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More:Call Of Duty: World At War: Unlockables

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Contents

Weapons

Complete the indicated task to unlock the corresponding weapon bonuses.
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Bolt Action Rifles
Springfield: Reach level 4.
Sniper Scope: Already available (increases accuracy and range).
Bayonet: Complete Marksman Challenge 1 (increases melee attack range).
Rifle Grenade: Complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).
Arisaka: Reach level 4.
Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
Mosin-Nagant: Reach level 21.
Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
Kar98k: Reach level 41.
Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
PTRS-41: Reach level 57.
Rifles
SVT-40: Reach level 4.
Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight).
Gewehr 43: Reach level 7.
Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight).
Rifle Grenade: Complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
M1 Garand: Reach level 17.
Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
Sniper Scope: Complete Marksman Challenge 3 (increases accuracy and range).
Rifle Grenade: Complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
STG-44: Reach level 37.
Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight).
M1A1 Carbine Reach level 65.
Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Bayonet: Complete Marksman Challenge 3 (increases melee attack range).
Box Magazine: Complete Marksman Challenge 4 (increases ammunition capacity).
Sub Machine Guns
Thompson: Reach level 4.
Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Round Drum: Complete Marksman Challenge 3 (increased ammunition capacity).
MP40: Reach level 10
Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Dual Magazine: Complete Marksman Challenge 3 (increased ammunition capacity).
Type 100: Reach level 25.
Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Complete Marksman Challenge 2 (precision sight).
Box Magazine: Complete Marksman Challenge 3 (increases ammunition capacity).
Ppsh: Reach level 41.
Aperture Sight: Complete Marksman Challenge 1 (precision sight).
Round Drum: Complete Marksman Challenge 2 (increased ammunition capacity).
Shotguns
M1897 Trench Gun: Reach level 4.
Grip: Complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
Double Barreled Shotgun: Reach level 29.
Grip: Complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Sawed-Off Shotgun: Increases weapon spread, but reduces accuracy.
Machine Guns
Type 99: Reach level 4.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
Bayonet: Complete Marksman Challenge 2 (increases melee attack range).
BAR: Reach level 4.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
DP-28: Reach level 13.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
MG 42: Reach level 33.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
FG 42: Reach level 45.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
Telescopic Sight: Complete Marksman Challenge 2 (enhanced telescopic sight).
Browning M1919: Reach level 61.
Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy).
Pistols
Colt M1911: Reach level 4.
Nambu: Reach level 4.
Walther P38: Reach level 4.
Tokarev TT-33: Reach level 21.
.357 Magnum: Reach level 49.
Primary Grenades
Frag: Reach level 4.
N 74 ST: Reach level 4.
Molotov Cocktail: Reach level 10
Special Grenades
Smoke: Reach level 4.
Tabun Gas: Reach level 4.
Signal Flare: Reach level 4.

Extra custom weapon slots

Reach the indicated prestige rank to unlock the corresponding extra custom weapon slot.

6: First prestige.
7: Second prestige.
8: Fourth prestige
9: Seventh prestige.
10: Tenth prestige.

Perks

Complete the indicated task to unlock the corresponding perk.

Perk Slot 1
Special Grenade x3: Reach level 4 (three special grenades, no smoke).
Satchel Charge x2: Reach level 4 (two remote detonation explosives).
M9A1 Bazooka x2: Reach level 4 (bazooka with two rockets).
Bomb Squad: Reach level 16 (seek out enemy explosives).
Bouncing Betty x2: Reach level 24 (two pressure activated mines).
Bandolier: Reach level 40 (extra ammunition magazines).
Primary Grenade x2: Reach level 44 (two primary grenades).
M2 Flamethrower: Reach level 65 (projects a controlled stream of fire).
Perk Slot 2
Stopping Power: Reach level 4 (increased bullet damage).
Fireworks: Reach level 4 (higher explosive weapon damage).
Flak Jacket: Reach level 4 (reduce explosive damage).
Gas Mask: Reach level 4 (protect against Tabun Gas).
Juggernaut: Reach level 4 (increased health).
Camouflage: Reach level 12 (undetectable to enemy recon planes).
Sleight Of Hand: Reach level 28 (faster reload).
Shades: Reach level 32 (reduce intensity of signal flares).
Double Tap: Reach level 36 (increased rate of fire).
Overkill: Reach level 56 (carry two primary guns, no pistol).
Perk Slot 3
Deep Impact: Reach level 4 (deeper bullet penetration).
Extreme Conditioning: Reach level 4 (sprint for longer distances).
Steady Aim: Reach level 4 (increased hip fire accuracy).
Toss back: Reach level 6 (reset fuse of picked up grenades).
Second Chance: Reach level 9 (revive downed allies).
Martyrdom: Reach level 20 (drop a live grenade when killed).
Fireproof: Reach level 48 (reduce fire based weapon damage).
Dead Silence: Reach level 52 (less sound when you move).
Iron Lungs: Reach level 60 (longer breath hold while sniping).
Reconnaissance: Reach level 64 (show enemy dogs, artillery, and tanks).
Vehicle Perks
Water Cooler: Reach level 4 (decreased turret overheat).
Greased Bearings: Reach level 4 (increased turret rotation speed).
Ordnance Training: Reach level 12 (decrease reload time of turrets).
Lead Foot: Reach level 28 (increases tank top speed).
Coaxial Machine Gun: Reach level 40 (driver controlled machine gun).

Multi-player kill streak bonuses

Kill the indicated number of enemies in a row to get the corresponding bonus.

3 enemies: Recon plane displays enemies on your team's radar.
5 enemies: Artillery strike that can placed anywhere on the map.
7 enemies: Send out an angry pack of dogs against the enemy.

Hardcore Team Deathmatch mode

Reach rank 13 in Online Multi-player mode.

Zombie mode

Successfully complete Campaign mode. This is a four-player Co-op mode against endless waves of Nazi zombies. Alternately, get invited to participate in a Zombie mode game in Co-op mode and it will then become unlocked permanently on your own game.

Veteran mode

Reach level 32. Veteran mode is a Co-op mode with higher difficulty enemies.

Exploding bullets

When you upgrade the Colt M1911 the bullets will explode.