protection from Magic Weapons scroll
scrl7o
Power Word Silence scroll
scrl7p
Improved Haste scroll
scrl7q
Death Fog scroll
scrl7r
Chain Lightning scroll
scrl7s
Disintegrate scroll
scrl7t
Pierce Magic scroll
scrl7t
Contingency scroll
scrl7u
Spell Deflection scroll
scrl7va
Wyvern Call scroll
scrl7w
Conjure Fire Elemental scroll
scrl7x
Conjure Air Elemental scroll
scrl7y
Conjure Earth Elemental scroll
scrl7z
Shocking Grasp scroll
scrl80
Sleep scroll
scrl81
Chill Touch scroll
scrl82
Chromatic Orb scroll
scrl83
Larloch's Minor Drain scroll
scrl84
Blur scroll
scrl85
Detect Invisibilty scroll
scrl87
Horror scroll
scrl89
Carrion Summons scroll
scrl8a
Summon Nishruu scroll
scrl8b
Stone to Flesh scroll
scrl8c
Spell Turning scroll
scrl8d
Protection from Elements scroll
scrl8e
Projected Image scroll
scrl8f
Ruby Ray of Reversal scroll
scrl8g
Khelben's Warding Whip scroll
scrl8h
Cacofiend scroll
scrl8i
Mantle scroll
scrl8j
Spell Sequencer scroll
scrl8l
Sphere of Chaos scroll
scrl8m
Delayed Blast Fireball scroll
scrl8n
Finger of Death scroll
scrl8o
Prismatic Spray scroll
scrl8p
Power Word Stun scroll
scrl8q
Mordenkainen's Sword scroll
scrl8r
Summon Efreeti scroll
scrl8s
Summon Dijinni scroll
scrl8t
Summon Hakeashar scroll
scrl8ua
Control Undead scroll
scrl8v
Mass Invisibility scroll
scrl8w
Spell Shield scroll
scrl8xa
Protection from Energy scroll
scrl8y
Simulacrum scroll
scrl8zm
Invisibility scroll
scrl90
Knock scroll
scrl91
Know Alignment scroll
scrl92
Luck scroll
scrl93
Resist Fear scroll
scrl94
Melf's Acid Arrow scroll
scrl95
Mirror Image scroll
scrl96
Stinking Cloud scroll
scrl97
Strength scroll
scrl98
Web scroll
scrl99
Pierce Shield scroll
scrl9a
Summon Fiend scroll
scrl9b
Improved Mantle scroll
scrl9c
Spell Trigger scroll
scrl9d
Incendiary Cloud scroll
scrl9e
Symbol Fear scroll
scrl9f
Abi-Dalzim's Horrid Wilting scroll
scrl9g
Maze scroll
scrl9h
Power Word Blind scroll
scrl9j
Spell Trap scroll
scrl9lm
Spell Strike scroll
scrl9m
Gate scroll
scrl9n
Absolute Immunity scroll
scrl9p
Chain Contingency scroll
scrl9q
Time Step scroll
scrl9r
Imprisonment scroll
scrl9s
Meteor Swarm scroll
scrl9t
Power Word Kill scroll
scrl9u
Wail of the Banshee scroll
scrl9v
Black Blade of Disaster scroll
scrl9x
Shapechange scroll
scrl9y
Freedom scroll
scrl9z
Wizard Eye scroll
scrla1
Deafness scroll
scrla2
Glitterdust scroll
scrla3
Limited Wish scroll
scrla4
Melf's Minute Meteors scroll
scrla5
Spook scroll
scrla6
Remove Magic scroll
scrla7
Contagion scroll
scrla8
Symbol Death scroll
scrlao
Symbol Stun scroll
scrlap
Farsight scroll
scrlaq
Sunfire scroll
scrlar
Cow summon scroll
scrlzz or scrlzy
Small Shield
shld01
Small Shield +1
shld02
Medium Shield
shld03
Medium Shield +1
shld04
Large Shield
shld05
Large Shield +1
shld06
Large Shield +1, +4 vs Missiles
shld07
Buckler
shld08
Buckler +1
shld17
Large Shield +2
shld19
Dragon Scale Shield +2
shld21
Sentinel +4
shld22
Fortress Shield +3
shld23
Reflection Shield +1
shld24
Shield of Harmony +2
shld25
Shield of the Lest +2
shld26
Saving Grace +3
shld27
Small Shield +2
shld28
Medium Shield +2
shld29
Sling
slng01
Sling +1
slng02
Sling +3
slng03
Sling +2
slng04
Sling +3: Arla's Dragonbane
slng05
Sling +4: Arvoreen
slng06
Sling of Seeking +26
slng07
Spear
sper01
Spear +1
sper02
Spear +3: Backbiter
sper03
Spear +2
sper05
Spear +3
sper06
Spear +2: Unicorn Spear
sper07
Spear +3: Impaler
sper08
Spear +1: Halcyon
sper09
Spear of Withering +4
sper10
Quarterstaff
staf01
Quarterstaff +1
staf02
Staff of Striking
staf05
Staff Mace
staf06
Staff Spear +2
staf07
Martial Staff +3
staf08
Staff of Command
staf09
Staff of Curing
staf10
Staff of the Magi
staf11
Staff of Power
staf12
Staff of Thunder and Lightning
staf13
Staff the Woodlands +4
staf14
Staff of Air +2
staf15
Staff of Earth +2
staf16
Staff of Fire +2
staf17
Quarterstaff +2
staf18
Cleric's Staff +3
staf19
Staff of Rynn +4
staf20
Stardart (lasts 24 hours)1
startdart
Bastard Sword
sw1h01
Bastard Sword +1
sw1h02
Bastard Sword +1, +3 vs. Shapeshifters
sw1h03
Long Sword
sw1h04
Long Sword +1
sw1h05
Long Sword +2 Famir's Blade
sw1h06
Short Sword
sw1h07
Short Sword +1
sw1h08
Short Sword +2
sw1h09
Short Sword of Backstabbing
sw1h10
Scimitar +3: Frostband
sw1h15
Scimitar +5: Defender
sw1h16
Scimitar
sw1h20O
Scimitar +1
sw1h22
Rashad's Talon
sw1h23
Flame Tongue
sw1h24
Kundane +2
sw1h25
Ilbratha +1
sw1h26
Arbane's Sword +2
sw1h27
Cutthroat +4
sw1h28
Belm +2
sw1h30O
Daystar
sw1h31
DragonSlayer
sw1h32
Ras +2
sw1h33
Albruin +1
sw1h34
Namarra +2
sw1h36
Taragarth +2
sw1h37
Jhor the Bleeder +2
sw1h38
Blade of Searing +2
sw1h39
Blade of Roses +3
sw1h40
Bastard Sword +2
sw1h42
Katana
sw1h43
Katana +1
sw1h44
Malakar +2
sw1h45
Wakizashi
sw1h46
Wakizashi +1
sw1h47
Ninja-To
sw1h48
Ninja-To +1
sw1h49
Scimitar +1 Shazzellim
sw1h50
Celestial Fury
sw1h51
Swoard of Flame +1
sw1h53
The Equalizer
sw1h54
Two Handed Sword
sw2h01
Two Handed Sword +1
sw2h02
Cursed Berserking Sword
sw2h03
Harbringer +3
sw2h07
Soul Reaver +4
sw2h08
Warblade +4
sw2h09
The Holy Avenger: Carsomyr +5
sw2h10
Two Handed Sword +2
sw2h11
Flame of the North
sw2h12
Lilarcor +3
sw2h14
Vorpal Blade
sw2h15
Balduran Plate1
wa2plat
Axe of Hrothgar +31
waaxe
Wand of Fear
wand02
Wand of Magic Missiles
wand03
Wand of Paralyzation
wand04
Wand of Fire
wand05
Wand of Frost
wand06
Wand of Lightning
wand07
Wand of Sleep
wand08
Wand of Polymorphing
wand09
Wand of Monster Summoning
wand10
Wand of Heavens
wand11
Wand of Wonder
wand12
Wand of Cloudkill
wand13
Wand of the Apprenti
wand15
Heavy Crossbow
xbow01
Heavy Crossbow +1
xbow02
Heavy Crossbow of Accuracy +5
xbow03
Light Crossbow
xbow04
Light Crossbow +1
xbow05
Light Crossbow of Speed
xbow06
Heavy Crossbow +2
xbow07
Giant Hair Crossbow +3
xbow08
Light Crossbow +2
xbow09
Necaradan's Crossbow +3
xbow10
Crossbow of Affliction
xbow13
Heavy Crossbow of Searing +1
xbow14
1. This item is normally only available for purchase
from the bonus merchants. The code can only be used if the bonus
pre-order disc was installed with the game.
Super weapon: Enable the CLUAConsole:CreateItem("killsw01")
code to create a super-powerful sword. The sword will appear as
a Longsword +2, but actually does about 1000 damage, gives 100%
magic resistance and the Improved Haste ability, as well as a
-50 point bonus to THAC0 and a -10 bonus to Armor Class. Also,
this sword can be used by any character regardless of class, proficiencies,
or any other factor. The AC bonus is also cumulative if you equip
a second one in the character's off hand.
Information in this section was contributed by MisterK42.
Hint: Elvis painting: Go to the Five Flagons Inn, in the Bridge District.
Go to the second floor and look on the left side of the bed that
is in the north east part of the floor to find an Elvis painting.
Hint: Coded scrolls: Use the CLUAConsole:CreateItem("scrlaa")
and CLUAConsole:CreateItem("scrla9") codes to
get two scrolls with jumbled letters on them. The "scrlaa"
scroll reads:
Aqw vjkpm K co etcba, dwv vjga ycpv aqw vq vjkpm vjcv. K mpqy
ugegvu. Mggr vjg rcpvcnmmpu. Cnycau mggr vjg rcpvcnmmpu.
When decoded, it reads: "You think I am crazy, but they want
you to think that. I know secrets. Keep the pantaloons. Always
keep the pantaloons."
When decoded, it reads: "My pantaloons are free of weasels.
Inform the Queen, so that she might shoo them away. Here we go
'round the mulberry bush. Go monkey GO!"
Hint: Bronze Pantaloons: Go to Abzigal's lair. There will be Sentinels in one
room. You will find a wizard in there. Near the wizard are three
statues. Use the Stone To Flesh scroll on them, then get them
to do the quest.
Hint: Summoned creature attack: If you can summon creatures to aid you they will auto-attack
the enemy. This is especially useful when you can open a door
without the enemy seeing you, Get a quick glimpse of the enemy
and run back through the door. Then have the creatures summoned
and they will attack the enemy. After they die, rest and repeat.
You will regenerate your spells and hit points but the enemy will
not. This is useful for the sphere battle in the lower level.
Hint: Multiple items for the price of one:
Go to any shop. Select a character who has a Gem Bag
or Scroll Case. For example, if you want to buy all the Scrolls
Of Protection From Undead from a certain shopkeeper, have the
character with the Scroll Case select the scroll with by double
clicking so you buy more than one Item. Select all the scrolls
the shopkeeper has to offer. The price will reflect every scroll
you are going to buy, Next, go to the character's inventory. Double
click on the Scroll Case. This opens the case for only those items
allowed. Go back to the shopkeepers inventory You will see the
multiple scrolls you selected by the small number in the upper
left hand corner of the item. However, the price will reflect
only the cost of one of those items. you Can buy as many of the
items as the shopkeeper has to offer for the price of just one.
Hint: Easy Genie sword: If you do not want to free the Genie in Irenicus' Dungeon,
have Imoen pickpocket him. If successful, he will not attack and
you can repeat this until you steal the sword.
Hint: Create your own party: Go to the folder where you installed the game. Enter
the "saves" folder, copy your favorite game and put
it and its folder in the multiplayer saves. Start the game, go
to multi-player, and load your game. Make your party, play the
game, and save it. Return to the multi-player saves folder and
copy the file to your saved games.
Information in this section was contributed by PJ.
Hint: Create Fighter/Specialist Mage multi-class
character: This trick may not work with the full install option
or the expansion set. It may also work with other class combinations
that a mage is part of. Use the following steps to create a Fighter/Specialist
Mage. Choose to creating a character and select "Human"
for the race. For class, choose "Mage" and select the
Specialist Mage you wish to become with a multi-class. Once at
the screen where you select your first level magic spells, back
out and continue backing out until you are down to selecting your
gender. Note: Do not select "Start Over". Re-create
your character (same gender, and later alignment) with a race
of either Half-elf, Elf, or Gnome. At class, choose "Multi-class"
and select the multi-class Fighter/Mage (or Fighter/Illusionist).
Continue creating your character until you have set your first
level spells. If your spells have a requirement (for example,
if you want to be a Fighter/Necromancer, you would have Larloch's
Minor Drain and/or Chill Touch as required spells), then you know
that the trick worked. Finish creating your character. Note: The
paper doll drawing may look like a Thief. If you want to be a
different Fighter/Specialist Mage, click "Start Over"
and begin from step one again with a new Specialist Mage chosen.
Not only do Fighter/Specialist Mages start with more spells, their
map animations look like Mages instead of Fighters. Also, Gnomes
do not have to be Fighter/Illusionists. The Specialist Mage you
chose will "overwrite" the "Illusionist" (for
example, a Gnome Fighter/Diviner or something else).
Hint: Romances: Your main character (or protagonist player) can have
romances with certain NPCs according to his or her gender:
Female: Anomen
Male: Viciona, Jaheira, Aerie
Also if an NPC is having a romance with your character, they get
various subplots:
Viciona: Attacked by a Drow and a Yochlol
Jaheira: Attacked by Bandits
Aerie: No subplot
Anomen: Seeks revenge for the death of his father.
Relationships develop according to your characters ability scores,
alignment, or how you react to them talking to you. For example,
Viciona likes a high strength ability, Jaheira likes honesty,
and Aerie likes a Good alignment. Some romances always end in
a bad way no matter what you say or do. For example, Viciona and
Aerie sleep with you, then decide to break up afterwards. Viciona
will sleep with you quickly, then starts treating you badly, then
finally gives in to you once more. Romances happen when the NPC
talks to you and you talk back very nice and if you have the things
they like. After awhile, rest at an inn. You will see all the
other characters, except you and the NPC you are having a romance
with will sleep on mattresses. Then an animation begins, showing
the two characters sleeping with each other. When the animation
finishes, if it is a "bad ending romance" an argument
will follow and the characters will break up. However, if it is
"good ending romance", the NPC will keep talking to
your character every so often. Some romances will not finish at
the end of the game, but will continue into Baldur's Gate 2:The
Throne of Bhaal.
Hint: Easy experience: If one of your party members is a thief, try to pickpocket
another party member. You will fail, but will gain at least 300
experience points.
There is a boring but very easy way to gain experience points.
Note: You must be at the higher levels. Use a mage or priest to
summon Demons (Summon Fiend, Haekshar etc.). As long as you are
protected from evil, those monsters will not fight back. You will
gain about 10,000 to 12,000 experience points for each monster.
Just memorize those spells in every slot, summon them, and attack.
Information in this section was contributed by David Hantelius.
The easiest way to gain experience is to be a spell caster, preferably
a Sorcerer. Then, have a lot of the Imprisonment spell. Since
no one except Bosses can block this spell, cast it on creatures
such as "The Fiend", etc. The spell should not be interrupted
if you are attacked by something.
Information in this section was contributed by thousandeyesrestrict.
Hint: Unlimited liquor: If you like going to the taverns and buying drinks
to find information for your journal, you can remove your intoxication
by saving and reloading your game, even after the bartender refuses
to give you any more drinks.
Information in this section was contributed by Derrick Bowers.
Hint: Skip to Underdark: If you choose to go with Saemon Havarian and end up
at the bottom of the ocean, you can skip directly to the Underdark
by pick pocketing the king and getting the magic rope. You may
also want to get the key and get the Rod Of The 3 Kings.
Information in this section was contributed by McDonald.
Hint: Free cabin: You can get the ranger cabin when you finish the Umar
Killing's quest as a ranger. Do the Umar Hills Killing's quest.
Stop the Shade Lord, then go back to Umar Hills. Talk to Minister
Lloyd. He will say something about you being the new ranger. When
you finish the quest as a ranger, you will get the ranger cabin.
Inside you can rest (by selecting the "Rest" icon).
There will be also a note on the table explaining why you got
the cabin.
Information in this section was contributed by Danny Veng.
Hint: Chapter 1: Defeat fat man: When you get to the very fat man, open the door and
wait for him. He will not fit through the door. Keep attacking
him with spells until he dies.
Information in this section was contributed by Trevor Cell.